Search found 36 matches

by freshreplicant
Sun Oct 18, 2020 15:10
Forum: WIP Mods
Topic: [Mod] Cyclops [cyclops]
Replies: 2
Views: 77

Re: [Mod] Cyclops [cyclops]

Hilarious looking little fella.

Wait...is...this a minion?
by freshreplicant
Wed Oct 14, 2020 11:46
Forum: Maps
Topic: Map of Alefgard (Dragon Quest)
Replies: 3
Views: 175

Re: Map of Alefgard (Dragon Quest)

Wow, that looks fantastic. Downloading now to mess about with it later. These are they kind of screenshots the Minetest website could showcase (especially the one with the castle).
by freshreplicant
Wed Oct 14, 2020 10:15
Forum: News
Topic: Minetest Game now in maintenance/bugfix-only mode, no feature PRs accepted
Replies: 43
Views: 3323

Re: Keep my base game clean!

This small mod and official framework approach could even benefit an official MTG in ways its corporate cousin Minecraft has been struggling to do for years: if somebody makes a really stand-out weapon, ore, mob, whatever...you can add it fairly seamlessly to the official game. That stimulates the ...
by freshreplicant
Tue Oct 13, 2020 17:36
Forum: General Discussion
Topic: Proposal: make Matrix official as much as IRC and remove Discord bridge
Replies: 55
Views: 1263

Re: Proposal: make Matrix official as much as IRC and remove Discord bridge

Yet certain features like image sharing, GIFs, reactions, etc. don't seem to be natively built into IRC, right? There is DCC for sending/receiving files (SEND). A client can utilize this to display all kind of media, including sound and collaborative editing (WHITEBOARD). It also allows 1:1 connect...
by freshreplicant
Tue Oct 13, 2020 14:45
Forum: General Discussion
Topic: Proposal: make Matrix official as much as IRC and remove Discord bridge
Replies: 55
Views: 1263

Re: Proposal: make Matrix official as much as IRC and remove Discord bridge

but at the end of the day, young people especially tend to gravitate towards non-IRC based applications. No, they tend towards a specific UI style established by iMessage and WhatsApp. In reality no-one cares what protocol or license is used. That's another way of putting it, sure. I also agree, th...
by freshreplicant
Tue Oct 13, 2020 14:18
Forum: General Discussion
Topic: Proposal: make Matrix official as much as IRC and remove Discord bridge
Replies: 55
Views: 1263

Re: Proposal: make Matrix official as much as IRC and remove Discord bridge

Is it really about the protocol? For IRC modern clients exist. There are more than irssi and xChat. There are even web-based JavaScript clients if this is your thing. I think it's hard to answer that, unless we survey the segment of the community that prefer Discord and similar tools over IRC, and ...
by freshreplicant
Tue Oct 13, 2020 14:11
Forum: General Discussion
Topic: Proposal: make Matrix official as much as IRC and remove Discord bridge
Replies: 55
Views: 1263

Re: Proposal: migrate from IRC to Element

2. Bridge Matrix to the IRC, ensuring that neither platform is isolated and giving some cohesion to the community. I proposed this on the unofficial Matrix chat itself, but it was not received positively. No judgment, I am sure there may be valid reasons not to, but it's important to keep in mind t...
by freshreplicant
Tue Oct 13, 2020 13:20
Forum: General Discussion
Topic: Proposal: make Matrix official as much as IRC and remove Discord bridge
Replies: 55
Views: 1263

Re: Proposal: make Matrix official as much as IRC and remove Discord bridge

Perhaps the title of the thread itself doesn't help in that regard, since its wording suggests the aim is to abandon IRC and move elsewhere, rather than maybe endorsing/incorporating other FOSS chat applications more officially. Title changed, and I agree with everything you said Just for the recor...
by freshreplicant
Tue Oct 13, 2020 11:56
Forum: General Discussion
Topic: Proposal: make Matrix official as much as IRC and remove Discord bridge
Replies: 55
Views: 1263

