Search found 28 matches

by Irremann
Sat Nov 14, 2020 08:11
Forum: WIP Mods
Topic: [Mod] Glow Slimes [glow_slimes]
Replies: 8
Views: 406

Re: [Mod] Glow Slimes [glow_slimes]

freshreplicant wrote:
Fri Nov 13, 2020 10:02
Does this mod play nicely with tmw_slimes?
I am using the same slime model. Apart from the fact that you will have slime of the same color, but with different behavior, I see no problem.
by Irremann
Thu Nov 12, 2020 17:37
Forum: WIP Mods
Topic: [mod] PaleoTest [2.1.1] [paleotest]
Replies: 85
Views: 8821

Re: [mod] PaleoTest [2.1.1] [paleotest]

If someone wants only one mammoth, then I have it. I wrote this for my server.
https://github.com/Irremann/mobs_mammoth
by Irremann
Thu Nov 12, 2020 17:23
Forum: WIP Mods
Topic: [Mod] Glow Slimes [glow_slimes]
Replies: 8
Views: 406

Re: [Mod] Glow Slimes [glow_slimes]

I forgot that mod "farming" is also needed. My mistake. However, if you do not want to grow plants in stone with slime, then find:

Code: Select all

groups = {cracky = 2, slippery = 3, soil = 3, field = 1, wet = 1},
and replace:

Code: Select all

groups = {cracky = 2, slippery = 3},
Lines number 354 and 378.
by Irremann
Sat Nov 07, 2020 17:30
Forum: WIP Mods
Topic: [Mod] Glow Slimes [glow_slimes]
Replies: 8
Views: 406

[Mod] Glow Slimes [glow_slimes]

https://raw.githubusercontent.com/Irremann/glow_slimes/master/screenshot.png Glow Slimes mod by Irremann based on mod tmw_slimes by Piezo_ Depends: mobs, default, currency, dye, farming Mod adds blue (ocean) slime, green, yellow, orange, pink and ice slime. Slimes spawned in caves and stain everyth...
by Irremann
Sat Sep 19, 2020 19:47
Forum: WIP Mods
Topic: [Mod] UFO wreck [ufowreck]
Replies: 12
Views: 1429

Re: [Mod] UFO wreck [ufowreck]

Added anti-gravity device generating 100m beam.
Image

And teleport pad now send 1000m in a random direction.
by Irremann
Sat Sep 19, 2020 08:54
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9915
Views: 1303324

Re: Post your screenshots!

Image
by Irremann
Sat Jul 04, 2020 17:04
Forum: WIP Mods
Topic: [Mod] Oak Steampunk [oak_steampunk]
Replies: 0
Views: 387

[Mod] Oak Steampunk [oak_steampunk]

https://raw.githubusercontent.com/Irremann/oak_steampunk/master/steampunk.png https://raw.githubusercontent.com/Irremann/oak_steampunk/master/oak_tree.png Oak Steampunk mod by Irremann The mod contains oak tree and a few decorative steampunk blocks. Oak tree grows in the taiga and snowy forest. Swi...
by Irremann
Sun Jun 28, 2020 16:32
Forum: Texture Packs
Topic: EverythingRED
Replies: 8
Views: 1638

Re: EverythingRED

Please tell me. In which mod can I find these beautiful bones for hanging on the walls?
by Irremann
Sat Jun 13, 2020 14:27
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2118
Views: 302184

Re: Post your mod requests/ideas here

Good afternoon. I need the texture of oak / dark oak and wood from it. The ones I found in existing mods are pretty ugly. Maybe someone saw a good texture or wants to draw it?
by Irremann
Sun May 17, 2020 15:10
Forum: WIP Mods
Topic: [Mod] UFO wreck [ufowreck]
Replies: 12
Views: 1429

Re: [Mod] UFO wreck [ufowreck]

For create your own miniUFO you need to find materials from fallen UFO. Good luck in the search for evil aliens =).
by Irremann
Sun May 17, 2020 06:59
Forum: Old Mods
Topic: [Mod] UFOs [ufos]
Replies: 109
Views: 81883

Re: [Mod] UFOs [ufos]

Codesound wrote:
Sat May 16, 2020 06:15
Minetest 5.2
Hi,

Is this mod maintained? The ufo don't fly....

thanks....
You can take my version.
by Irremann
Sun May 17, 2020 06:58
Forum: WIP Mods
Topic: [Mod] UFO wreck [ufowreck]
Replies: 12
Views: 1429

Re: [Mod] UFO wreck [ufowreck]

А technic mod includes a tubelib, isn't it?
by Irremann
Mon Mar 30, 2020 19:38
Forum: WIP Mods
Topic: [Mod] UFO wreck [ufowreck]
Replies: 12
Views: 1429

Re: [Mod] UFO wreck [ufowreck]

Added an underwater base: https://forum.minetest.net/download/file.php?mode=view&id=21466&sid=bf7a69aef5472e6526c7c0455a8d85a8 All alien devices currently known: https://forum.minetest.net/download/file.php?mode=view&id=21467&sid=bf7a69aef5472e6526c7c0455a8d85a8 Alien Engine - gives ...
by Irremann
Tue Mar 24, 2020 20:15
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9915
Views: 1303324

Re: Post your screenshots!

