Search found 115 matches
- Wed Nov 08, 2023 22:48
- Forum: News
- Topic: Minetest 5.8.0 release candidate 1
- Replies: 33
- Views: 16996
Re: Minetest 5.8.0 release candidate 1
Are there any more details for the inventory mouse shortcut improvements? Unfortunately the changelog does not link to the PRs for the features. It looks like it's this one: Inventory mouse shortcut improvements . Additions Left-drag to distribute items evenly Middle-drag to deposit 10 items in eac...
- Fri Jun 09, 2023 11:47
- Forum: WIP Games
- Topic: [Game] MineClone2 [0.86]
- Replies: 2999
- Views: 826254
Re: [Game] MineClone2 [0.83.1]
I'm trying to find netherite [...] Is it not yet implemented in survival? Hi, we've had ancient debris in survival for a few versions now, since last year. The Nether is 128 blocks tall, and ancient debris can be found from the bottom of the Nether, up to 119 blocks above it. But the best place to ...
- Sat May 27, 2023 10:18
- Forum: General Discussion
- Topic: 3 reasons to *not* rename Minetest
- Replies: 36
- Views: 4109
Re: 3 reasons to *not* rename Minetest
In a way yes, it is unfinished. It needs a good default game. And what would that game be? And why that game, instead of another one? Why would the engine developers decide what's best for the default experience? It's really up to the users what "good" is for them, which is why it makes s...
- Fri May 26, 2023 15:41
- Forum: General Discussion
- Topic: 3 reasons to *not* rename Minetest
- Replies: 36
- Views: 4109
Re: 3 reasons to *not* rename Minetest
Renaming seems like a good idea to me. - I can easily see others (outsiders) thinking this is an attempt at replicating the Minecraft engine, likely "unfinished" (because there's "test" in the name); - There's already confusion between the engine and the default game delivered wi...
- Thu May 25, 2023 21:47
- Forum: News
- Topic: ContentDB is 5 today
- Replies: 20
- Views: 6368
Re: ContentDB is 5 today
Happy birthday, and many more! :D
Do you have expansion plans for it? :)
Do you have expansion plans for it? :)
- Mon Feb 27, 2023 18:18
- Forum: WIP Games
- Topic: [Game] MineClone2 [0.86]
- Replies: 2999
- Views: 826254
Re: [Game] MineClone 2 [0.82.0]
hi, I tried to create an account to report some issues but the account verifier is not sending the email, which prevents me reporting anything. Hi. You can sign up and sign in with a github account if your e-mail based login doesn't work. pistons don't move most containers. eg chest, furnace. they ...
- Wed Jan 25, 2023 19:46
- Forum: WIP Games
- Topic: [Game] MineClone2 [0.86]
- Replies: 2999
- Views: 826254
Re: [Game] MineClone 2 [0.82.0]
Very nice, thanks for testing that! :)
- Wed Jan 25, 2023 16:52
- Forum: WIP Games
- Topic: [Game] MineClone2 [0.86]
- Replies: 2999
- Views: 826254
Re: [Game] MineClone 2 [0.82.0]
Hi! I want to share my experience/challenges with running MineClone 2 on a cloud server, and see if anyone can help me troubleshoot :) TL;DR: I was able to get Minetest 5.4.1 running with MineClone2 0.76.0. However, I could NOT get Minetest 5.6.0 running with Mineclone2 0.82.0 Because there are no ...
- Sun Aug 14, 2022 09:41
- Forum: WIP Games
- Topic: [Game] MineClone2 [0.86]
- Replies: 2999
- Views: 826254
Re: [Game] MineClone 2 [0.78.0]
The metal would be easy to add. This is about the lead in Minecraft - "the item used for leashing and leading mobs."56independent_actual wrote: ↑Sat Aug 13, 2022 11:12If you want lead, the Technic mod adds lead among many other metals.Midnight Sapphire wrote: ↑Sat Aug 13, 2022 04:50any plans on adding a lead its a vanila feature in minecraft
- Sat Aug 13, 2022 19:16
- Forum: Feature Discussion
- Topic: Ropes & other catenary curves
- Replies: 2
- Views: 1284
Re: Ropes & other catenary curves
Yeah, we would also need this for the fishing rod line.
- Sat Jul 16, 2022 15:55
- Forum: WIP Games
- Topic: [Game] MineClone2 [0.86]
- Replies: 2999
- Views: 826254
Re: [Game] MineClone 2 [0.77.0]
Spectacular update! :D Great work, everyone. \o/ This calls for a brand new world. Game on.
- Sun Jul 10, 2022 22:42
- Forum: Maps
- Topic: Skyblock map for Mineclone!!!
- Replies: 7
- Views: 3516
Re: Skyblock map for Mineclone!!!
The same problem exists, there are no biomes. Only the spawners can generate mobs - no others are possible. I went to all islands and all of them have biome = 0 . https://i.imgur.com/PCwTpvb.png I don't know how this could be fixed, but it would be a great start to make this game viable. Oh, and eac...
- Fri Jul 08, 2022 15:40
- Forum: Maps
- Topic: Skyblock map for Mineclone!!!
