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UPDATE WATCHING TOPIC!

PLEASE, DON"T POST ANYTHING HERE, IF YOU'RE NOT MOD AUTHOR WITH NEW UPDATE!!! While we don't have mods repo support, i created this topic for united updates watching. So, it should be like united RSS. So, please post here short info about update your mod - something like: Mod - Technic Version - gi...
by madarexxx
Tue May 28, 2013 10:37
 
Forum: WIP Mods
Topic: UPDATE WATCHING TOPIC!
Replies: 9
Views: 1142

sfan5, if you need tester mail me :)
by madarexxx
Mon Apr 15, 2013 06:55
 
Forum: General Discussion
Topic: Minetest PE
Replies: 25
Views: 5239

YEP!
by madarexxx
Sun Mar 31, 2013 16:31
 
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1498
Views: 474595

Hi RBA, i'm back! Totally fresh MT from git. All deps from first post. WTF? 22:22:42: ERROR[main]: ========== ERROR FROM LUA =========== 22:22:42: ERROR[main]: Failed to load and run script from 22:22:42: ERROR[main]: /home/dima/.minetest/games/current/mods/technic/technic_worldgen/init.lua: 22:22:4...
by madarexxx
Sun Mar 31, 2013 16:26
 
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1498
Views: 474595

RBA, could you include CraftGuide in your modpack (with fixes), please
by madarexxx
Sun Mar 03, 2013 10:03
 
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1498
Views: 474595

paramat, OMFG! Upper picture is just AWESOME!!!
by madarexxx
Fri Feb 08, 2013 10:57
 
Forum: Feature Discussion
Topic: fractal/multi-scale mapgernator
Replies: 21
Views: 5040

nextmissinglink wrote:I NEED IT got tablet recently has half a gig of DDR 3 RAM dualcore chip and quadcore graphics card

imho it's too week for running minetest :( my tablet has quad core CPU, 16 core GPU, 2gb RAM, but i don't know is cpu enough powerful for calculating MT voxels :)
by madarexxx
Tue Feb 05, 2013 06:44
 
Forum: General Discussion
Topic: Pocket Edition
Replies: 49
Views: 9562

hdastwb, i've 32-bit LMDE, and 32-bit W7 :)
by madarexxx
Tue Feb 05, 2013 06:41
 
Forum: Partly official engine development
Topic: Client-Side Lua API - Animated mobs etc.
Replies: 23
Views: 8363

NestedVM sounds good, but MIPS binary???most mobile devices have ARM CPU!
by madarexxx
Sat Feb 02, 2013 16:07
 
Forum: Partly official engine development
Topic: Android Minetest
Replies: 56
Views: 16731

Can you compile test with it (according to their website you need just link to luajit, instead of lua5.1 library). I'm not a big pro in programming, so i don't know how can i make it :)
p.s. if you make it, upload binaries (linux or windows) please
by madarexxx
Sat Feb 02, 2013 15:55
 
Forum: Partly official engine development
Topic: Client-Side Lua API - Animated mobs etc.
Replies: 23
Views: 8363

WOW nice one!
by madarexxx
Sat Feb 02, 2013 15:33
 
Forum: Maps
Topic: [Schematic] Knight Statue (3D)
Replies: 5
Views: 4926

There is something with your server/client internet connection. try to compile latest minetest sources and restart server.
by madarexxx
Sat Feb 02, 2013 15:17
 
Forum: Problems
Topic: ERROR[ServerThread]: Server: peer_id=2: failed to emerge player [FYI]
Replies: 3
Views: 2646

Which antivirus? My Kaspersky says it is normal file.
by madarexxx
Sat Feb 02, 2013 15:14
 
Forum: General Discussion
Topic: xyz's Minetest win32 builds
Replies: 141
Views: 37244

Any beta .apk's? Or live picks at least?
by madarexxx
Sat Feb 02, 2013 14:29
 
Forum: General Discussion
Topic: Pocket Edition
Replies: 49
Views: 9562

kaeza, what is your operation system? because windows and minetest require much more memory and resources.
by madarexxx
Mon Jan 28, 2013 08:33
 
Forum: WIP Mods
Topic: [Game] Supertest [ST] {0.0.0}
Replies: 15
Views: 2376

kaeza wrote:Also, supercrashes for those with low end graphics cards.


on my netbook i have more than 2000 blocks - id doesn't crash, and runs normally - 20 fps with my TP(mixed - 128/64). GPU is integrated gma3150 :)

p.s. system is LMDE UP6
by madarexxx
Mon Jan 28, 2013 08:15
 
Forum: WIP Mods
Topic: [Game] Supertest [ST] {0.0.0}
Replies: 15
Views: 2376

wow so serious work! very long',hard to read , can't see last picture, but sounds just amazing - we will have different landshafts! high mountains and flat places for houses! thanks for hard work
by madarexxx
Mon Jan 28, 2013 01:23
 
Forum: Feature Discussion
Topic: fractal/multi-scale mapgernator
Replies: 21
Views: 5040

Could you make furnaces, grinders, ... compatible with pipeworks? Moreover, the node breaker has already been integrated in pipeworks. Finally, could you explain how energy works? (For a developer that wants to make something that uses energy)


+100500
by madarexxx
Sun Jan 27, 2013 09:44
 
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1498
Views: 474595

RealBadAngel, can you implement transformators LV - MV ? I'm stuck without them
p.s. thanks for update
by madarexxx
Sun Jan 27, 2013 09:28
 
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1498
Views: 474595

any news? does author need tester?
by madarexxx
Sat Jan 26, 2013 07:43
 
Forum: Partly official engine development
Topic: Android Minetest
Replies: 56
Views: 16731

I have an idea - make sorting tube UI like craft guide - list of all things, with search, from which you select items for sorting.
by madarexxx
Sat Jan 19, 2013 13:07
 
Forum: Mod Releases
Topic: [Mod] Pipeworks [git] [pipeworks]
Replies: 660
Views: 209573

purge vista, format c: drive and install debian stable - everything will be perfect and you will not see any crashes or bugs
p.s. and it is free
by madarexxx
Sat Jan 19, 2013 07:45
 
Forum: Problems
Topic: Graphics crashes unless I uncheck everything in settings
Replies: 3
Views: 627

i have MCPE, it runs perfectly in both - server/client modes. So what about minetest port?
by madarexxx
Thu Jan 17, 2013 14:25
 
Forum: Partly official engine development
Topic: Android Minetest
Replies: 56
Views: 16731

mmm sounds nice, but what about windows compatibility? minetest has built in support of CURL library, AFAIK it has support of downloading files under windows. IMHO repo with mods must be in default minetest on all platforms.
by madarexxx
Wed Jan 16, 2013 14:07
 
Forum: WIP Mods
Topic: Bash Mod Installer with Repo support (linux)
Replies: 13
Views: 3527

PilzAdam, could you implement powered cart and chest cart, pleeeeaaaaseee!
by madarexxx
Sat Jan 12, 2013 13:16
 
Forum: Mod Releases
Topic: [Mod] Carts [carts]
Replies: 597
Views: 246259
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