This isn't exactly what you're talking about maybe, but pretty similar:
viewtopic.php?p=432214#p432214
They were working on it up until pretty recently anyhow.
Search found 230 matches
- Sun Apr 14, 2024 09:28
- Forum: General Discussion
- Topic: Creating flexible moving structures made of nodes
- Replies: 7
- Views: 239
- Sun Apr 14, 2024 09:22
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11114
- Views: 2064405
- Wed Apr 10, 2024 20:36
- Forum: General Discussion
- Topic: I am Taking a break from mtg
- Replies: 3
- Views: 218
Re: I am Taking a break from mtg
Good luck with your applications and college.
- Fri Apr 05, 2024 20:53
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.1]
- Replies: 54
- Views: 3953
Re: [Game] Survival Story [0.0.1]
I play on 2560 × 1440.
- Wed Mar 20, 2024 22:32
- Forum: General Discussion
- Topic: Looking For Good Minetest YouTubers To Follow
- Replies: 11
- Views: 437
Re: Looking For Good Minetest YouTubers To Follow
There aren't any really many super polished channels for Minetest content like you'd find with big Youtubers who do Minecraft content, but there are some smaller Youtubers who do mainly Minetest content: Minetest Videos (Nathan Salapat) - does reviews of Minetest mods mainly, but also some of his ow...
- Wed Mar 13, 2024 00:01
- Forum: Problems
- Topic: i'm a dumbass
- Replies: 2
- Views: 170
Re: i'm a dumbass
I can't help you troubleshoot this currently, but if you'd like to play Minetest with others, maybe try joining existing servers first. That way you can make friends on those servers and eventually set up your own (when you know how) and invite them there.
- Mon Mar 11, 2024 21:58
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.1]
- Replies: 54
- Views: 3953
Re: [Game] Survival Story [0.0.1]
natural materials: leather, wood, bone metals: copper, iron, steel, titanium, mithril fabrics: cloth, kevlar, carbon fiber magical: dragon scales, crystals/gems, obsidian futuristic: exoskeletons, nano materials, energy shields While I appreciate that you're open to ideas, that sounds like way too ...
- Sun Mar 10, 2024 00:11
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.1]
- Replies: 54
- Views: 3953
Re: [Game] Survival Story [0.0.1]
Looks like you're really polishing those core features. Good job adding those sounds too, feel like a lot of Minetest games are missing that kind of audio feedback.
- Sat Jan 27, 2024 14:34
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.1]
- Replies: 54
- Views: 3953
Re: [Game] Survival Story [0.0.1]
Will there be a temperature/climate feature, so that you need warmer clothes in colder biomes or areas?
- Sat Jan 20, 2024 22:34
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.1]
- Replies: 54
- Views: 3953
Re: [Game] Survival Story [0.0.1]
I have to say this game looks very promising already. Really like the character model/animation.
- Sat Jan 13, 2024 00:34
- Forum: Servers
- Topic: Unofficial Zoonami Mod Test Server (15 spaces)
- Replies: 4
- Views: 1494
Re: Unofficial Zoonami Mod Test Server (15 spaces)
The server was down for two, possibly three days, because I wasn't paying attention and it ran out of space. This has been fixed and everything should be good to go now.
- Mon Jan 01, 2024 12:56
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11114
- Views: 2064405
Re: Post your screenshots!
The JT2 party for the new year 2024 caused a couple of crashes and ... the hands dropped?! XD JT2_Handdrop_2024-01-01_01-00-28.jpg A player on my server alerted me to something similar happening deep down in one of the Dwarf Fortress Caverns biomes. It certainly added to the creepiness of the place...
- Sun Dec 31, 2023 00:57
- Forum: Servers
- Topic: Unofficial Zoonami Mod Test Server (15 spaces)
- Replies: 4
- Views: 1494
Re: Unofficial Zoonami Mod Test Server (15 spaces)
Server will be down overnight (GMT timezone) to facilitate setting up additional server features.
- Sat Dec 30, 2023 22:32
- Forum: WIP Mods
- Topic: Buildable Vehicles
- Replies: 9
- Views: 1195
Re: Buildable Vehicles
This mod seems pretty promising, it'd be cool if you pulled off everything you're going for. Best of luck.
- Tue Dec 19, 2023 21:22
- Forum: WIP Mods
- Topic: [modpack] Automobiles [automobiles_pck]
- Replies: 63
- Views: 15770
Re: [modpack] Automobiles [automobiles_pck]
I ran into a strange issue with the roadster. I crashed it into water on my server, then I decided to break it with a pickaxe (I was using my admin account just messing around). This worked, but the roof of the roadster stayed floating in the air. It's not actually a node though, and I can build blo...
