Search found 58 matches
- Thu Jul 07, 2022 19:34
- Forum: Problems
- Topic: [MT v5.5.1/5.5.0] Can't compile on Linux [Solved]
- Replies: 5
- Views: 2386
Re: [MT v5.5.1/5.5.0] Can't compile on Linux
Thanks to both for your help, I have looked on https://github.com/minetest/irrlicht/tags then I've downloaded and installed 1.9.0mt5, and eventually I could compile MT v5.5.1 without any problems. To any forum moderator/helper/minetest developer: The current README.md does not specify that you must ...
- Tue Jul 05, 2022 21:49
- Forum: Problems
- Topic: [MT v5.5.1/5.5.0] Can't compile on Linux [Solved]
- Replies: 5
- Views: 2386
Re: [MT v5.5.1/5.5.0] Can't compile on Linux
This is what I get when trying to compile MT v5.5.1: cmake output: ~/programs/games/minetest$ cmake . -DRUN_IN_PLACE=TRUE -- The C compiler identification is GNU 10.2.1 -- The CXX compiler identification is GNU 10.2.1 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check ...
- Tue Jul 05, 2022 21:31
- Forum: Problems
- Topic: [MT v5.5.1/5.5.0] Can't compile on Linux [Solved]
- Replies: 5
- Views: 2386
[MT v5.5.1/5.5.0] Can't compile on Linux [Solved]
I've tried compiling MT v5.5.1, but got an error, so I rolled back to v5.5.0 and got the same error: [ 38%] Building CXX object src/CMakeFiles/minetest.dir/client/content_cao.cpp.o In file included from /home/user/programs/games/minetest/src/client/gameui.h:25, from /home/user/programs/games/minetes...
- Fri May 07, 2021 19:23
- Forum: WIP Mods
- Topic: [Mod] Creatures Revived [cmer] (v1.1)
- Replies: 2
- Views: 1271
Re: [Mod] Creatures Revived [cmer] (v1.0)
Very interesting, I only have a couple of questions:
1) Will you add the ability of shooting projectiles?
E.g. Dungeon Master's fireball.
2) Are you working in team with BrunoMine?
I'm asking because he forked and updated CME as well.
1) Will you add the ability of shooting projectiles?
E.g. Dungeon Master's fireball.
2) Are you working in team with BrunoMine?
I'm asking because he forked and updated CME as well.
- Wed May 05, 2021 19:00
- Forum: WIP Mods
- Topic: [Abandoned] [Mod] Mobs Skeletons [mobs_skeletons] [0.2.0]
- Replies: 23
- Views: 3765
- Mon May 03, 2021 22:53
- Forum: WIP Mods
- Topic: [Abandoned] [Mod] Mobs Skeletons [mobs_skeletons] [0.2.0]
- Replies: 23
- Views: 3765
Re: [Mod] Mobs Skeletons [mobs_skeletons] [0.1.1]
Released v0.1.1
Changed:
- Fixed wrong light damage settings.
Changed:
- Fixed wrong light damage settings.
- Mon May 03, 2021 21:56
- Forum: WIP Mods
- Topic: [Abandoned] [Mod] Mobs Skeletons [mobs_skeletons] [0.2.0]
- Replies: 23
- Views: 3765
[Abandoned] [Mod] Mobs Skeletons [mobs_skeletons] [0.2.0]
https://forum.minetest.net/download/file.php?mode=view&id=24264 Adds skeletons. Version: 0.2.0 Source code's license: EUPL v1.2 or later. Multimedia files' license: CC BY-SA and others, see subfolders. Dependencies: default (found in Minetest Game , mobs ( Mobs Redo ) Supported: bonemeal Downlo...
- Fri Jan 22, 2021 17:50
- Forum: Game Releases
- Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
- Replies: 209
- Views: 61532
Re: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
Hi, I've updated the german translation of anvil.de.tr: Hi, thanks for your work, but this game is no longer being maintained - that is, no updates or new releases. You should submit your translation on the Anvil's mod repository: https://github.com/minetest-mods/anvil that way it will be available...
