Search found 44 matches

by LibraSubtilis
Mon Mar 01, 2021 19:42
Forum: Problems
Topic: [solved] MTG 5.4 Mapgen Bug (it was the RealTest Game)
Replies: 8
Views: 190

Re: MTG 5.4 Mapgen Bug

Then "Minebase" (a game?) is changing your global settings and causing them to be wrong for newly created worlds. Report a bug to them. ok, why is a game allowed to change global settings? This is breaking the sandbox. Anyway, Minebase doesn't change any global settings, it is a fork of M...
by LibraSubtilis
Sat Feb 27, 2021 15:20
Forum: Problems
Topic: [solved] MTG 5.4 Mapgen Bug (it was the RealTest Game)
Replies: 8
Views: 190

Re: MTG 5.4 Mapgen Bug

I posted the above post two times, sorry ... Oh, actually three times (O.o)
by LibraSubtilis
Sat Feb 27, 2021 15:20
Forum: Problems
Topic: [solved] MTG 5.4 Mapgen Bug (it was the RealTest Game)
Replies: 8
Views: 190

Re: MTG 5.4 Mapgen Bug

You are missing the "biomes" flag in the map_meta.txt file. Note that it's the opposite of "nobiomes". I removed the nobiomes flag in MTG Worlds and that fixed the problem in these worlds, but this does affect my Minebase Worlds, too. If I remove the nobiomes flag in a Minebase ...
by LibraSubtilis
Sat Feb 27, 2021 15:10
Forum: Problems
Topic: [solved] MTG 5.4 Mapgen Bug (it was the RealTest Game)
Replies: 8
Views: 190

Re: MTG 5.4 Mapgen Bug

Yes, that was the reason. But why do new worlds have the nobiomes flag? I have never turned biomes off.
by LibraSubtilis
Sat Feb 27, 2021 13:29
Forum: Problems
Topic: [solved] MTG 5.4 Mapgen Bug (it was the RealTest Game)
Replies: 8
Views: 190

Re: MTG 5.4 Mapgen Bug

I removed MTG and reinstalled it, nothing changed.
by LibraSubtilis
Sat Feb 27, 2021 08:38
Forum: Problems
Topic: [solved] MTG 5.4 Mapgen Bug (it was the RealTest Game)
Replies: 8
Views: 190

[solved] MTG 5.4 Mapgen Bug (it was the RealTest Game)

Since I updated to 5.4, new worlds that I create using MTG look like this: I downloaded 5.4 from the PPA for Ubuntu 20.10. https://i.ibb.co/KF99f4B/MTG-5-4.png https://i.ibb.co/7CZGDHF/MTG-5-4-2.png I didn't mess with anything. This is just MTG running on the Minetest Engine with the flags for Caves...
by LibraSubtilis
Sat Feb 27, 2021 07:10
Forum: General Discussion
Topic: Scratch like coding environment for Minetest - SOLVED
Replies: 3
Views: 159

Re: Scratch like coding environment for Minetest

Is it currently possible to implement a user interface like that with a mod? I am not sure.

The turtle like movement reminds me of Signs Bot. It uses a combination of in world signs and input through formspecs. The author created a Tutorial in German.
by LibraSubtilis
Sat Feb 20, 2021 16:39
Forum: WIP Games
Topic: [Game]Castrum[1.11.2]
Replies: 34
Views: 9202

Re: [Game]Castrum[1.11.2]

Hi 1248, I tried out your game. The idea to combine such development of a castle and a strategy game with Minetest is very interesting. To be honest, I gave myself all resources with chat commands, but it was nice to see the development anyways. The fighting is a bit boring because it is not balance...
by LibraSubtilis
Sun Feb 14, 2021 09:46
Forum: Mod Releases
Topic: [Mod] Simple Fast Inventory [0.4.16][sfinv]
Replies: 4
Views: 2373

Re: [Mod] Simple Fast Inventory [0.4.16][sfinv]

I haven't changed the code for fromspecs in sfinv and I don't find any code that suppresses the formspec prepend or changes it. What do I miss? I found the reason. The listcolors I set in the prepended formspec is changed by creative to "listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]"...
by LibraSubtilis
Tue Feb 09, 2021 20:22
Forum: Problems
Topic: Failed to install minetest_game
Replies: 3
Views: 188

Re: Failed to install minetest_game

I encountered the same problem. I fixed it by deleting Minetest Game from "/usr/share/games/minetest/games" and installing it again using ContentDB. It is located now in "~/.minetest/games".
by LibraSubtilis
Sun Feb 07, 2021 15:34
Forum: Builds
Topic: [Windows] Daily development build [5.0.0-dev]
Replies: 15
Views: 11428

Re: [Windows] Daily development build [5.0.0-dev]

sudo add-apt-repository ppa:minetestdevs/daily-builds sudo apt-get update https://launchpad.net/~minetestdevs/+archive/ubuntu/daily-builds I tried to get the daily build, but I get warnings and errors: sudo add-apt-repository ppa:minetestdevs/daily-builds Note: PPA publishes dbgsym You need to add ...
by LibraSubtilis
Sat Feb 06, 2021 08:47
Forum: Mod Releases
Topic: [Mod] Simple Fast Inventory [0.4.16][sfinv]
Replies: 4
Views: 2373

Re: [Mod] Simple Fast Inventory [0.4.16][sfinv]