- Wed Dec 06, 2023 22:36
- Forum: WIP Mods
- Topic: [Mod] Zoonami [1.2.1] [zoonami]
- Replies: 102
- Views: 31309
Re: [Mod] Zoonami [1.0.1] [zoonami]
The Guide Book Since I'm the person making Zoonami, it's hard for me to know if the guide book is sufficiently explaining all of the details because I already know how the mod works. I try to keep the guide book as concise as I can prevent it from becoming a novel. If you think something could be e...
- Sat Nov 25, 2023 09:26
- Forum: Feature Discussion
- Topic: My experiment and suggestion for a chunk LOD system
- Replies: 17
- Views: 3334
Re: My experiment and suggestion for a chunk LOD system
I can't attest to the technical soundness of your imagined implementation, but an LOD system for Minetest would be great. I suppose it could be toggleable by the user, same as the other fancy graphical features.
- Tue Nov 21, 2023 20:40
- Forum: General Discussion
- Topic: ۞ THE SAMMY AWARDS 2023 ۞
- Replies: 13
- Views: 3208
Re: ۞ THE SAMMY AWARDS 2023 ۞
Best Game Of The Year: Backrooms Test Best Texture Pack Overall: It's a tie for me, quality over quantity would be Soothing32 while quality and wide compatibility is RPG16 . Best Server Of The Year: AES Best Mod Of The Year: Zoonami Best Historical Mod Overall: Arena Lib for making proper minigames ...
- Wed Nov 15, 2023 21:41
- Forum: General Discussion
- Topic: How do we increase modder involvement in engine development?
- Replies: 25
- Views: 4450
Re: How do we increase modder involvement in engine development?
One possibility would be to develop an official (but seperate project) game along side the engine, which is not in feature freeze. A game which is developed by core devs and modders together, and which is not intended to be a modding base, but a full-featured game. Other game engines do this specif...
- Wed Nov 15, 2023 21:28
- Forum: News
- Topic: 2023 Minetest GAME JAM (December 1st-21st) [Theme: "UNEXPECTED"] [$300] jam.minetest.net
- Replies: 51
- Views: 11825
Re: 2023 Minetest GAME JAM (December 1st-21st) [$300] jam.minetest.net
Nice one! That piece of art is really great, love all the references to Minetest games. Let the hype begin!
- Sat Sep 30, 2023 23:04
- Forum: WIP Mods
- Topic: [Mod] Zoonami [1.2.1] [zoonami]
- Replies: 102
- Views: 31309
Re: [Mod] Zoonami [1.0.0] [zoonami]
Excellent! Congrats. Those are some really great additions and changes, especially like the addition of berry juices for on-the-go healing and the fact that it will encourage players to engage in the economy. Looking forward to seeing how the new mechanics with the initial player items work out. Als...
- Fri Aug 18, 2023 20:48
- Forum: WIP Mods
- Topic: |Mod/WIP|Simple Pokemon Mod[Pokenodes]v1.9.9
- Replies: 53
- Views: 14819
Re: |Mod/WIP|Simple Pokemon Mod[Pokenodes]v1.9.9
Thank you for the hint @midnight - I am 46 - and trying to help my 7-year old daughter get some pokemon-like creatures in her game ;) and I found an explanation of how to install downloaded mods in minetest - so I should be good to try this out now. If it doesn't work or doesn't have enough content...
- Tue Aug 15, 2023 20:28
- Forum: Servers
- Topic: Unofficial Zoonami Mod Test Server (15 spaces)
- Replies: 4
- Views: 1494
Re: Unofficial Zoonami Mod Test Server (15 spaces)
In the interests of allowing more people to try out Zoonami, the whitelist has been removed for now.
If necessary due to issues with player behaviour, it may be introduced again later.
For now though, feel free to log in and check it out. You can find it in the server browser.
If necessary due to issues with player behaviour, it may be introduced again later.
For now though, feel free to log in and check it out. You can find it in the server browser.
- Mon Aug 07, 2023 19:44
- Forum: WIP Mods
- Topic: [Mod] WWI Planes [ww1_planes]
- Replies: 9
- Views: 2209
Re: [Mod] WWI Planes [ww1_planes]
That's so cool. If you're making more for this mod, a triplane like the Fokker Dr.I would be fun.
- Tue Jun 20, 2023 21:01
- Forum: WIP Mods
- Topic: [Mod] WWI Planes [ww1_planes]
- Replies: 9
- Views: 2209
Re: [Mod] WWI Planes [ww1_planes]
That's looks amazing. Can the planes damage each other?