Search found 3 matches
- Fri Sep 11, 2020 21:56
- Forum: Mod Releases
- Topic: [Mod] Pipeworks [git] [pipeworks]
- Replies: 760
- Views: 326127
Re: [Mod] Pipeworks [git] [pipeworks]
I am getting the following error when using pipeworks in Hades Revisited 0.4.6 game. The game crashes within a second of using it with the following error: AsyncErr: ServerThread::run Lua: Runtime error from mod 'pipeworks' in callback luaentity_Activate(): Invalid position (expected table got nil)....
- Tue Sep 01, 2020 21:08
- Forum: WIP Games
- Topic: [Game] Hades Revisited [0.15.5]
- Replies: 175
- Views: 64867
Re: [Game] Hades Revisited [0.4.6]
While running hades revisited, I notice minetest reporting some errors and warnings in terminals. This did not stop the game, but I thought that I'd let you know The two errors are: 2020-09-02 02:29:05: ERROR[Main]: Invalid integer setting in ~/.minetest/mods/biofuel/settingtypes.txt "fuel_prod...
- Thu Aug 27, 2020 17:50
- Forum: WIP Games
- Topic: [Game] Hades Revisited [0.15.5]
- Replies: 175
- Views: 64867
Re: [Game] Hades Revisited [0.4.6]
I like this game very much. Terrafarming and surviving in an alien planet is a very good idea. With more content, it can be a very good game. Some challenging aspects which I find is - no unlimited torches like in mineclone2 where you can create charcoal. Another thing is no buckets. Also, I think t...