Search found 307 matches

by cuthbertdoublebarrel
Fri Mar 05, 2021 13:40
Forum: Game Discussion
Topic: [Game idea] Evolutiontest-- From Africa to Alpha Centauri
Replies: 26
Views: 2625

Re: [Game idea] Evolutiontest-- From Africa to Alpha Centauri

I don't beleive in evolution . we have been de- evolving. ten thousand years ago everyone was 8 ffet t tall Homo floresiensis nicknamed the hobbit only stood 3 ft 7 in . that was 60,000 to 100,000 years ago . do you think it was magic that made everyone grow all of a sudden to 8ft tall ten thousand...
by cuthbertdoublebarrel
Wed Mar 03, 2021 07:33
Forum: WIP Games
Topic: [Game] MineClone 2 [0.71.0]
Replies: 2277
Views: 395259

Re: [Game] MineClone 2 [0.71.0]

Bug 5.4 ?. night time , deep water, lava showing light source from beneath the ocean floor . I use the row boat at night to locate underwater mineshaft entrances lit by torchlight , but now i am seeing all these false light sources . Other than the above glitch the game is sweet . The experience bar...
by cuthbertdoublebarrel
Mon Feb 15, 2021 16:50
Forum: WIP Mods
Topic: Climatez [climatez] (v1.16)
Replies: 47
Views: 1609

Re: Climatez [climatez] (v1.6)

SB66 wrote:
Sun Feb 14, 2021 09:27
runs wrote:
Sun Jan 24, 2021 17:18
.....
- Wind Feature. "get_player_wind(player)" function.
......
Hope "player_wind" is not mean in an "olfactoric" sense.........
no its audible and unlocks an achievement that allows you to build with poop.
by cuthbertdoublebarrel
Mon Feb 15, 2021 14:03
Forum: WIP Mods
Topic: [Mod] Living (dynamic) trees [living_trees] [WIP]
Replies: 4
Views: 203

Re: [Mod] Living (dynamic) trees [living_trees] [WIP]

nice , really like the idea of the trees taking over the world and changing the terrain into woodland and forest . could you do the same with brambles and creeping vines or root systems ? so that they obstruct paths and passages and smother buildings .
by cuthbertdoublebarrel
Sat Feb 13, 2021 00:18
Forum: Game Releases
Topic: [Game] XaEnvironment 10 [xaenvironment]
Replies: 149
Views: 16555

Re: [Game] XaEnvironment 9.99 [xaenvironment]

for some reason the memory craches are a typical mt-dev phenomenon, it usally ends in mt stabile releses, and yeah, it is extremely annoying you right clicks with the hoe on dirt/grass, make sure there is water 7 blocks away or nearer. added to the manual... the game have a high modding capacity, v...
by cuthbertdoublebarrel
Fri Feb 12, 2021 23:23
Forum: News
Topic: Minetest 5.4.0 release candidate 1
Replies: 50
Views: 5868

Re: Minetest 5.4.0 release candidate 1

w10 64 2021-02-12 22:13:57: ERROR[Main]: ServerError: AsyncErr: Lua: finishGenOOM error from mod 'underch' in callback environment_OnGenerated(): not enough memory 2021-02-12 22:13:57: ERROR[Main]: Current Lua memory usage: 57 MB 2021-02-12 22:13:58: ACTION[Server]: singleplayer leaves game. List of...
by cuthbertdoublebarrel
Fri Feb 12, 2021 21:47
Forum: Game Releases
Topic: [Game] XaEnvironment 10 [xaenvironment]
Replies: 149
Views: 16555

Re: [Game] XaEnvironment 9.68 [xaenvironment]

like that? you gets 10000 coins if you finish a book yes indeed like that , spot on . Have been exploring the game using 5.4 . had a lot of fun and got totally immersed , dispite the constant crashes . 2021-02-12 20:36:45: ERROR[Main]: ServerError: AsyncErr: Lua: finishGenOOM error from mod 'defaul...
by cuthbertdoublebarrel
Wed Feb 10, 2021 10:25
Forum: Game Releases
Topic: [Game] XaEnvironment 10 [xaenvironment]
Replies: 149
Views: 16555