Re: Proposal: migrate from IRC to Element

I think as long as the proposal is to migrate all Minetest development/chat to Element, this will be dead in the water for pretty obvious reasons. People in this thread may have reasons for disliking IRC, but if the devs do not wish to move, trying to force them or cajole them is not productive. Per...
by freshreplicant
Mon Oct 12, 2020 15:14
Forum: General Discussion
Topic: Getting tired of it
Replies: 60
Views: 2508

Re: Getting tired of it

I am actually more optimistic about Minetest as time goes on. I think there has been significant movement on the PR and organisational front in recent months (perhaps partly spurred on by expressions such as this post) and though the community is quite small it is quite vibrant. There are also lots ...
by freshreplicant
Mon Oct 05, 2020 19:45
Forum: General Discussion
Topic: "Connection time out" when trying to connect to LAN server
Replies: 1
Views: 88

Re: "Connection time out" when trying to connect to LAN server

I'd say there's many potential reasons for this issue, so I can't say it's the same thing I was experiencing on 5.3. For me, I was able to connected to LAN games in the past and it stopped working for the past few days, so that might be different for you. After much experimenting yesterday, restarti...
by freshreplicant
Sun Oct 04, 2020 16:02
Forum: WIP Mods
Topic: [Mod] Zoonami [0.3.0] [zoonami]
Replies: 10
Views: 699

Re: [Mod] Zoonami [0.1.1] [zoonami]

[Find more battle music. I'd like to have a few different battle music options in the mod for when a player is battling an NPC, another player, or a rare monster. The music will need to be licensed as CC0, CC-BY-3.0, or CC-BY-4.0. Just to find the music I currently have took a few hours of searchin...
by freshreplicant
Tue Sep 29, 2020 11:31
Forum: General Discussion
Topic: Getting tired of it
Replies: 60
Views: 2508

Re: Getting tired of it

Maybe all the fun happens in the unofficial Discord Pretty much, from what I've seen, at least from the community side. The Dev stuff is on IRC, but much of the interaction with devs from outside occurs through the Discord-IRC bridge. That's a whole 'nother kettle of fish and is being discussed els...
by freshreplicant
Tue Sep 29, 2020 10:29
Forum: WIP Mods
Topic: [Mod] Zoonami [0.3.0] [zoonami]
Replies: 10
Views: 699

Re: [Mod] Zoonami [0.1.1] [zoonami]

I have also been working on allowing the player switch monsters after one faints and implementing the items menu. Once those are polished, expect them to be released. Not to be hogging his thread too much, I'm sure others are reading it and lurking...but great to hear you're working on that feature...
by freshreplicant
Tue Sep 29, 2020 10:23
Forum: General Discussion
Topic: Proposal: make Matrix official as much as IRC and remove Discord bridge
Replies: 55
Views: 1263

Re: Proposal: migrate from IRC to Element

Anyway. If Element has the same appeal as proprietary Discord (as you claim), but it's actually FOSS, that would be great in moving players and whole communities off of Discord towards freedom. I have become very frustrated by other FOSS projects that only use Discord for chat, which puts you in th...
by freshreplicant
Tue Sep 22, 2020 12:10
Forum: General Discussion
Topic: How can the minetest community be made bigger?
Replies: 25
Views: 956

Re: How can the minetest community be made bigger?

Minetest can certainly grow and I am confident it will still. It would be cool to look at funding models, to see if perhaps we can support core devs better and shore up their willpower and investment in the project (or even add more core devs). You won't get funding if you don't ask. At the very lea...
by freshreplicant
Wed Sep 16, 2020 15:31
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9710
Views: 1256015

Re: Post your screenshots!

