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Re: [Server] Xanadu

afflatus wrote:
thunderdog1138 wrote:What's happening to the server? It keeps shutting down.


It doesn't keep shutting down thunderdog, you just keep lagging out.
The problem is almost certainly your internet connection.

Actually, it did shut down. All players were kicked every few minutes. Ten said it was many problem fixes.
by thunderdog1138
Sun Jan 19, 2020 01:23
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3674
Views: 336752

Re: [Server] Xanadu

It's back online!
by thunderdog1138
Sat Jan 18, 2020 16:17
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3674
Views: 336752

Re: [Server] Xanadu

ObsidianBlade12 wrote:I have no clue whatsoever. Hope it is stone grinders and a Stalking Kit. :)


Yeah XD
by thunderdog1138
Sat Jan 18, 2020 16:05
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3674
Views: 336752

Re: [Server] Xanadu

What's happening to the server? It keeps shutting down.
by thunderdog1138
Sat Jan 18, 2020 16:01
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3674
Views: 336752

Re: ۞ THE SAMMY AWARDS 2019 ۞

-Best Game Of The Year-
1. Mineclone 2

-Best Mod Of The Year-
1. Gears and Axels
2. Waterworks
3. Ham Radio

-Best Historical Mod Overall-
1. Unified Inventory
2. Farming Redo
3. World Edit
by thunderdog1138
Thu Jan 09, 2020 16:14
 
Forum: General Discussion
Topic: ۞ THE SAMMY AWARDS 2019 ۞
Replies: 72
Views: 2328

Re: [Server] Xanadu

Looks like I discovered a bug.

I'm not sure what I did, and apparently I was the only player to see this error message.

Image
by thunderdog1138
Tue Jan 07, 2020 19:28
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3674
Views: 336752

Re: [Server] Xanadu

Absolutely beautiful! The Xanadu Space Force is proud to have such talented ship-builders.

Now if only we could fly them...
by thunderdog1138
Tue Jan 07, 2020 03:28
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3674
Views: 336752

Re: What features do you most associate with Minetest?

All of the above and the unmistakable unknown node/item textures.
by thunderdog1138
Fri Jan 03, 2020 03:33
 
Forum: Feature Discussion
Topic: What features do you most associate with Minetest?
Replies: 19
Views: 1249

Re: [Server] Xanadu

Glad to say that new spacecraft landed at Neons space station :) https://i.imgur.com/VqbPiks.png https://i.imgur.com/pLGFw4x.png https://i.imgur.com/MgYivMy.png https://i.imgur.com/o6Scz14.png https://i.imgur.com/Iwg1qgi.png B-wing of the Xanadu Space Force?
by thunderdog1138
Mon Dec 30, 2019 03:50
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3674
Views: 336752

Re: Players die with damage disabled? Here's how to fix it!

Thanks a lot, I've updated my game accordingly.
by thunderdog1138
Wed Dec 25, 2019 01:29
 
Forum: General Discussion
Topic: Players die with damage disabled? Here's how to fix it!
Replies: 8
Views: 319

Re: [Server] Xanadu

The wield image for the fishing rod (no bait) is flipped. The baited rod is fine, though. That is actually supposed to be like that, for when you catch a fish. :) That sort of makes sense, but the texture in Minecraft isn't flipped when not in use. It kind of looks like the string is flowing in the...
by thunderdog1138
Wed Dec 25, 2019 00:06
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3674
Views: 336752

Re: [Game] Lib game

Also, could you provide details about this "memory oom error", and why it would necessitate creating a whole server for the game? I believe he means "memory room error". With hundreds of mods and 11,000+ items, no stock computer (with the possible exception of a top of the line ...
by thunderdog1138
Tue Dec 24, 2019 23:42
 
Forum: WIP Games
Topic: [Game] Lib game
Replies: 2
Views: 304

Re: [Server] Xanadu

The wield image for the fishing rod (no bait) is flipped. The baited rod is fine, though.
by thunderdog1138
Tue Dec 17, 2019 00:20
 
