Hello, Topywo.
Thanks too much, friend!
Search found 29 matches
- Sat Oct 27, 2012 15:21
- Forum: Old Mods
- Topic: [Mod] growing trees [0.0.9] [growing_trees]
- Replies: 92
- Views: 42766
- Fri Oct 26, 2012 15:12
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1612
- Views: 645025
- Fri Oct 26, 2012 14:39
- Forum: Old Mods
- Topic: [Mod] Simple Mobs [mobs]
- Replies: 851
- Views: 405284
- Fri Oct 26, 2012 14:19
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1612
- Views: 645025
- Fri Oct 26, 2012 14:03
- Forum: Old Mods
- Topic: [Mod] Simple Mobs [mobs]
- Replies: 851
- Views: 405284
- Fri Oct 26, 2012 13:35
- Forum: Old Mods
- Topic: [Mod] Simple Mobs [mobs]
- Replies: 851
- Views: 405284
Hello. Unfortunately in windows I have error: Irrlicht Engine version 1.7.2 Microsoft Windows 7 Enterprise Edition Service Pack 1 (Build 7601) Using renderer: OpenGL 3.1.0 Intel(R) HD Graphics 3000: Intel OpenGL driver version is 1.2 or better. GLSL version: 1.4 Resizing window (800 600) Loaded text...
- Fri Oct 26, 2012 13:06
- Forum: Old Mods
- Topic: [Mod] growing trees [0.0.9] [growing_trees]
- Replies: 92
- Views: 42766
- Fri Oct 26, 2012 11:39
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1612
- Views: 645025
Hello. There is an error: 14:35:42: ERROR[main]: ========== ERROR FROM LUA =========== 14:35:42: ERROR[main]: Failed to load and run script from 14:35:42: ERROR[main]: D:\work\install\minetest\program\minetest-0.4.3-win32\bin\..\mods\minetest\technic\init.lua: 14:35:42: ERROR[main]: ...inetest-0.4.3...
- Tue Oct 09, 2012 12:38
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1612
- Views: 645025
- Fri Aug 17, 2012 12:14
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1612
- Views: 645025
And this way they will really add to each other: mesecon = logic technic = energy and machines But that's only my opinion. That makes sense and really much better idea that sounded by me + that save time for duplicate object coding/drawing. One head is good but two or more better. ) UPD: Excuse me,...
- Fri Aug 17, 2012 10:52
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1612
- Views: 645025
RealBadAngel, what about an idea to make transportel for horisontal objects moving and elevator to move objects vertically? Is possible to create this items? Also what you think about electrical lamp, electric button, switch and lever? I have asked also Jeija for this things but would be very nice h...
- Fri Aug 17, 2012 10:47
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 692332
- Fri Aug 17, 2012 10:24
- Forum: Servers
- Topic: Redcrab's server
- Replies: 5042
- Views: 875747
- Fri Aug 17, 2012 10:20
- Forum: Servers
- Topic: [0.4.4] Tuxworld Server (hosted by OldCoder)
- Replies: 170
- Views: 45572
- Thu Aug 16, 2012 22:06
- Forum: Servers
- Topic: [0.4.4] Tuxworld Server (hosted by OldCoder)
- Replies: 170
- Views: 45572
- Wed Aug 15, 2012 19:33
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1612
- Views: 645025
- Wed Aug 15, 2012 19:10
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 692332
- Wed Aug 15, 2012 19:05
- Forum: Servers
- Topic: [0.4.4] Tuxworld Server (hosted by OldCoder)
- Replies: 170
- Views: 45572
- Wed Aug 15, 2012 18:01
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 692332
- Wed Aug 15, 2012 17:50
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1612
- Views: 645025
Thank you very much, everything seems OK now.PilzAdam wrote:http://minetest.net/forum/viewtopic.php?id=2686
- Wed Aug 15, 2012 17:21
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1612
- Views: 645025
- Wed Aug 15, 2012 16:11
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 692332
I'm not so friendly with an mesecons ideology (i'm newby in minetest at all), so I'm not sure if idea about coal powerplant is OK. I was thought that mesecons looks like an magic-electricity conversion or something like that. UPD: anyway, mesecons mod is awesome and I like it. Thanks for you great j...
- Wed Aug 15, 2012 15:19
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 692332
I've tried to use microcontroller yesterday with object detection and sticky pistons. It awesome things to make interactive defence from griefers. Also i've built power plant with solar- and hydroturbine which switches automatically from one power source to secondary if first inoperative. Thanks for...
- Wed Aug 15, 2012 14:28
- Forum: Servers
- Topic: [0.4.4] Tuxworld Server (hosted by OldCoder)
- Replies: 170
- Views: 45572
- Mon Aug 13, 2012 23:01
- Forum: Servers
- Topic: Redcrab's server
- Replies: 5042
- Views: 875747