Search found 50 matches

by Saturn
Tue Dec 08, 2020 16:50
Forum: Game Releases
Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
Replies: 207
Views: 34877

Re: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]

About the underground lighting I kind of missed it, it was nice, atmospheric, and not overmuch "OP" for the player to be able to use. I am guessing something from dfcaverns or subterrane was meant to replace it. I removed it after talking with Facedeer, long story short: he didn't wanted D...
by Saturn
Mon Nov 30, 2020 17:55
Forum: Game Releases
Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
Replies: 207
Views: 34877

Re: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]

Hi Try asking on the DF Caverns' thread (https://forum.minetest.net/viewtopic.php?t=17096) about the "unbreakable" glowstone. Regarding the food issues, it's a bit more complicated. The mod that manages hunger is "Hunger NG" by Linuxdirk, accordingly to his readme.md (see the fol...
by Saturn
Sat Oct 24, 2020 19:27
Forum: Italiano
Topic: Smetto di tradurre
Replies: 0
Views: 143

Smetto di tradurre

A chi potesse interessare, ho deciso che da oggi smetterò di tradurre in Italiano - Minetest, Minetest Game, e mod, e Wiki. Questa decisione è maturata negli ultimi mesi, dopo avere deciso di archiviare i miei mod (cioè, abbandonarli). I motivi sono molti, e si sono accumulati negli anni. Fino ad or...
by Saturn
Fri Oct 23, 2020 21:39
Forum: Mod Releases
Topic: [Mod] Currency and Economy [git][currency]
Replies: 18
Views: 4173

Re: [Mod] Currency and Economy [git][currency]

Saturn: Please submit this as a proper pull/merge request against the gitlab repository. Sorry, I am not going to create a Gitlab account: it's overkill for a text file. Furthermore, I've moved on Codeberg because Gitlab was broken ( original post ): https://forum.minetest.net/download/file.php?mod...
by Saturn
Fri Oct 23, 2020 15:42
Forum: Mod Releases
Topic: [Mod] Advanced area protection [areas]
Replies: 207
Views: 94984

Re: [Mod] Advanced area protection [areas]

Updated Italian locale, this fixes errors due to missing translation # textdomain: areas # Saturn, 2020-10-23 ### chatcommands.lua ### <AreaName>=<NomeArea> <ID> [faction_name]= <ID> [nome_fazione] <NewOwner>=<NuovoProprietario> <ParentID>=<IDparent> <PlayerName>=<NomeGiocatore> <newName>=<nuovoNome...
by Saturn
Fri Oct 23, 2020 15:40
Forum: Mod Releases
Topic: [Mod] Currency and Economy [git][currency]
Replies: 18
Views: 4173

Re: [Mod] Currency and Economy [git][currency]

Updated Italian locale, this fixes some translation errors # textdomain: currency # Saturn, 2020-10-23 ### barter.lua ### Barter Table=Tavolo di baratto Cancel=Annulla Confirm=Conferma Start=Inizia ### shop.lua ### Exchange=Scambia ### craftitems.lua ### @1 Minegeld Note=Banconota da @1 Minegeld @1 ...
by Saturn
Thu Oct 15, 2020 16:17
Forum: Game Releases
Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
Replies: 207
Views: 34877

Re: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.1] [hamlets_quest]

This is where TNT gets unregistered, at line 43:
https://codeberg.org/Hamlet/hamlets_que ... t_game.lua

Just comment/delete these two lines

@goats you're welcome!
by Saturn
Mon Sep 21, 2020 19:10
Forum: WIP Mods
Topic: [Mod] Goblins [goblins] [WIP]
Replies: 228
Views: 31740

Re: [Mod] Goblins [goblins] [WIP]

Sorry, I can't resist...

From the movie "Labyrinth", David Bowie as the Goblins' King in the Magic Dance
by Saturn
Mon Sep 21, 2020 13:54
Forum: Game Releases
Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
Replies: 207
Views: 34877

Re: [Game] Hamlet's Quest "Valhalleluja" [3.2.1] [hamlets_quest]

Hi, my son has just found another crashing issue. the error message is hamlets_quest\mods\MAP\dfcaverns\df_caverns/level1.lua:167: attempt to index local 'heatmap' (a nil value) I've looked at the lua file and can't see why it hasn't picked up the heatmap variable/array/object already defined at li...
by Saturn
Wed Sep 16, 2020 18:44
Forum: Game Releases
Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
Replies: 207
Views: 34877

Re: [Game] Hamlet's Quest "Valhalleluja" [3.2.1] [hamlets_quest]

Air? How is that possible? Flames spawn in air at some radius (or whatever distance method) from nearby flammable nodes. Sometimes that means they are "on top of" a non-flammable node, sometimes they are in free air quite far from flammable nodes. [...] https://forum.minetest.net/download...
by Saturn
Tue Sep 15, 2020 20:30
Forum: Game Discussion
Topic: Nodecore is the first successful game to not be MTG
Replies: 6
Views: 416

Re: Nodecore is the first successful game to not be MTG

This happens on ContentDB too, packages need to be approved and everything that is required on the forums is also required on ContentDB. It just happens that ContentDB has fields for each thing that is required, automatically deals with some of it, and is easier to do approvals - no need to faff wi...
by Saturn
Tue Sep 15, 2020 19:14
Forum: Game Discussion
Topic: Nodecore is the first successful game to not be MTG
Replies: 6
Views: 416