Image
by Irremann
Tue Mar 24, 2020 20:06
Forum: Mod Releases
Topic: [Mod] Pyramids (with treasures) [1.0.2] [tsm_pyramids]
Replies: 34
Views: 7751

Re: [Mod] Pyramids (with treasures) [1.0.0] [tsm_pyramids]

This evening I drew a picture for the sarcophagus. I did not understand how to make a two blocks chest, so I made this bed =)
Image
Pharaoh pic in attachments.
by Irremann
Tue Mar 24, 2020 16:45
Forum: Mod Releases
Topic: [Mod] Motorbikes [motorbike]
Replies: 37
Views: 3087

Re: [Mod] Motorbikes [motorbike]

Nice mod. Why not in Mods/WIP subforum?

I got an error:
ServerError: AsyncErr: environment_Step: Runtime error from mod 'motorbike' in callback environment_Step(): /motorbike/init.lua:140: attempt to call global 'create_lines' (a nil value)
by Irremann
Sun Mar 22, 2020 22:12
Forum: WIP Mods
Topic: [Mod] UFO wreck [ufowreck]
Replies: 12
Views: 1429

Re: [Mod] UFO wreck [ufowreck]

Image

Added craftable miniufo. Сharging in LV MV HV Battery Box.

Based on UFOs [ufos] from Zeg9. Thanks universales for support.
by Irremann
Sun Mar 01, 2020 18:48
Forum: WIP Mods
Topic: [Mod] UFO wreck [ufowreck]
Replies: 12
Views: 1429

Re: [Mod] UFO wreck [ufowreck]

Looks very fun. I will may try using this. Its uses schematics based world gen to randomly place them? I will have to test this in world gen and tweak their rarity to suit my survival game. I'm use minetest.register_decoration . You need to find fill_ratio = 0.0000000000000001 . You can try to put ...
by Irremann
Sun Mar 01, 2020 17:53
Forum: WIP Mods
Topic: [Mod] UFO wreck [ufowreck]
Replies: 12
Views: 1429

Re: [Mod] UFO wreck [ufowreck]

Update:
Fix random generate UFOs. More random!
Fix teleport messages.
New tools: heater and freezer.
Image
by Irremann
Mon Feb 24, 2020 20:06
Forum: WIP Mods
Topic: [Mod] UFO wreck [ufowreck]
Replies: 12
Views: 1429

[Mod] UFO wreck [ufowreck]

https://raw.githubusercontent.com/Irremann/ufowreck/master/screenshot_ufo.png Minetest UFO wreck Mod by Irremann Based on "scifi_nodes" and "amcaw" mods. Warning: there may be conflicts, do not use them together. Depends: technic, mobs. This mod creates a fleet of 4-6 UFOs when ...
by Irremann
Tue Jan 28, 2020 20:17
Forum: WIP Mods
Topic: [Mod] scifi-nodes
Replies: 74
Views: 11926

Re: [Mod] scifi-nodes

I am creating a new UFO mod using textures from scifi-nodes. I think soon I will post it on the forum. Just wait a bit =).

Today I made a drop of edible eyes and planting and growing new eye trees.
by Irremann
Tue Jan 28, 2020 16:31
Forum: WIP Mods
Topic: [Mod] scifi-nodes
Replies: 74
Views: 11926

Re: [Mod] scifi-nodes

Added some animation:
Image
by Irremann
Sat Jan 25, 2020 18:36
Forum: WIP Mods
Topic: [Mod] Uranium tools [fnuclear]
Replies: 3
Views: 451

Re: [Mod] Uranium tools [fnuclear]

Update: uranium hoe added.
by Irremann
Sun Jan 19, 2020 16:44
Forum: Old Mods
Topic: [Mod] UFOs [ufos]
Replies: 109
Views: 81883

Re: [Mod] UFOs [ufos]

UFO does not work in minetest 5.1.0. The character sticks out higher than necessary from the cabin. The UFO turns, but does not fly. The furnace is fully charged. Who can fix it? =)
by Irremann
Sat Jan 18, 2020 17:12
Forum: WIP Mods
Topic: [Mod] Phosphorescent Paint [phosphorescent]
Replies: 4
Views: 565

[Mod] Phosphorescent Paint [phosphorescent]

https://raw.githubusercontent.com/Irremann/phosphorescent/master/screenshot.png Add Phosphorescent Paint (blue and green) which can be applied on stone brick, sandstone brick, desert stonebrick, desert sandstonebrick and silver sandstone brick. Recipes: Alloying zinc dust with sulfur dust receives ...