Re: [Game] XaEnvironment 9.61 [xaenvironment]

could you use the functions to id monsters ? show an image with the name and description . strength , speed and abilities etc . rpg style
prehaps create some rare monsters which differ slightly that we can capture or prehaps take a photograph of as a quest ?
by cuthbertdoublebarrel
Tue Feb 09, 2021 20:50
Forum: WIP Games
Topic: [Game] A Planet Alive
Replies: 21
Views: 1116

Re: [Game] A Planet Alive

I have to look at it a little bit more. good show! . have to take a closer look at your game .I note you got goblins in the mix so you are off to a good start . things do come alive when they are around . dwarfs also make things come alive down there too . Dmobs is one of my faves just for badger ,...
by cuthbertdoublebarrel
Tue Feb 09, 2021 19:48
Forum: Feature Discussion
Topic: iOS?
Replies: 52
Views: 11192

Re: iOS?

Hi ... the biggest problem for us teachers is, that there are a lot of pupils that are only having iPads at home during homeschooling. So they can not play with the others :-( PS: Yes, I don't like iPads, because a lot of teachers think, that it is they one and only tool that can be used by teacher...
by cuthbertdoublebarrel
Tue Feb 09, 2021 16:33
Forum: WIP Games
Topic: [Game] A Planet Alive
Replies: 21
Views: 1116

Re: [Game] A Planet Alive

daret wrote:
Mon Feb 08, 2021 23:32
I can not reproduce this error.
I can , same error report .
when the armour is in the bottom blue field . its intermittent but double clicking will trigger the crash . I never double click in minetest did not even know it was a function but yeah its crashing it .
by cuthbertdoublebarrel
Sun Feb 07, 2021 12:35
Forum: General Discussion
Topic: I'm gonna disappear for a while
Replies: 9
Views: 355

Re: I'm gonna disappear for a while

There are not as many Minecraft mods as you might think, and those that there are are novelties. Not to mention the limitation of multiplayer mods. Players have to know a lot before they install mods. CurseForge alone, features over 55,000 mods as of February 2020. And no they are not all novelties...
by cuthbertdoublebarrel
Sat Feb 06, 2021 12:01
Forum: General Discussion
Topic: Minetest based game with ads is allowed?
Replies: 7
Views: 406

Re: Minetest based game with ads is allowed?

Of course, anyone is free to comment anywhere what an ad-ridden, etc., etc., some derivative of MT is and point out there is an original which is ad-free. (Being truthful is generally appreciated.) That is a cunning plan!! putting promotions for MT in google reviews by using the comments section of...
by cuthbertdoublebarrel
Fri Feb 05, 2021 12:58
Forum: Problems
Topic: How to quickly fill the map with animals?
Replies: 1
Views: 151

Re: How to quickly fill the map with animals?

BrandNewPlayer wrote:
Fri Feb 05, 2021 04:06
I'm using the mods "island" + "prehistoric/paleotest",
paleotest . go to all settings, mods . paleotest . you should be able to set the dinos to spawn naturally from there .
by cuthbertdoublebarrel
Thu Feb 04, 2021 14:35
Forum: WIP Mods
Topic: [Mod] Wilhelmines Animal World [animalworld]
Replies: 20
Views: 893

Re: [Mod] Wilhelmines Animal World [animalworld]

ywwv wrote:
Thu Feb 04, 2021 09:27
how come the spider only has two eyes?
I imagine it must be a member of the Caponiidae family.
by cuthbertdoublebarrel
Thu Feb 04, 2021 13:26
Forum: General Discussion
Topic: Mineclone2 Speedruns
Replies: 25
Views: 935

Re: Mineclone2 Speedruns

Yes I was also thinking it would be great to see some vids of some speed runs now it is more stable. it would provide a great insight into the gameplay .
also i would like to see a seperate main section in the forum for mineclone2 related stuff . rather than all the info in one thread .
by cuthbertdoublebarrel
Thu Jan 28, 2021 09:49
Forum: WIP Mods
Topic: [Mod] villages built up by villagers [working_villages]
Replies: 60
Views: 12030