Hi, I am trying to change the look of the formspecs in a project, but it doesn't work like I expect it. The crafting page looks as expected: https://i.ibb.co/bLD3zvs/crafting.png sfinv tabs don't: https://i.ibb.co/Stzy2KK/all.png I haven't changed the code for fromspecs in sfinv and I don't find any...
by LibraSubtilis
Sun Jan 31, 2021 13:53
Forum: WIP Games
Topic: [Game] Minebase [minebase]
Replies: 0
Views: 271

[Game] Minebase [minebase]

Minebase is a game for the Minetest Engine. It is a fork of Minetest Game and thus shares many features with it, but much of the code was refactored to address the discontent with it. This implies that many mods made for Minetest Game won't work in this game. You have to check the dependencies of th...
by LibraSubtilis
Mon Jan 25, 2021 16:30
Forum: General Discussion
Topic: Post your sfinv mods here
Replies: 34
Views: 984

Re: Post your sfinv mods here

cHyper wrote:
Mon Jan 25, 2021 15:19

this thread should be for guys who wanna use sfinv that thould be in this thread.
ok, I thought this should be a list of mods for sfinv. I unsubscribe then ;)
by LibraSubtilis
Mon Jan 25, 2021 14:24
Forum: General Discussion
Topic: Post your sfinv mods here
Replies: 34
Views: 984

Re: Post your sfinv mods here

Some of us prefer the unencumbered simplicity of an easy to use, simple but elegant interface. how many is some of "us" then shad . ? just you and a couple of others ?.please provide some figures to back up who prefers it out of choice . After all, this Intel i5 with nVidia 1030 running W...
by LibraSubtilis
Wed Jan 20, 2021 18:10
Forum: Feature Discussion
Topic: NEW: Sammy Rating System
Replies: 39
Views: 1507

Re: NEW: Sammy Rating System

Let me be clear. I am not trying to slander runs. I am saying that the system is incomplete and that he needs to put in more effort clearing up some of the ambiguous terms instead of roughly copy-pasting what PEGI has in what appears to be bad faith. For example, what does "cartoon violence&qu...
by LibraSubtilis
Tue Jan 19, 2021 20:09
Forum: Feature Discussion
Topic: NEW: Sammy Rating System
Replies: 39
Views: 1507

Re: NEW: Sammy Rating System

If you want credibility, you need to show people that you've done work for it, especially considering your track record. I don't know runs "track record", but people are able to change and he seems to be serious. PEGI and other rating systems exist because people care about their children...
by LibraSubtilis
Fri Jan 15, 2021 16:19
Forum: General Discussion
Topic: Minetest and Wikipedia
Replies: 21
Views: 977

Re: Minetest and Wikipedia

English Wikipedia has been captured by marketing and PR firms, I hope you realize that by now. It's not a conspiracy, [...] My guess is that you're not allowed to have an article if you don't pay one of the shill companies to make one for you and guard it round the clock. I haven't thought that it ...
by LibraSubtilis
Thu Jan 14, 2021 14:09
Forum: General Discussion
Topic: Minetest and Wikipedia
Replies: 21
Views: 977

Re: Minetest and Wikipedia

The exclusion seems to have happened a long time ago. I was wondering, if someone could create a small article in English and submit it. It would be weird to reject something that the community has accepted twelve times before. Then again, I don't know how consistent the Wikipedia community is.
by LibraSubtilis
Wed Jan 13, 2021 18:05
Forum: General Discussion
Topic: Minetest and Wikipedia
Replies: 21
Views: 977

Minetest and Wikipedia

Minetest featured in a PC magazine!!! Although even if Minetest were mentioned in a TV news show, it probably would still not get its own English Wikipedia article due to brigarding. The more “mainstream” sources Minetest appears in, the harder it will be to justify exclusion from Wikipedia. [...] ...
by LibraSubtilis
Sun Jan 10, 2021 14:43
Forum: General Discussion
Topic: Relicensing MT under LGPLv2.1
Replies: 5
Views: 390

Re: Relicensing MT under LGPLv2.1

An interesting question. Can you specify the parts of the license you talk about?
by LibraSubtilis
Sat Jan 09, 2021 19:43
Forum: General Discussion
Topic: Post your Screenshots of Terrain!
Replies: 172
Views: 15503

Re: Post your Screenshots of Terrain!

An interesting wall:
Image
Image
Image
by LibraSubtilis
Mon Jan 04, 2021 19:52
Forum: General Discussion
Topic: How to make a game that loads a prebuilt map with each created world?
Replies: 17
Views: 644

Re: How to make a game that loads a prebuilt map with each created world?

You don't have to place everything yourself, if you use a specific seed. It is possible to set the seed with minetest.set_mapgen_setting. I want to build everything myself. Yes, that was obvious. I was just suggesting an alternative. I think there are many good seeds that could be used as a base fo...
by LibraSubtilis
Sun Jan 03, 2021 20:15
Forum: General Discussion
Topic: How to make a game that loads a prebuilt map with each created world?
Replies: 17
Views: 644

Re: How to make a game that loads a prebuilt map with each created world?

You don't have to place everything yourself, if you use a specific seed. It is possible to set the seed with minetest.set_mapgen_setting.
by LibraSubtilis
Sat Dec 26, 2020 21:03
Forum: Feature Discussion
Topic: Use SuperTuxKart's Irrlicht fork for Minetest?
Replies: 35
Views: 1446

Re: Use SuperTuxKart's Irrlicht fork for Minetest?

Wow, look at all those features Minetest doesn't need! The Idea that minetest doesn't need things just because they would require an engine change is stupid. Literally noone would complain if minetest had always had actual lighting and shaders, so why complain about the idea of adding them? I like ...