Search found 21 matches

by Segmented Worm
Mon Mar 30, 2020 18:23
Forum: Mod Releases
Topic: [Mod] Farming Redo [1.45] [farming]
Replies: 489
Views: 192264

Re: [Mod] Farming Redo [1.42] [farming]

Segmented Worm wrote:After replanting rice several times, it has stopped growing.
Never mind, I thought they would grow from torches :-|
by Segmented Worm
Sat Mar 28, 2020 18:01
Forum: Mod Releases
Topic: [Mod] Farming Redo [1.45] [farming]
Replies: 489
Views: 192264

Re: [Mod] Farming Redo [1.42] [farming]

After replanting rice several times, it has stopped growing.
by Segmented Worm
Fri Mar 27, 2020 19:28
Forum: Mod Releases
Topic: [Mod] Pipeworks [git] [pipeworks]
Replies: 685
Views: 236347

Re: [Mod] Pipeworks [git] [pipeworks]

Whenever I try to run the mod it says: unsatisfied dependencies: basic_materials
by Segmented Worm
Fri Mar 27, 2020 12:25
Forum: Mod Releases
Topic: [Mod]Xtraores - titanium is unbreakable[0.22][xtraores]
Replies: 67
Views: 22756

Re: [Mod]Xtraores - titanium is unbreakable[0.22][xtraores]

Is there any way to use the scope on the orichalcum rifle?
by Segmented Worm
Tue Mar 03, 2020 00:01
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2040
Views: 323789

Re: [Game] MineClone 2 [0.59.2]

Extra hand for holding torch and shield would be nice.
by Segmented Worm
Wed Feb 19, 2020 15:49
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2040
Views: 323789

Re: [Game] MineClone 2 [0.58.1]

One other thing I've noticed is that mobs can simply hop over fences, I am not sure if this is a bug or just how it is meant to be.
by Segmented Worm
Wed Feb 19, 2020 13:19
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2040
Views: 323789

Re: [Game] MineClone 2 [0.58.1]

There is some sort of bug that makes tons of animals - mainly horses and wolves - spawn in the water near my house.
by Segmented Worm
Tue Feb 18, 2020 02:04
Forum: Maps
Topic: [Tutorial] Create and import a schematic file (.mts)
Replies: 12
Views: 10957

Re: [Tutorial] Create and import a schematic file (.mts)

Whenever I attempt to do this it says: "failed to place Minetest schematic." Could there possibly be a video on how to do this?
by Segmented Worm
Mon Feb 17, 2020 15:48
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2040
Views: 323789

Re: [Game] MineClone 2 [0.58.1]

I think all this game really needs to make it better is potions and enchantments, that's my favorite part. (The End would be cool also.)
by Segmented Worm
Fri Feb 14, 2020 17:23
Forum: Problems
Topic: Minetest Won't Respond (Solved)
Replies: 3
Views: 599

Minetest Won't Respond (Solved)

Whenever I try to enter an online server, as soon as the game tries to load media, the game won't respond. Does anyone know how to fix this?
by Segmented Worm
Sun Oct 20, 2019 21:02
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2040
Views: 323789

Re: [Game] MineClone 2 [0.54.1]

There are two big bugs in this game which really annoy me: 1. Skeletons can shoot through walls, so the only way to get away from one is to run away or attack and kill it. 2. You don't respawn at your bed. Together these bugs have basically ruined my world, because I attacked a skeleton mob spawner,...
by Segmented Worm
Sat Oct 12, 2019 12:05
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2040
Views: 323789

Re: [Game] MineClone 2 [0.54.1]

Ok, it is working now, I've never downloaded a game before, only mods.
by Segmented Worm
Fri Oct 11, 2019 16:06
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2040
Views: 323789

Re: [Game] MineClone 2 [0.54.1]

Ok, now it says: Failed to load and run script from C:\Users\Basic\Desktop\minetest-5.0.1-win64\bin\..\mods\mineclone2\init.lua:
C:\Users\Basic\Desktop\minetest-5.0.1-win64\bin\..\mods\mineclone2\init.lua: No such file or directory
by Segmented Worm
Fri Oct 11, 2019 15:56
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2040
Views: 323789

Re: [Game] MineClone 2 [0.54.1]

Minetest said: Failed to enable "MineClone2" as it contained disallowed characters. Only character [a-z0-9_] are allowed. I renamed the file mineclone2, it works fine now. Thanks for your help!
by Segmented Worm
Fri Oct 11, 2019 13:53
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2040
Views: 323789

Re: [Game] MineClone 2 [0.54.1]

What do I name the file folder for MineClone 2? Minetest says it contains disallowed characters. It is currently named MineClone2
by Segmented Worm
Fri Oct 11, 2019 12:58
Forum: WIP Mods
Topic: [mod] MC Like Mobs [mobs_mc]
Replies: 100
Views: 18596

Re: [mod] MC Like Mobs [mobs_mc]

Overall, I think this is a great mod, but one thing I don't like is that slimeballs can not be used for anything. Could a recipe possibly be added so slimeballs could be used to make slime blocks?
by Segmented Worm
Wed Oct 09, 2019 15:32
Forum: WIP Mods
Topic: [mod] MC Like Mobs [mobs_mc]
Replies: 100
Views: 18596

Re: [mod] MC Like Mobs [mobs_mc]

Where do the Nether mobs spawn?
by Segmented Worm
Tue Oct 08, 2019 22:23
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.53] [mobs]
Replies: 2122
Views: 387999

Re: [Mod] Mobs Redo [1.50] [mobs]

Everything appears to be working fine now, this is a great mod!
by Segmented Worm
Tue Oct 08, 2019 20:56
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.53] [mobs]
Replies: 2122
Views: 387999

Re: [Mod] Mobs Redo [1.50] [mobs]

What is the official name for the animals mod accompanying this? (I need to name it's file folder accordingly for it to work in Minetest.)
by Segmented Worm
Tue Oct 08, 2019 14:38
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.53] [mobs]
Replies: 2122
Views: 387999

Re: [Mod] Mobs Redo [1.50] [mobs]

Thanks for the help Nathan S. I was confused, I thought this mod was supposed to add on to Pilzadam's mod.
by Segmented Worm
Mon Oct 07, 2019 23:14
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.53] [mobs]
Replies: 2122
Views: 387999

Re: [Mod] Mobs Redo [1.50] [mobs]

No mobs have appeared. Also, is it ok to combine this mod's folder with Pilzadam's simple mob's file folder? Both are named "mobs," and I had no choice but to combine them.

[Edit] Ok, the mobs have started appearing, at least the sheep are, I am unable to feed them wheat.