Re: Nodecore is the first successful game to not be MTG

Last time I was on the forums, I noticed there was a lot of pessimism. Apparently, Minetest was made to be an engine for different games with their own mods and add-ons, but instead, everyone modded the default game, MTG (Minetest Game), or created games that were just copies of MTG but with more m...
by Saturn
Tue Sep 15, 2020 18:34
Forum: Game Releases
Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
Replies: 207
Views: 34877

Re: [Game] Hamlet's Quest "Valhalleluja" [3.2.1] [hamlets_quest]

goats wrote:
Wed Sep 09, 2020 22:30
Air catches fire rather wildly in some games.
Air? How is that possible?
by Saturn
Mon Sep 14, 2020 11:18
Forum: Game Releases
Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
Replies: 207
Views: 34877

Re: [Game] Hamlet's Quest "Valhalleluja" [3.2.1] [hamlets_quest]

timsoft wrote:
Sun Sep 13, 2020 11:38
it doesn't happen every time, sometimes the block burns really fast, it took me 3 blocks before I repeated it.
this is in normal ( non creative) mode, thats why it's taken me a little while to test :-)
Thanks for your time testing, I will investigate on its causes and try to fix it :)
by Saturn
Thu Sep 10, 2020 21:33
Forum: Game Releases
Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
Replies: 207
Views: 34877

Re: [Game] Hamlet's Quest "Valhalleluja" [3.2.1] [hamlets_quest]

Recently heat damage was added. I get the odd behaviour that a coal block sitting on a 3x3 grid of glass blocks causes the glass blocks to catch on fire when you light the coal block. Is that supposed to happen?. the glass appears to be undamaged, but it is odd seeing flames coming off the glass. T...
by Saturn
Tue Sep 08, 2020 21:52
Forum: Game Releases
Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
Replies: 207
Views: 34877

Re: [Game] Hamlet's Quest "Valhalleluja" [3.2.1] [hamlets_quest]

i tried to find which mod the pies were in, but although I found the apple pies in some configs, I didn't find blueberry pies, so I couldn't compare them, or figure out which one needed fixing. I think there may also be an issue with the onion soup, although beetroot soup works fine. I'll have a cl...
by Saturn
Tue Sep 08, 2020 17:17
Forum: Game Releases
Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
Replies: 207
Views: 34877

Re: [Game] Hamlet's Quest "Valhalleluja" [3.2.1] [hamlets_quest]

I can now also see a bar going down showing the torch being used. I don't notice a progress on the oil lamp. does that last indefinitely? No, oil will last more than torches but it will slowly consume as well. With the torches, once they are used you can't use them for anything. They can't be "...
by Saturn
Mon Sep 07, 2020 22:52
Forum: Game Releases
Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
Replies: 207
Views: 34877

Re: [Game] Hamlet's Quest "Valhalleluja" [3.2.1] [hamlets_quest]

with the newer version i noticed that burning coal blocks don't burn indefinitely when lit with the flint like they used to. I've newer been able to use torches, so i used coal blocks instead. Is there a simple edit I can do to restore the previous behaviour for the coal blocks ?, as navigating und...
by Saturn
Sun Sep 06, 2020 19:07
Forum: Game Releases
Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
Replies: 207
Views: 34877

Re: [Game] Hamlet's Quest "Valhalleluja" [3.2.1] [hamlets_quest]

i spoke too soon. I am still getting the error I mentioned at first. I also finally crafted a mapping kit on my new world with the 5.3 minetest (windows 64bit version), and it is not showing the minimap when I press f9, even with the mapping kit in the inventory. any ideas? About the mapping kit, p...
by Saturn
Fri Sep 04, 2020 15:41
Forum: Game Releases
Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
Replies: 207
Views: 34877

Re: [Game] Hamlet's Quest "Valhalleluja" [3.2.1] [hamlets_quest]

timsoft wrote:
Thu Sep 03, 2020 20:21
you are right, it does appear to be sedimentology. I've taken that off for now. and those errors are gone.
thanks
You're welcome!
by Saturn
Thu Sep 03, 2020 10:56
Forum: Game Releases
Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
Replies: 207
Views: 34877

Re: [Game] Hamlet's Quest "Valhalleluja" [3.2.1] [hamlets_quest]

yes I am. I have added some of the mob mods since they were removed from the main in-game mods, but not much else. I have better_fences, footprints, gates_long,mobkit,mobs,mobs_animal,mobs_monster,mobs_npc,mobs_others,sedimentology, and water_life in an attempt to restore similar mobs, but it doesn...
by Saturn
Wed Sep 02, 2020 20:26
Forum: Game Releases
Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
Replies: 207
Views: 34877

Re: [Game] Hamlet's Quest "Valhalleluja" [3.2.1] [hamlets_quest]

hi, I am getting "Invalid field wield_image (expected string got boolean). [...] any idea how to fix it? Unfortunately, no, I do not have the slightest idea: that mod - "fallen nodes" - only overrides some nodes, adding them to the "falling_node" group. ( https://codeberg.o...
by Saturn
Wed Aug 19, 2020 21:45
Forum: Mod Releases
Topic: [Abandoned] [Mod] Ores' Statistics [1.1.0] [ores_stats]
Replies: 17
Views: 2171

Re: [Mod] Ores' Statistics [1.1.0] [ores_stats]

Released v1.1.0

Added
- Support for "More Ores"
by Saturn
Wed Aug 19, 2020 14:19
Forum: Italiano
Topic: Il libro del modding di Ruben è ora disponibile in italiano!
Replies: 3
Views: 217

Re: Il libro del modding di Ruben è ora disponibile in italiano!

Grandi!

Finalmente :)
Ottimo lavoro, stasera inizio a leggerlo!