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Re: Nightlies: Minetest Start-Interface unusable

Problem is solved: It was the freetype thingy, but the other way round. The line was entirely missing in my minetest.conf. After I included it with freetype = false (as suggested), the situation improved a tiny bit, but not to satisfaction. So, out of curiosity I set it to freetype = true , and ever...
by srothe
Sun Aug 10, 2014 22:23
 
Forum: Problems
Topic: Nightlies: Minetest Start-Interface unusable
Replies: 7
Views: 801

Re: Nightlies: Minetest Start-Interface unusable

Hi,

I install and receive new builds from the minetest repositories through ubuntu software update service.

Stefan
by srothe
Sat Aug 09, 2014 09:02
 
Forum: Problems
Topic: Nightlies: Minetest Start-Interface unusable
Replies: 7
Views: 801

Nightlies: Minetest Start-Interface unusable

Hi, I use Minetest nightlies on Ubuntu 14.04, with Unity. Since a couple days, the startscreen, where Parameters are set, Servers are chosen, etc is unusable, hence it uses a fontsize which is extremely small. The dimensions of the screen are not changed. After logging in (by chance) everything inga...
by srothe
Thu Aug 07, 2014 22:09
 
Forum: Problems
Topic: Nightlies: Minetest Start-Interface unusable
Replies: 7
Views: 801

Re: [Mod] Pedology [1.3] [pedology]

Could you make Snowballs "throwable"? Should be awesome on multiplayer servers :-)))

Great work otherwise!

Cheers, Rotbart
Real-Life Geologist
by srothe
Tue Jun 24, 2014 20:32
 
Forum: Mod Releases
Topic: [Mod] Pedology [3.1] [pedology]
Replies: 40
Views: 10876

Map not working?

Hi

could it be possible that the map doesn't update since a week or so? Can't see any newer structures on the map any more.

Rotbart
by srothe
Sat May 24, 2014 20:59
 
Forum: Servers
Topic: [Server] VanessaE's Basic-plus Minetest Server [5.1.0-dev]
Replies: 156
Views: 26698

Linxx, I quite like your idea!

Not for the basic recipes though, but this could be a nice option for more specialised mods. How about cooking recipes, tools recipes, or blocks with special patterns or colours.
by srothe
Thu Mar 20, 2014 22:04
 
Forum: General Discussion
Topic: crafts are vital in minetest
Replies: 9
Views: 1007

Almost solved :-D

After moving my mods as described by sfan5 (thank you!) I also had to change the file

.minetest/worlds/[MyWorld]/world.mt

and set all load_mod_[modName] entries from false to true.

Now it works again!

Thanks for helping,
Sfan5
by srothe
Tue May 28, 2013 19:13
 
Forum: Problems
Topic: [Solved]Textures disappear after update to 0.4.6
Replies: 2
Views: 647

[Solved]Textures disappear after update to 0.4.6

After updating to version 0.4.6 my mods' textures seem to be somewhat lost... Anybody who can help? [img=Minetest 0.4.6 Problem]http://www.hess-rothe.net/oldhome/stefan/public/minetest-problem.png[/img] OS: Ubuntu Linux 12.04 Mod Path: ~/.minetest/mods/minetest/ Mods installed: .minetest/mods/minete...
by srothe
Tue May 28, 2013 17:12
 
Forum: Problems
Topic: [Solved]Textures disappear after update to 0.4.6
Replies: 2
Views: 647

Ok, now I see how it works. But the initial explanation was wrong or incomplete in two points. 1. You need to create a basin around your intended fountain: X X X X X X O X X: Sand, Gravel, Rock, Wood, etc X O O X O: Empty X X X X Otherwise, placing the two bucketloads of water would cause a flooding...
by srothe
Thu Oct 11, 2012 11:40
 
Forum: Feature Discussion
Topic: Infinite Maps
Replies: 20
Views: 7393

Doesn't work for me. Could you please explain the procedure a bit more for dummies?

~[]
~ <--Is this a profile view or a map view?

Cheers, Stefan
by srothe
Tue Oct 09, 2012 15:30
 
Forum: Feature Discussion
Topic: Infinite Maps
Replies: 20
Views: 7393

Ubuntu 12.04
by srothe
Thu Sep 20, 2012 20:01
 
Forum: General Discussion
Topic: What OS do you use for minetest? (Windows / Mac / Linux)
Replies: 119
Views: 16373

I had the same problem, here is the solution.