Re: [Mod] villages built up by villagers [working_villages]

my villagers have all been on the ale . either they are floating above the houses or passed out on the stairs . all they do is sleep .
really glad to see this mod is getting some updates as i thought it was dead .
by cuthbertdoublebarrel
Mon Jan 25, 2021 16:03
Forum: General Discussion
Topic: Post your sfinv mods here
Replies: 34
Views: 991

Re: Post your sfinv mods here

This thread is not about statistics. There are alternatives to sfinv, install them, be happy and respect that other people like sfinv. run along and install somthing yourself . if i did not have respect for the peoples choice i would not be suggesting that we use this thread as a base to create a m...
by cuthbertdoublebarrel
Mon Jan 25, 2021 13:37
Forum: General Discussion
Topic: Minetest radical graphical rework
Replies: 55
Views: 3979

Re: Minetest radical graphical rework

Also, it would be nice to select styles of the main menu directly inside it. May be even create a whole new section of media named like "main menu designs", so users could make and share with their formspec layouts on the forum/ContentDB. That is a really topnotch idea . guessing the orig...
by cuthbertdoublebarrel
Mon Jan 25, 2021 10:05
Forum: General Discussion
Topic: Post your sfinv mods here
Replies: 34
Views: 991

Re: Post your sfinv mods here

Some of us prefer the unencumbered simplicity of an easy to use, simple but elegant interface. how many is some of "us" then shad . ? just you and a couple of others ?.please provide some figures to back up who prefers it out of choice . After all, this Intel i5 with nVidia 1030 running W...
by cuthbertdoublebarrel
Mon Jan 25, 2021 00:24
Forum: General Discussion
Topic: Post your sfinv mods here
Replies: 34
Views: 991

Re: Post your sfinv mods here

If you don't like sfinv, why are you posting in this thread? Is your life so pathetic that you have NOTHING better to do? yet ShadMOrdre really had nothing better to do than make a personal attack on a person who responded to the ops question "why should somebody need any other GUI?"
by cuthbertdoublebarrel
Sun Jan 24, 2021 23:11
Forum: WIP Mods
Topic: [mod] There shall be light ! lagfree in air and water [lightup]
Replies: 14
Views: 1052

Re: [mod] There shall be light ! lagfree in air and water [lightup]

conflicting with the witt mod ,now everything registers as light air or flickers rapidly between that and the item label .
any chance you could add a setting that the light only activates when its pointed at a dark area instead of active all the time ?
by cuthbertdoublebarrel
Sun Jan 24, 2021 22:38
Forum: General Discussion
Topic: Post your sfinv mods here
Replies: 34
Views: 991

Re: Post your sfinv mods here

A package is anything that is installable from ContentDB. It can be a single mod, modpack, game, or texture pack. By "the standalone package", I was referring to https://content.minetest.net/packages/rubenwardy/sfinv/ Minetest Game is still the most used game, despite being disliked, beca...
by cuthbertdoublebarrel
Sun Jan 24, 2021 16:12
Forum: Mod Releases
Topic: [Mod]Clouds[v2.0] [lib_clouds]
Replies: 14
Views: 3879

Re: [Mod]Clouds[v2.0] [lib_clouds]

just disabled mt cloud api and using yours instead with regional weather . the idea of adding coloured clouds was a good one .
coloured clouds was listed as one of MCs top mods. i must say it looked very impressive in the review . also very impressed by the terrain images you have been posting too .
by cuthbertdoublebarrel
Sun Jan 24, 2021 15:55
Forum: WIP Games
Topic: [Game] Exile 0.2.2
Replies: 93
Views: 6918

Re: [Game] Exile 0.2.2

Future plans: Big work on this project is looking unlikely for now. Fans of Exile might want to think of how to keep Exile going in the long run, without needing it to be reliant on my involvement. I hope it can become a community project and kept alive by the fans as this really felt like a promis...