Search found 23 matches
- Mon Mar 16, 2020 02:55
- Forum: General Discussion
- Topic: Do you think Mapgen V6 is the comfiest of all mapgens?
- Replies: 24
- Views: 1962
Re: Do you think Mapgen V6 is the comfiest of all mapgens?
Yes, i wrote a summary somewhere in the 'Ask your mapgen questions here' thread. I recommend reading the whole thread, lots of useful information. I see, i'll read them all, thanks! For MTGame and all mapgens other than Mapgen V6, the biome map is here https://forum.minetest.net/viewtopic.php?f=18&...
- Sun Mar 15, 2020 16:06
- Forum: Mod Releases
- Topic: [mod] Wooden Bucket [1.0.1] [bucket_wooden]
- Replies: 25
- Views: 2899
Re: [mod] Wooden Bucket [1.0.1] [bucket_wooden]
Thanks! this is very useful!pampogokiraly wrote:Every mod that have some bowl have the same recipe:so you better change the BUCKET to this:Code: Select all
plank, nothing, plank nothing, plank, nothing
Code: Select all
plank, nothing, plank plank, nothing, plank nothing, plank, nothing
- Sun Mar 15, 2020 15:57
- Forum: Texture Packs
- Topic: [16px] MysticTempest's REFI_Textures
- Replies: 24
- Views: 9147
Re: [16px] MysticTempest's REFI_Textures
Ah i see, it's the flame and lava color, right? I never played minecraft before sorry.. Is there any way we coud request fix?texmex wrote:
You don’t see it?
- Sun Mar 15, 2020 14:36
- Forum: Mod Releases
- Topic: [mod] Wooden Bucket [1.0.1] [bucket_wooden]
- Replies: 25
- Views: 2899
Re: [mod] Wooden Bucket [1.0.1] [bucket_wooden]
Hello hume2, xdecor's wooden bowl recipe conflicted with this mod. I ended up going nuclear option by deleting the xdecor's bowl recipe. Is there another workaround? thanks! In my mod i actualy changed the wooden bucket recipe to this: plank, nothing, plank plank, nothing, plank nothing, plank, not...
- Sun Mar 15, 2020 08:05
- Forum: General Discussion
- Topic: Do you think Mapgen V6 is the comfiest of all mapgens?
- Replies: 24
- Views: 1962
Re: Do you think Mapgen V6 is the comfiest of all mapgens?
V6 is a mapgen which I'd say is able to generate 'plausible' albeit not realistic worlds. The same to some extent applies to v7. I especially like caves in v6, with those walkable corridors, galleries, hidden passages, underground chambers and cloisters forking into intricate mazes. Exploring these...
- Sun Mar 15, 2020 03:51
- Forum: Modding Discussion
- Topic: Post your mod requests/ideas here
- Replies: 2121
- Views: 306886
Re: Post your mod requests/ideas here
Anyone know how to make the default ores have configurable generating level like more ores? Using ideas from jas's moreiron, i made a custom ore spawn mod. But it have to be edited manually.
Any mod that make the default ore spawn easily configurable will be great!
Any mod that make the default ore spawn easily configurable will be great!
- Sun Mar 15, 2020 03:42
- Forum: Texture Packs
- Topic: [16px] MysticTempest's REFI_Textures
- Replies: 24
- Views: 9147
Re: [16px] MysticTempest's REFI_Textures
What's wrong with it? i think the colors are fineWuzzy wrote:There needs to be a version of this texture pack with the correct colors.
- Sun Mar 15, 2020 02:53
- Forum: Mod Releases
- Topic: [mod] Wooden Bucket [1.0.1] [bucket_wooden]
- Replies: 25
- Views: 2899
Re: [mod] Wooden Bucket [1.0.1] [bucket_wooden]
Hello hume2,
xdecor's wooden bowl recipe conflicted with this mod. I ended up going nuclear option by deleting the xdecor's bowl recipe. Is there another workaround? thanks!
xdecor's wooden bowl recipe conflicted with this mod. I ended up going nuclear option by deleting the xdecor's bowl recipe. Is there another workaround? thanks!