Cheers, Stefan
by srothe
Mon Sep 10, 2012 21:54
 
Forum: General Discussion
Topic: Ladders
Replies: 7
Views: 983

Thank You, Vanessa! You made my day :-)
by srothe
Mon Sep 03, 2012 22:28
 
Forum: Problems
Topic: [Solved] 0.4.2 RC1 Problem: 'E' (descending ladders) does not work
Replies: 7
Views: 1491

My "Use" Key is "E". It still does not work.

Stefan
by srothe
Mon Sep 03, 2012 12:31
 
Forum: Problems
Topic: [Solved] 0.4.2 RC1 Problem: 'E' (descending ladders) does not work
Replies: 7
Views: 1491

no, latest from deb packages.
"Shift" works, but only sometimes. I have a 5 block-long ladder down a shaft, and another one up a wall. Both do not work with Shift, nor with "E"

Stefan
by srothe
Sun Sep 02, 2012 21:58
 
Forum: Problems
Topic: [Solved] 0.4.2 RC1 Problem: 'E' (descending ladders) does not work
Replies: 7
Views: 1491

[Solved] 0.4.2 RC1 Problem: 'E' (descending ladders) does not work

I created a new world and now cannot descend ladders anymore. Any idea anybody? OS = Linux. Minetest used to work perfectly well for months.

Cheers, Stefan
by srothe
Sun Sep 02, 2012 21:35
 
Forum: Problems
Topic: [Solved] 0.4.2 RC1 Problem: 'E' (descending ladders) does not work
Replies: 7
Views: 1491

Yes, for Ubuntu you can add the repositories to your download manager and install minetest (not the mods!) through Utubuntu One and keep it up-to-date through the automatic update routine. Regarding the mods, the procedure has been described here (see earlier posts). But (lookin at your own post) wh...
by srothe
Sat Aug 04, 2012 21:25
 
Forum: Problems
Topic: Linux
Replies: 13
Views: 1736

Works now :-) Awesome!
by srothe
Thu Aug 02, 2012 13:13
 
Forum: Mod Releases
Topic: [Mod] Beds [beds]
Replies: 92
Views: 65073

still the old recipe in your Version 2 ;-)
by srothe
Thu Aug 02, 2012 13:03
 
Forum: Mod Releases
Topic: [Mod] Beds [beds]
Replies: 92
Views: 65073

Your recipe conflicts with tonyka's 3D-furniture mod, where it is used to create a table.

Cheers, Stefan
by srothe
Wed Aug 01, 2012 10:34
 
Forum: Mod Releases
Topic: [Mod] Beds [beds]
Replies: 92
Views: 65073

No need to compile for Ubuntu! Just add the minetest repository to your package manager and you will receive the newest builds automatically. For the moment being this will be 0.4.1. See https://code.launchpad.net/~minetestdevs/+archive/stable/+packages for details of how to add the repository. Chee...
by srothe
Fri Jul 27, 2012 22:35
 
Forum: General Discussion
Topic: Posting An Issues & Questions For 0.4.1 to Future Minetest
Replies: 7
Views: 977

Hi all, it is all fine, my mistake! It was indeed the colour which is changed by misa's textures. There clay appears red and stone appears grey, just as clay would appear in original colours. Not knowing this I just did dig the wrong stuff, and I failed to check the cobblestone stack for increase. T...
by srothe
Wed Jul 25, 2012 18:25
 
Forum: Problems
Topic: [Solved] Clay does not stack in inventory?
Replies: 10
Views: 2073

PilzAdam wrote:
srothe wrote:I will double-check tomorrow in the office with 0.4.1 on my other machine
:)

^
|
I knew it! :-P
srothe wrote:(noooo, I am not playing all day at work...)
by srothe
Tue Jul 24, 2012 18:06
 
Forum: Problems
Topic: [Solved] Clay does not stack in inventory?
Replies: 10
Views: 2073

Calinou, I have just tried it on yesterdays nightly, where I also have a sandbeach in reach. Result: I found the same grey stuff underwater and realised it adds to my gravel stack :-/ Then I saw some red blocks underwater, which I considered to be desert sand or -stone. Out of pure curiosity I mined...
by srothe
Tue Jul 24, 2012 17:55
 
Forum: Problems
Topic: [Solved] Clay does not stack in inventory?
Replies: 10
Views: 2073
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