- Tue Dec 08, 2020 16:50
- Forum: Game Releases
- Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
- Replies: 209
- Views: 61532
Re: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
About the underground lighting I kind of missed it, it was nice, atmospheric, and not overmuch "OP" for the player to be able to use. I am guessing something from dfcaverns or subterrane was meant to replace it. I removed it after talking with Facedeer, long story short: he didn't wanted D...
- Mon Nov 30, 2020 17:55
- Forum: Game Releases
- Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
- Replies: 209
- Views: 61532
Re: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
Hi Try asking on the DF Caverns' thread (https://forum.minetest.net/viewtopic.php?t=17096) about the "unbreakable" glowstone. Regarding the food issues, it's a bit more complicated. The mod that manages hunger is "Hunger NG" by Linuxdirk, accordingly to his readme.md (see the fol...
- Sat Oct 24, 2020 19:27
- Forum: Italiano
- Topic: Smetto di tradurre
- Replies: 0
- Views: 1268
Smetto di tradurre
A chi potesse interessare, ho deciso che da oggi smetterò di tradurre in Italiano - Minetest, Minetest Game, e mod, e Wiki. Questa decisione è maturata negli ultimi mesi, dopo avere deciso di archiviare i miei mod (cioè, abbandonarli). I motivi sono molti, e si sono accumulati negli anni. Fino ad or...
- Sat Oct 24, 2020 19:12
- Forum: Mod Releases
- Topic: [Mod] Currency and Economy [git][currency]
- Replies: 21
- Views: 10972
- Fri Oct 23, 2020 21:39
- Forum: Mod Releases
- Topic: [Mod] Currency and Economy [git][currency]
- Replies: 21
- Views: 10972
Re: [Mod] Currency and Economy [git][currency]
Saturn: Please submit this as a proper pull/merge request against the gitlab repository. Sorry, I am not going to create a Gitlab account: it's overkill for a text file. Furthermore, I've moved on Codeberg because Gitlab was broken ( original post ): https://forum.minetest.net/download/file.php?mod...
- Fri Oct 23, 2020 15:42
- Forum: Mod Releases
- Topic: [Mod] Advanced area protection [areas]
- Replies: 218
- Views: 130461
Re: [Mod] Advanced area protection [areas]
Updated Italian locale, this fixes errors due to missing translation # textdomain: areas # Saturn, 2020-10-23 ### chatcommands.lua ### <AreaName>=<NomeArea> <ID> [faction_name]= <ID> [nome_fazione] <NewOwner>=<NuovoProprietario> <ParentID>=<IDparent> <PlayerName>=<NomeGiocatore> <newName>=<nuovoNome...
- Fri Oct 23, 2020 15:40
- Forum: Mod Releases
- Topic: [Mod] Currency and Economy [git][currency]
- Replies: 21
- Views: 10972
Re: [Mod] Currency and Economy [git][currency]
Updated Italian locale, this fixes some translation errors # textdomain: currency # Saturn, 2020-10-23 ### barter.lua ### Barter Table=Tavolo di baratto Cancel=Annulla Confirm=Conferma Start=Inizia ### shop.lua ### Exchange=Scambia ### craftitems.lua ### @1 Minegeld Note=Banconota da @1 Minegeld @1 ...
- Thu Oct 15, 2020 16:17
- Forum: Game Releases
- Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
- Replies: 209
- Views: 61532
Re: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.1] [hamlets_quest]
This is where TNT gets unregistered, at line 43:
https://codeberg.org/Hamlet/hamlets_que ... t_game.lua
Just comment/delete these two lines
@goats you're welcome!
https://codeberg.org/Hamlet/hamlets_que ... t_game.lua
Just comment/delete these two lines
@goats you're welcome!