Zughy wrote:
Mon Sep 14, 2020 20:57
soonTM

Image
It's coming along very nicely. What will the little islands connected by bridges be for?
by freshreplicant
Wed Sep 16, 2020 10:09
Forum: WIP Mods
Topic: [Mod] Zoonami [0.3.0] [zoonami]
Replies: 10
Views: 699

Re: [Mod] Zoonami [0.1.0] [zoonami]

No problem! Admittedly I got a bit carried away, but I think this kind of mod could fill a niche in Minetest. I didn't really think of the multiplayer angle and the challenges associated with making the mod work for lots of players simultaneously. 1. I had the GUI dialled way up and didn't realise t...
by freshreplicant
Tue Sep 15, 2020 12:42
Forum: WIP Mods
Topic: [Mod] Zoonami [0.3.0] [zoonami]
Replies: 10
Views: 699

Re: [Mod] Zoonami [0.1.0] [zoonami]

This is really quite neat! I have been wondering why none of the Pokemon/Pokemon-like mods ever seem to have gained steam on Minetest, when mods like Pixelmon are a big draw in the Minecraft world. I gave it a quick go just to experiment and have some very initial thoughts/observations (I respect th...
by freshreplicant
Fri Sep 11, 2020 16:08
Forum: WIP Mods
Topic: [Mod] Goblins [goblins] [WIP]
Replies: 224
Views: 29962

Re: [Mod] Goblins [goblins] [WIP]

Goblins with ranged weapons (rocks, bombs, arrows) is definitely on my list of things to do. The plan is to activate these kinds of goblins only if the player is using a mod that allows for projectile weapons. I don't think it would be very fair or immersive otherwise. What ranged weapons mods do y...
by freshreplicant
Thu Sep 10, 2020 19:37
Forum: WIP Mods
Topic: [mod] Slimes inspired by TheManaWorld [tmw_slimes]
Replies: 16
Views: 1336

Re: [mod] Slimes inspired by TheManaWorld [tmw_slimes]

I've dealt with this in my game already and applied fixes. It will still crash to the slimes that you have not fixed when they are encoutered. This affects the slimes that float/swim/fly because they don't really jump. They don't need jumpin animations because of this, but the code was left in by P...
by freshreplicant
Thu Sep 10, 2020 16:33
Forum: General Discussion
Topic: [research and develop] use minetest as working environment
Replies: 22
Views: 1249

Re: [research and develop] use minetest as working environment

Man, this stuff is trippy. Reminds me of William Gibson's Neuromancer.

https://en.wikipedia.org/wiki/Neuromancer
by freshreplicant
Thu Sep 10, 2020 16:22
Forum: WIP Mods
Topic: [Mod] Goblins [goblins] [WIP]
Replies: 224
Views: 29962

Re: [Mod] Goblins [goblins] [WIP]

Hopefully you and your family recovered from that setback! Glad to see you are still working on the mod. What about a "goblin bomber"? https://vignette.wikia.nocookie.net/ageofwonders/images/d/d6/Goblin_bomber.gif/revision/latest/top-crop/width/360/height/450?cb=20160115160659&path-prefix=ru The str...
by freshreplicant
Thu Sep 10, 2020 15:46
Forum: WIP Mods
Topic: [mod] Slimes inspired by TheManaWorld [tmw_slimes]
Replies: 16
Views: 1336

Re: [mod] Slimes inspired by TheManaWorld [tmw_slimes]

This mod is really great, probably one of my favourites for adding mobs. The animations/sound effects make the slimes really immersive. On 5.3.0 however this mod was crashing the game for me, with the following message: AsyncErr: ServerThread::run Lua: Runtime error from mod 'tmw_slimes' in callback...
by freshreplicant
Mon Sep 07, 2020 15:14
Forum: Modding Discussion
Topic: Wings
Replies: 2
Views: 149

Re: Wings

Well, I guess Minetest is Minetest and Minecraft is Minecraft. Though Minetest doesn't have any wing mods exactly, there at least two different glider mods:

https://content.minetest.net/packages/?q=glider

I believe CBugDCoder's version has at least some of the features of the wings in Minecraft.