Forum: Servers
Topic: [Server] Xanadu
Replies: 3674
Views: 336752

[WIP] [Game] Star Wars [Alpha v0.0.2a]

The Rise of Skywalker is out, and so is a new version of this game! While the Star Wars saga has come to an end, development of Minetest: Star Wars has only just begun. This update brings armor into the game, as well as the first mob. Here is the full list of changes: Mods ⋅ Added 3D Armor...
by thunderdog1138
Sun Dec 15, 2019 20:11
 
Forum: WIP Games
Topic: [WIP] [Game] Star Wars [Alpha v0.0.2a]
Replies: 0
Views: 349

Re: Wiki account requests

I would like to have an account on the main wiki, too.

PS. I would try the captcha again, many wikis are using it without problems.
by thunderdog1138
Thu Dec 12, 2019 14:41
 
Forum: General Discussion
Topic: Wiki account requests
Replies: 7
Views: 11461

Re: Renaming and retexturing items/nodes

Is there a simple way to rename and retexture items/nodes? Or do I have to reregister them? You can override the registered items. https://github.com/minetest/minetest/blob/8e63d22d6472b61477f804dc5b00705650f90409/doc/lua_api.txt#L4035-L4039 minetest.override_item('default:stone', { description = '...
by thunderdog1138
Tue Dec 10, 2019 12:28
 
Forum: Modding Discussion
Topic: Renaming and retexturing items/nodes
Replies: 3
Views: 105

Re: [Mod] Ham Radio [ham_radio]

migdyn wrote:
thunderdog1138 wrote:73 ;)
???


73 means "Best Regards" in ham radio code. Also, for info on the "ham" name, see this article.
by thunderdog1138
Tue Dec 10, 2019 03:04
 
Forum: WIP Mods
Topic: [Mod] Ham Radio [ham_radio]
Replies: 9
Views: 535

Renaming and retexturing items/nodes

Is there a simple way to rename and retexture items/nodes? Or do I have to reregister them?
by thunderdog1138
Mon Dec 09, 2019 23:43
 
Forum: Modding Discussion
Topic: Renaming and retexturing items/nodes
Replies: 3
Views: 105

Re: Creating new signs

Pyrollo wrote:Are you talking aboutSigns Lib or Sign API ?

Both provide a register_sign method. Both are quite well documented.


I was actually talking about the default register_sign, I was not aware about those mods.
by thunderdog1138
Mon Dec 09, 2019 18:42
 
Forum: Modding Discussion
Topic: Creating new signs
Replies: 2
Views: 97

Re: [Mod] Ham Radio [ham_radio]

As a ham myself, this looks great. I would love to see this in a post-apocalyptic survival game with normal chat disabled.

Keep up the good work!

73 ;)
by thunderdog1138
Mon Dec 09, 2019 17:12
 
Forum: WIP Mods
Topic: [Mod] Ham Radio [ham_radio]
Replies: 9
Views: 535

Creating new signs

How do I use "register_sign" to create a new sign in my mod?
by thunderdog1138
Mon Dec 09, 2019 16:00
 
Forum: Modding Discussion
Topic: Creating new signs
Replies: 2
Views: 97

Re: Default tool capabilities

Hamlet wrote:https://github.com/minetest/minetest_ga ... /tools.lua


Thanks!
by thunderdog1138
Sun Dec 08, 2019 15:14
 
Forum: Modding Discussion
Topic: Default tool capabilities
Replies: 2
Views: 85

Default tool capabilities

Where can I find the default tool capabilities for tools (e.i. full_punch_interval, max_drop_level, cracky, etc.)?

The wiki only lists a few tool capabilities.
by thunderdog1138
Sun Dec 08, 2019 15:04
 
Forum: Modding Discussion
Topic: Default tool capabilities
Replies: 2
Views: 85

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