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Maybe this is not strictly mod-related, but I have a few questions: - Is there a way to list available block names? Or, to see what's the name of the block under cursor? - How can I know where are X and Z axes oriented? I often don't know in what direction will stacking be done (except when going up...
by zzarko
Sat Aug 18, 2012 17:40
 
Forum: Mod Releases
Topic: [Modpack] WorldEdit [worldedit]
Replies: 790
Views: 255266

Maybe this is not strictly mod-related, but I have a few questions: - Is there a way to list available block names? Or, to see what's the name of the block under cursor? - How can I know where are X and Z axes oriented? I often don't know in what direction will stacking be done (except when going up...
by zzarko
Sat Aug 18, 2012 17:39
 
Forum: Mod Releases
Topic: [Modpack] WorldEdit [worldedit]
Replies: 790
Views: 255266

Nice texture pack, I just tried it. And to show that I'm not ungrateful to the whole minetest community (and to you), I improved a bit sfan5's Mod Manager:
http://minetest.net/forum/viewtopic.php?pid=37474#p37474
by zzarko
Sun Aug 12, 2012 16:52
 
Forum: Texture Packs
Topic: HDX Textures (64 - 512 px) [git rolling release]
Replies: 365
Views: 210752

Hello sfan5, I downloaded 0.1.4 version of ModManager and altered it a bit. I replaced argv handling with argparse library calls and separated commands into their own functions. I cleaned the code a bit, defined some paths at the beginning, changed "/" with os.sep and added "available" command that ...
by zzarko
Sun Aug 12, 2012 16:39
 
Forum: Minetest-related projects
Topic: Minetest ModManager 0.1.4 Alpha <- You can upload your Mods to my Repo
Replies: 62
Views: 17741

@VanessaE: I tried all that, paths are OK (coppied from command line), but textures are still original when I start minetest (I also tried several other texture packs that have only image files, same result). Cisoun texture pack 9 has 3 directories inside dev (recommended for 0.4 latter versions): -...
by zzarko
Sun Aug 12, 2012 12:27
 
Forum: Texture Packs
Topic: [32x32] Cisoun's Texture Pack 10
Replies: 117
Views: 58973

The fact that you have to install your mods in ~/.minetest/mods/minimal/ indicates that you dont use the minetest_game but the minimal development game. Try creating a new World and select "Minetest" and not "Minimal". Hmmm... I don't have any "minetest" game, only "minimal". I installed from Minet...
by zzarko
Sun Aug 12, 2012 11:29
 
Forum: Problems
Topic: Texture Packs , How to get them to work ?!!!! HELP !! D:
Replies: 30
Views: 5678

I'm using 0.5 version under Ubuntu and minetest 0.4.1. Setting amount parameter to negative value for any command doesn't have an effect - it is treated as positive (I get the same result for every command regardles if I put, for example, 1, +1, -1).
by zzarko
Sun Aug 12, 2012 10:29
 
Forum: Mod Releases
Topic: [Modpack] WorldEdit [worldedit]
Replies: 790
Views: 255266

I'm using minetest 0.4.1 on Ubuntu, installed from official PPA. I tried to place new textures in ~/.minetest/textures/all, and I also tried to include full path in config file, but no matter what I do, I always get the default textures (log file says it only loads from /usr/share/minetest, there is...
by zzarko
Sun Aug 12, 2012 09:19
 
Forum: Problems
Topic: Texture Packs , How to get them to work ?!!!! HELP !! D:
Replies: 30
Views: 5678

First, I'm sorry if I'm asking something that's widely known. I'm using minetest 0.4.1 on Ubuntu, installed from official PPA. For the last hour I'm searching where to put this texture pack so it could work. The only way it works is to place it directly over original files in /usr/share/minetest/ (u...
by zzarko
Sun Aug 12, 2012 08:38
 
Forum: Texture Packs
Topic: [32x32] Cisoun's Texture Pack 10
Replies: 117
Views: 58973

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