Search found 9 matches
- Sat Jul 04, 2020 15:55
- Forum: WIP Mods
- Topic: [Mod] More Upgrade Packs [more_up_packs]
- Replies: 0
- Views: 725
[Mod] More Upgrade Packs [more_up_packs]
https://creative.platerquack.net/development/more_up_packs/thumbnail.png Hey y'all! I've created a little mod that allows you to upgrade your upgrade packs ! It's dependencies are default, upgrade_packs and mtg_plus . If you're interested in this mod but want more information, please consult the RE...
- Mon Apr 06, 2020 12:39
- Forum: Problems
- Topic: Setup problems on Debian 10
- Replies: 1
- Views: 507
Re: Setup problems on Debian 10
I've gotten it to work by now.
All I had to do was to either run first or to just go into server mode using
All I had to do was to either run
Code: Select all
modprobe snd-dummy
Code: Select all
minetest --server
- Sun Apr 05, 2020 18:46
- Forum: Mod Releases
- Topic: [Mod] Upgrade the player stats [upgrade_packs]
- Replies: 4
- Views: 3125
Re: [Mod] Upgrade the player stats [upgrade_packs]
Hi, so I've found a rather big bug in your mod. What I've noticed is that everytime a player leaves the game the server crashes if said player has any upgrade packs equipped. Minetest crashes with this error: AsyncErr: ServerThread::run Lua: Runtime error from mod 'upgrade_packs' in callback on_leav...
- Wed Apr 01, 2020 19:48
- Forum: Problems
- Topic: Setup problems on Debian 10
- Replies: 1
- Views: 507
Setup problems on Debian 10
Hi there, I'm currently trying to set up a private minetest server for me and my friends on Debian 10 using the buster-backport 5.1.1. However all I get upon trying to launch minetest is an error about not being able to locate minetest. I'm running a clean install of Debian 10 with the xfce desktop ...
- Tue Mar 31, 2020 19:22
- Forum: Mod Releases
- Topic: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]
- Replies: 897
- Views: 337630
Re: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]
MineTest handles attack ("punch") and non-attack damage a bit differently... Basically, damage done by other players and in most cases, damage done by entities is dealt by "punching" the player and when player gets damage from a "punch", player's "fleshy" arm...
- Tue Mar 31, 2020 17:08
- Forum: Mod Releases
- Topic: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]
- Replies: 897
- Views: 337630
Re: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]
Each point of heal gives 1% chance to completely block damage... Full diamond armor has 60 heal... So there's 60% chance you'll completely block any kind of damage while wearing full diamond armor. Further investigation on 5.0.0 and 5.0.1 showed me that damage only starts to show up at a minimum he...
- Tue Mar 31, 2020 13:42
- Forum: Mod Releases
- Topic: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]
- Replies: 897
- Views: 337630
Re: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]
Sooo I've found a bug with high level/heal armor (e.g. diamond). When falling from great highs absolutely no damage is dealt unless you fall in liquids. So far I've tested this on Minetest version 5.1.1 and will soon test it on older versions too. Each point of heal gives 1% chance to completely bl...
- Mon Mar 30, 2020 20:10
- Forum: Mod Releases
- Topic: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]
- Replies: 897
- Views: 337630
Re: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]
Sooo I've found a bug with high level/heal armor (e.g. diamond).
When falling from great highs absolutely no damage is dealt unless you fall in liquids.
So far I've tested this on Minetest version 5.1.1 and will soon test it on older versions too.
When falling from great highs absolutely no damage is dealt unless you fall in liquids.
So far I've tested this on Minetest version 5.1.1 and will soon test it on older versions too.
- Sat Mar 28, 2020 19:31
- Forum: WIP Mods
- Topic: [wip] The Aether [aether]
- Replies: 8
- Views: 3032
Re: [wip] The Aether [aether]
I think it's cool that you've started working on an aether mod for minetest and I wish I could help you with that. Sadly I haven't gotten around to teaching myself some lua, so I can't help you with the programming at this time. But since I like the current concept I just wanted to give you some enc...