Search found 224 matches
- Sun Jun 11, 2023 23:27
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11112
- Views: 2063499
Re: Post your screenshots!
Am I only one happy when get something weird?
- Wed May 24, 2023 14:35
- Forum: Feature Discussion
- Topic: dimensions
- Replies: 12
- Views: 3373
Re: dimensions
Let me try to list possible implementations? 1. Introduce optional 4th 'w' coordinate :) Consider it when rendering, etc. There will be nothing for first time on layers except default 0. But objects and blocks those learned how support 'w' coordinate properly - will be able to appear and act there. ...
- Wed May 24, 2023 02:05
- Forum: Feature Discussion
- Topic: dimensions
- Replies: 12
- Views: 3373
Re: dimensions
...imitate dimensions by ... stacking vertical realms. (1) ... add unbreakable separators ... between the realms (2) ...keep enough distance between the realms so that sounds and explosions from the bottom of one realm can't be heard in the top of another realm. (3) ...handle the coordinates yourse...
- Thu May 18, 2023 22:10
- Forum: WIP Games
- Topic: [Game] MineClone 5
- Replies: 231
- Views: 64918
Re: [Game] MineClone 5
Conceptually, I cannot see a reason why non-blocking fast mapgen is a bad thing. I personally have been annoyed by how slow it is impacting on Elytra flying and have introduced (and requested) some optimisations in this area. It would be good to learn more about this. Hi! I'm thinking. I would like...
- Wed May 17, 2023 01:24
- Forum: WIP Games
- Topic: [Game] MineClone 5
- Replies: 231
- Views: 64918
Re: [Game] MineClone 5
Well, I don't think so. MCL5 uses non-blocking and fast mapgen which MCL2 declined to switch to.PrairieWind wrote: ↑Mon Apr 24, 2023 16:34MineClone 5 is technically dead, so not necessary, but if something happens, we will consider it.
- Sun May 14, 2023 03:05
- Forum: WIP Games
- Topic: [Game] VoxeLibre (formerly known as MineClone2) [0.86]
- Replies: 3015
- Views: 832290
Re: [Game] MineClone 2 [0.83.0]
I would vote for removing the space, if there is no practical reason for keeping it. There were always two ways of writing the name — with and without the space. This space causes a lot of troubles when you search YouTube streams of MCL2. (Or MCL 2?)
- Mon Aug 01, 2022 10:50
- Forum: WIP Games
- Topic: [Game] MineClone 5
- Replies: 231
- Views: 64918
Re: [Game] MineClone 5
Thanks so much for the feedback! I read all the message and will fix reported issues. What's wrong with /time, how you expect it to work? I use often /time 06:00 to call mornings >> WARNING[Server]: Deprecated usage of get_node_group, use get_item_group instead (at ...in\..\games\mineclone5\mods\ITE...
- Sun Jul 31, 2022 16:45
- Forum: WIP Games
- Topic: [Game] MineClone 5
- Replies: 231
- Views: 64918
Re: [Game] MineClone 5
The second alternative is that this OOM is triggered by a bug in MCL2 where it tries to allocate absurd amounts of memory (e.g. by emerging a giant area, since this is in OnGenerated). You could try one of the MCL forks such as Mineclonia to see whether it fixes the issue. MCL5 also tends to remove...
- Sun Jul 24, 2022 03:36
- Forum: WIP Games
- Topic: [Game] MineClone 5
- Replies: 231
- Views: 64918
MineClone 5.1.11 Advanced Skin Mod Released!
MineClone 5.1.11 Advanced Skin Mod : Johannes Fritz (MrRar) added advanced skins mod, basic pillager and spawn with loaded crossbow, lava sparks, merged MCL2 preview removal, fixed texture issue for villager job sites, fixed mcl_wieldview 3raven updated French translation, updated blackstone, fixed...
- Sat Jul 23, 2022 02:46
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11112
- Views: 2063499
Re: Post your screenshots!
I like what I saw when debugged
- Sun Jul 17, 2022 01:22
- Forum: WIP Games
- Topic: [Game] MineClone 5
- Replies: 231
- Views: 64918
Re: [Game] MineClone 5
Repo pushed to Codeberg to explore Codeberg's features, the org name isn't final, more likely a test one, https://codeberg.org/MineClone/MineClone5/
What do you think about it?
What do you think about it?
- Mon Jul 11, 2022 02:06
- Forum: WIP Games
- Topic: [Game] MineClone 5
- Replies: 231
- Views: 64918
Re: [Game] MineClone 5
Tridents are started by j45, and I added them just not to lose, then epCode made good model and texture, now we have to finish them, you may try to copy some code from bows to get started ;)
- Mon Jul 11, 2022 02:03
- Forum: Servers
- Topic: MineClone 5 on Minetest 5
- Replies: 145
- Views: 29895
Re: MineClone 5 on Minetest 5
Yep, I can't control it, it was just a random domain hosting from freedns afraid org
Switched to kay27.mooo.com
Switched to kay27.mooo.com
- Mon Jun 20, 2022 00:06
- Forum: Servers
- Topic: MineClone 5 on Minetest 5
- Replies: 145
- Views: 29895
Re: MineClone 5 on Minetest 5
minetest has been updated to 5.5.1, should be much much more stable now
- Mon Apr 25, 2022 15:20
- Forum: WIP Games
- Topic: [Game] MineClone 5
- Replies: 231
- Views: 64918
Re: [Game] MineClone 5
that would be because mineclone2 actually fixed the issue when it was reported to them, rather than sitting on it for a extended period of time LOL, it's not true of course. MCL2 still use edited version of it which is directly prohibited by its license. It's nice that it's still approved. It's not...