- Mon Sep 21, 2020 19:10
- Forum: Mod Releases
- Topic: [Mod] Goblins [goblins]
- Replies: 279
- Views: 64766
Re: [Mod] Goblins [goblins] [WIP]
Sorry, I can't resist...
From the movie "Labyrinth", David Bowie as the Goblins' King in the Magic Dance
From the movie "Labyrinth", David Bowie as the Goblins' King in the Magic Dance
- Mon Sep 21, 2020 13:54
- Forum: Game Releases
- Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
- Replies: 209
- Views: 61532
Re: [Game] Hamlet's Quest "Valhalleluja" [3.2.1] [hamlets_quest]
Hi, my son has just found another crashing issue. the error message is hamlets_quest\mods\MAP\dfcaverns\df_caverns/level1.lua:167: attempt to index local 'heatmap' (a nil value) I've looked at the lua file and can't see why it hasn't picked up the heatmap variable/array/object already defined at li...
- Wed Sep 16, 2020 18:44
- Forum: Game Releases
- Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
- Replies: 209
- Views: 61532
Re: [Game] Hamlet's Quest "Valhalleluja" [3.2.1] [hamlets_quest]
Air? How is that possible? Flames spawn in air at some radius (or whatever distance method) from nearby flammable nodes. Sometimes that means they are "on top of" a non-flammable node, sometimes they are in free air quite far from flammable nodes. [...] https://forum.minetest.net/download...
- Tue Sep 15, 2020 20:30
- Forum: Game Discussion
- Topic: Nodecore is the first successful game to not be MTG
- Replies: 6
- Views: 2151
Re: Nodecore is the first successful game to not be MTG
This happens on ContentDB too, packages need to be approved and everything that is required on the forums is also required on ContentDB. It just happens that ContentDB has fields for each thing that is required, automatically deals with some of it, and is easier to do approvals - no need to faff wi...
- Tue Sep 15, 2020 19:14
- Forum: Game Discussion
- Topic: Nodecore is the first successful game to not be MTG
- Replies: 6
- Views: 2151
Re: Nodecore is the first successful game to not be MTG
Last time I was on the forums, I noticed there was a lot of pessimism. Apparently, Minetest was made to be an engine for different games with their own mods and add-ons, but instead, everyone modded the default game, MTG (Minetest Game), or created games that were just copies of MTG but with more m...
- Tue Sep 15, 2020 18:34
- Forum: Game Releases
- Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
- Replies: 209
- Views: 61532
- Mon Sep 14, 2020 11:18
- Forum: Game Releases
- Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
- Replies: 209
- Views: 61532
Re: [Game] Hamlet's Quest "Valhalleluja" [3.2.1] [hamlets_quest]
Thanks for your time testing, I will investigate on its causes and try to fix it :)
- Thu Sep 10, 2020 21:33
- Forum: Game Releases
- Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
- Replies: 209
- Views: 61532
Re: [Game] Hamlet's Quest "Valhalleluja" [3.2.1] [hamlets_quest]
Recently heat damage was added. I get the odd behaviour that a coal block sitting on a 3x3 grid of glass blocks causes the glass blocks to catch on fire when you light the coal block. Is that supposed to happen?. the glass appears to be undamaged, but it is odd seeing flames coming off the glass. T...
- Tue Sep 08, 2020 21:52
- Forum: Game Releases
- Topic: [Abandoned] [Game] Hamlet's Quest "Valhalleluja" [3.2.2] [hamlets_quest]
- Replies: 209
- Views: 61532
Re: [Game] Hamlet's Quest "Valhalleluja" [3.2.1] [hamlets_quest]
i tried to find which mod the pies were in, but although I found the apple pies in some configs, I didn't find blueberry pies, so I couldn't compare them, or figure out which one needed fixing. I think there may also be an issue with the onion soup, although beetroot soup works fine. I'll have a cl...