- Replies: 7
- Views: 3516
Re: Skyblock map for Mineclone!!!
What do you plan adding to the map? :)
P.S. Same issue in the Nether - no biome, so no mobs can spawn.
And here's a night screenshot with the Nether portal. :)
P.S. Same issue in the Nether - no biome, so no mobs can spawn.
And here's a night screenshot with the Nether portal. :)
- Thu Jul 07, 2022 23:01
- Forum: Maps
- Topic: Skyblock map for Mineclone!!!
- Replies: 7
- Views: 3516
Re: Skyblock map for Mineclone!!!
Thanks for the map! :) https://i.imgur.com/x6M6OwQ.png The main problem is that mobs don't spawn in the overworld because there's no biome for them to spawn in. If you want to check this out, put the mdv_chatcommands directory from mcl_devtest in your mineclone2/mods directory. Once you start a game...
- Wed Jun 22, 2022 17:26
- Forum: WIP Games
- Topic: [Game] MineClone 5
- Replies: 231
- Views: 64024
Re: [Game] MineClone 5
Not necessarily. When you have a hole big enough (even 2x1) close to your bed, mobs can spawn in there when you explore. And considering creepers don't make any noises, you can't notice them at all (zombies and skeletons make noises) . I never had this issue in MineClone2 but if you want to be 100% ...
- Tue May 31, 2022 20:05
- Forum: WIP Games
- Topic: [Game] MineClone2 [0.86]
- Replies: 2999
- Views: 826254
Re: [Game] MineClone 2 [0.75.0]
Well, it works for me, but not as smoothly as on PC. I used a mouse to smoothly drag my viewpoint all over the endermen and I angered a few of them, so they came after me. I'm not sure how to describe it, "hitbox" doesn't feel like the right term for the area that you're supposed to look a...
- Tue May 31, 2022 17:24
- Forum: WIP Games
- Topic: [Game] MineClone2 [0.86]
- Replies: 2999
- Views: 826254
Re: [Game] MineClone 2 [0.75.0]
Right, I didn't read everything properly. It works as it should on PC, so I'll test it on my mobile devices to confirm this.
- Tue May 31, 2022 14:53
- Forum: WIP Games
- Topic: [Game] MineClone2 [0.86]
- Replies: 2999
- Views: 826254
Re: [Game] MineClone 2 [0.75.0]
That's normal for creative mode. And in survival they're only supposed to get angry if you look at them (with the crosshair, on a PC) above their torso, or if you attack them, of course.
- Thu Dec 02, 2021 02:56
- Forum: WIP Games
- Topic: [Game] MineClone2 [0.86]
- Replies: 2999
- Views: 826254
Re: [Game] MineClone 2 [0.71.0]
The keybindings are strictly related to the keyboard, so the mouse actions are not present in that screen. You can throw eggs by (left) clicking. There are actually quite a few mouse-related differences between Minecraft and MineClone2 that we should fully document in a more accessible way. For now,...
- Wed Nov 17, 2021 10:45
- Forum: WIP Games
- Topic: [Game] MineClone2 [0.86]
- Replies: 2999
- Views: 826254
Re: [Game] MineClone 2 [0.71.0]
So...how long has it been that we've been waiting on 0.72? I'm really thinking that the project has bitten off more than it could chew for a single update. Are the mobs close to being fixed? @Nebbie: 0.72 is a very ambitious release that not many expected to be completed in a matter of weeks (to pu...
- Thu Oct 21, 2021 00:44
- Forum: WIP Games
- Topic: [Game] MineClone2 [0.86]
- Replies: 2999
- Views: 826254
Re: [Game] MineClone 2 [0.71.0]
Quick reminder: MineClone2 is free software and everyone in the community can contribute to it. The project manager is there to make sure the game follows a good direction overall, even if not everything is bug-free. Everyone contributing to the project is a volunteer and like with any free software...
- Sat Oct 02, 2021 22:28
- Forum: WIP Games
- Topic: [Game] MineClone2 [0.86]
- Replies: 2999
- Views: 826254
Re: [Game] MineClone 2 [0.71.0]
More it's going more I think it depends on the "donations" we players would invest on their site to "support" their "motives" to give us something "free"..... Someone always pays for having servers online - it's how the world works and you know that. There's ...
- Wed Jul 28, 2021 18:17
- Forum: WIP Games
- Topic: [Game] MineClone 5
- Replies: 231
- Views: 64024
- Sat May 15, 2021 16:57
- Forum: WIP Games
- Topic: [Game] MineClone2 [0.86]
- Replies: 2999
- Views: 826254
Re: [Game] MineClone 2 [0.71.0]
I'm on a server where the admin is running Mineclone master, is that useful or are we just seeking trouble ^^" The master branch is expected to have bugs, as it's a place where active development happens, so it really depends on what everyone expects from that server. Clearly bugs are not welc...
- Mon Apr 12, 2021 13:41
- Forum: WIP Games
- Topic: [Game] MineClone2 [0.86]
- Replies: 2999
- Views: 826254