- Fri Mar 13, 2020 07:37
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.55] [mobs]
- Replies: 2207
- Views: 414100
Re: [Mod] Mobs Redo [1.50] [mobs]
minerman, I believe you can capture some animals with nets if they support it but for the most part, no, you cannot get spawn eggs in survival mode. Its a creative function unless you mod the mob to drop eggs or add them as items into the game in some other way.. This is magnificent idea, FreeGamer...
- Fri Mar 13, 2020 03:26
- Forum: General Discussion
- Topic: Do you think Mapgen V6 is the comfiest of all mapgens?
- Replies: 24
- Views: 1962
Re: Do you think Mapgen V6 is the comfiest of all mapgens?
Yes. Actually, the heat and humidty need to be inside a given range. For v6, heat and humidity valuse are (roughly) between -1 and 1. This chart then applies: https://wiki.minetest.net/images/6/6a/Biomes_v6.png For other mapgens, heat and humidty are (roughly) between 0 and 100. The biomes are defi...
- Fri Mar 13, 2020 01:47
- Forum: General Discussion
- Topic: Do you think Mapgen V6 is the comfiest of all mapgens?
- Replies: 24
- Views: 1962
Re: Do you think Mapgen V6 is the comfiest of all mapgens?
To be precise: Those settings actually scale the entire heat/humidity noise, not neccessarily the size of individual biomes. It would be more correct that these settings change how “fast” the biomes change. So the overall size of biomes tends to go down. There can still be some statistical outliers...
- Thu Mar 12, 2020 15:51
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.55] [mobs]
- Replies: 2207
- Views: 414100
Re: [Mod] Mobs Redo [1.50] [mobs]
Hello tenplus1, Are NPC spawn eggs unobtainable in survival mode? Is there another way to spawn NPC and traders other than using creative mode?
- Thu Mar 12, 2020 10:29
- Forum: General Discussion
- Topic: Do you think Mapgen V6 is the comfiest of all mapgens?
- Replies: 24
- Views: 1962
Re: Do you think Mapgen V6 is the comfiest of all mapgens?
Mapgen V7 can be configured to be very similar to Mapgen V6, the mapgens are extremely flexible. Smaller biomes are also possible. This is interesting, is there any documentation about what every noise in mgv7 do? For v6: Edit the settings “mgv6_np_biome” and “mgv6_np_humidity” and change the value...
- Wed Mar 11, 2020 06:55
- Forum: General Discussion
- Topic: Do you think Mapgen V6 is the comfiest of all mapgens?
- Replies: 24
- Views: 1962
Re: Do you think Mapgen V6 is the comfiest of all mapgens?
Well, after trying all mapgens, i think i'll stay with valleys mapgen. Aside from it's high mountains and occasional vast plains, valleys in my opinion is the mapgen with the nearest comfy level with mgv6. It's river somehow produced tight open space like v6 mapgen
- Tue Mar 10, 2020 01:34
- Forum: General Discussion
- Topic: Do you think Mapgen V6 is the comfiest of all mapgens?
- Replies: 24
- Views: 1962
Re: Do you think Mapgen V6 is the comfiest of all mapgens?
Mapgen V6 seems to me to be possibly good for younger children as everything is much smaller scale and ores are shallower. Agreed. Imho v7 biomes are beautiful. Perhaps theres a way to reduce v7 geographical scale using perlins. Like making the terrain much more simpler (like mgv6 small hills ) and...
