Search found 2 matches

by rtc
Fri Dec 06, 2019 18:23
Forum: Modding Discussion
Topic: Fixing Beds in Lord of the Test v1.1.0 Using Bed API[SOLVED]
Replies: 2
Views: 350

Re: Fixing Beds in Lord of the Test v1.1.0 Using Bed API

That was it. I made the mistake of assuming that the API was built into the engine itself (not in a mod). Now, I just need to see what else is broken.
by rtc
Thu Dec 05, 2019 20:21
Forum: Modding Discussion
Topic: Fixing Beds in Lord of the Test v1.1.0 Using Bed API[SOLVED]
Replies: 2
Views: 350

Fixing Beds in Lord of the Test v1.1.0 Using Bed API[SOLVED]

Using: Minetest 5.1.0 Lord of the Test 1.1.0 (https://github.com/minetest-LOTR/Lord-of-the-Test) Running on Ubuntu Mate. The default code from Lord of the Test, beds don't function as beds and require tools to break. Default code: local lottblocks_list = { { "Red Bed", "red"}, { ...