- Sun Apr 24, 2022 22:39
- Forum: WIP Games
- Topic: [Game] MineClone 5
- Replies: 231
- Views: 64918
Re: [Game] MineClone 5
ContentDB rejected MineClone 5 approval because... don't know why. Long story short, Nova_Wostra copied the noise for Ender Dragon beams from Minecraft into his Pixel Perfection texture pack as is, without modifying, and it was literally just the noise. Also it doesn't look like they disapproved Min...
- Sat Apr 23, 2022 19:31
- Forum: WIP Games
- Topic: [Game] MineClone 5
- Replies: 231
- Views: 64918
MineClone 5.1.10 Easter Update
MineClone 5.1.10 Easter Update is released! * Compostablity percentage refactored by CableGuy67 * Lifted up clouds for valleys * Chorus plants have more random shapes * Restored proper colors of rabbits * Added mcl_antispam * Lodestones by chmodsayshello * Respawn Anchors by chmodsayshello * Replace...
- Sat Apr 23, 2022 17:50
- Forum: WIP Games
- Topic: [Game] MineClone 5
- Replies: 231
- Views: 64918
Re: [Game] MineClone 5
I wasn't adding anything separately. I've only installed MCL5 from the Contents page, that's all. Oh, Sorry, of course I didn't mean you, I meant more likely @erlehmann who still wants lego to built minecraft from it :( MineClone's dependencies feel bad right now. If the second machine is less powe...
- Sat Apr 23, 2022 07:26
- Forum: WIP Games
- Topic: [Game] MineClone 5
- Replies: 231
- Views: 64918
Re: [Game] MineClone 5
Well, it is mcl_shields. It might be caused by mineclone broken mod dependency, as well as by anything else. It's not easy to fix mod dependency. The best we can do for it — maybe stop adding every atomic thing as a separate mod, create more big mods instead of lots of small and rebuild dependency l...
- Wed Mar 23, 2022 00:36
- Forum: WIP Games
- Topic: [Game] MineClone 5
- Replies: 231
- Views: 64918
Re: [Game] MineClone 5
Hi! Minetest wiki is a Minetest task, not MCL5. I document some stuff in MCL5 wiki time to time. So you can fork MCL5, enable the wiki in forked repo settings and try.
- Mon Mar 14, 2022 23:10
- Forum: WIP Games
- Topic: [Game] MineClone 5
- Replies: 231
- Views: 64918
MineClone 5.1.9 released
Limit redstone distance by checking for players by cora mcl_anticheat started banning DoS attackers Switch whirlpools/bubble columns directly, not through the water sources, on bottom block change More accurate bubble columns and whirlpools Lava kills mobs Foxes follow sweet berries Silverfishes at...
- Sun Mar 13, 2022 15:12
- Forum: WIP Games
- Topic: [Game] MineClone 5
- Replies: 231
- Views: 64918
Re: [Game] MineClone 5
Well. I want the fortress too. We have to add 5 Nether biomes, tune up the mapgen and spawn them. Gustavo6046 suggested dispersion algorithm , opain-replica provided the schematics , current mapgen is pretty stable and has an API to spawn whatever we want. I waited for merging PR 1976 into MCL2 to m...
- Fri Mar 11, 2022 00:26
- Forum: WIP Games
- Topic: [Game] MineClone 5
- Replies: 231
- Views: 64918
MineClone 5.1.8 "A Big Update" released
105 files changes, 159 commits added - it's... A Big Update! Nether stuff update by 3raven: The possibility to pot nether roots and fungi (changes in mcl_flowerpot) Fix broken crimson fungus texture (changes mcl_mushroom) Add nether wood doors and trapdoors (created mclx_doors) Add nether wood fenc...
- Wed Mar 09, 2022 13:22
- Forum: Servers
- Topic: MineClone 5 on Minetest 5
- Replies: 145
- Views: 29895
Re: MineClone 5.1.7 on Minetest 5.5
Ah kay27 - I saw the attack with logins at your server: * with [mod] euban more effective block IP-Ranges automatic, * with [mod] names_per_ip can also limit ... at me after 5 logins the attack ended. Also set the max_gamer lower, or you tested can do 200 ?, then also the attack will stop earlier. ...
- Tue Mar 08, 2022 22:46
- Forum: Servers
- Topic: MineClone 5 on Minetest 5
- Replies: 145
- Views: 29895
Re: MineClone 5.1.7 on Minetest 5.5
Yes, it's possible. But I'm not sure if we can just share it... If you know what I mean, survival, spoiling bases, etc... We've got some additional time to think about it, maybe a month +-