- Tue Mar 10, 2020 01:14
- Forum: Modding Discussion
- Topic: Post your mapgen questions here (modding or engine)
- Replies: 737
- Views: 80537
Re: Post your mapgen questions here (modding or engine)
In dungeon noise, the 'offset' is the average number of dungeons per mapchunk, the 'scale' is the typical variation (of the number of dungeons per mapchunk) either side of 'offset'. So for 2 dungeons per mapchunk everywhere: offset 2.0 scale 0.0 For a variation of 1-3 dungeons per mapchunk: offset ...
- Mon Mar 09, 2020 10:32
- Forum: Modding Discussion
- Topic: Post your mapgen questions here (modding or engine)
- Replies: 737
- Views: 80537
Re: Post your mapgen questions here (modding or engine)
How to increase the number of available dungeon in a map?
There is dungeon noise, but i dont understand the use of every params (every noise is different)
There is dungeon noise, but i dont understand the use of every params (every noise is different)
- Mon Mar 09, 2020 07:21
- Forum: Texture Packs
- Topic: [16px] RPG16 - A clean and stylized texture pack
- Replies: 21
- Views: 5485
Re: [16px] RPG16 - A clean and stylized texture pack
Stunning textures, probably one of the best for minetest imho, alongside REFI and pixel perfection Oh right, almost forgot but I also added a first-draft style guide here . As a non-artist I've never written a proper art style guide before, and I'm also not sure if that's really what people are look...
- Mon Mar 09, 2020 06:51
- Forum: General Discussion
- Topic: Do you think Mapgen V6 is the comfiest of all mapgens?
- Replies: 24
- Views: 1962
Re: Do you think Mapgen V6 is the comfiest of all mapgens?
Make a 2D mapgen with parameters. When you're sure that your 2D mapgen generates nice terrain for multiple parameters, you say that each parameter is another dimension. And that's it. Thats the hurdle, i'm afraid we basically needed a new mapgen if we want a basic v6 geographical features with cutt...
- Sun Mar 08, 2020 16:25
- Forum: General Discussion
- Topic: Do you think Mapgen V6 is the comfiest of all mapgens?
- Replies: 24
- Views: 1962
Re: Do you think Mapgen V6 is the comfiest of all mapgens?
It is possible to transform the x/z coordinates by Perlin noise to different coordinates. I call this coordinate noise. After that, it can happen that features from both v6 and v7 appear in a single world. The coordinate noise changes somewhere slowly and somewhere rapidly. When the coordinate nois...
- Sun Mar 08, 2020 10:23
- Forum: Mod Releases
- Topic: [Mod] Petz [v19.6] [petz]
- Replies: 1202
- Views: 83514
Re: [MOD] Petz (petz) (v8.18)
I love your mod! It has a Harvest moon or stardew valley esque feel to it.
I wonder if you could add more hostiles to it, like monsters. Pumpkin head, Santa Killer, or Lycans are just too rare.
I wonder if you could add more hostiles to it, like monsters. Pumpkin head, Santa Killer, or Lycans are just too rare.
- Sun Mar 08, 2020 09:16
- Forum: General Discussion
- Topic: Do you think Mapgen V6 is the comfiest of all mapgens?
- Replies: 24
- Views: 1962
Re: Do you think Mapgen V6 is the comfiest of all mapgens?
Same here. I still start new worlds with v6 mapgen due to its terrain unless I need to test something with a diffrent mapgen. The small-scaledness of v6 interacts well with the rather short view range. After all all those glorious mountains are invisible most of the time unless I walk there. Howeve...
- Sat Mar 07, 2020 14:05
- Forum: General Discussion
- Topic: Do you think Mapgen V6 is the comfiest of all mapgens?
- Replies: 24
- Views: 1962
Do you think Mapgen V6 is the comfiest of all mapgens?
Anyone here felt that Mapgen v6 kinda much comfier to settle dan explore than other mapgens? Based on my experience, mapgen v6 geography was somehow felt much more 'compact' and stuffed. Mapgen v7, in my experience was felt too big in scale, which in turn somehow felt more tiring to explore. Yes, i ...