Search found 25 matches

by Jackknife
Sat Oct 17, 2020 01:40
Forum: Mod Releases
Topic: [Mod] Alive AI V26.32 [aliveai]
Replies: 346
Views: 59055

Re: [Mod] Alive AI V26.32 [aliveai]

okay, I didn't check to be sure but coding is still new to me.
thanks
by Jackknife
Thu Oct 15, 2020 19:16
Forum: Feature Discussion
Topic: Enhancing Player Welfare with Good Design
Replies: 27
Views: 805

Re: Enhancing Player Welfare with Good Design

As I pointed out to you .horrors often originate from real life scenarios and real life characters . that last true story is not an islolated case . there are many more cases involving those that use a uniform, the power of authority and the postion of trust to prey on children. how can we warn kid...
by Jackknife
Sun Oct 11, 2020 19:24
Forum: Feature Discussion
Topic: Enhancing Player Welfare with Good Design
Replies: 27
Views: 805

Re: Enhancing Player Welfare with Good Design

The natural world is far too scary for the little snow flake rug rats . you best wrap them in cotton wool and show them pretty pet goldfish and cute turtles . all sheep in survial games must not bleed when you kill them to eat as we must shelter our little darlings from the horrors of the real worl...
by Jackknife
Sat Oct 10, 2020 01:22
Forum: Feature Discussion
Topic: Enhancing Player Welfare with Good Design
Replies: 27
Views: 805

Re: Enhancing Player Welfare with Good Design

Obviously a balance is needed
by Jackknife
Sat Oct 10, 2020 01:17
Forum: WIP Mods
Topic: [mod] Space Shuttles [rocket]
Replies: 21
Views: 2608

Re: [mod] Space Shuttles [rocket]

Not quite sure, thousands of blocks or nodes high maybe
by Jackknife
Thu Oct 08, 2020 00:08
Forum: WIP Games
Topic: [Game] Exile 0.2.1
Replies: 48
Views: 3589

Re: [Game] Exile 0.2.1

As a writer, well just as a hobby, I liked the idea of coming up with the ideas and getting the basics down but when it came to editing or proofreading I would rather do just about anything else.
I can see some similarities in making games.
by Jackknife
Wed Oct 07, 2020 20:47
Forum: Feature Discussion
Topic: Enhancing Player Welfare with Good Design
Replies: 27
Views: 805

Re: Enhancing Player Welfare with Good Design

Personally, the highest rating for a game that I'll play is E 10+, anything higher doesn't interest me. Anything creative and upbeat that doesn't encourage fighting or having something constantly jump out at me is more something I find appealing. I've wanted to make a game where it encourages some i...
by Jackknife
Wed Oct 07, 2020 01:09
Forum: WIP Mods
Topic: [mod] Space Shuttles [rocket]
Replies: 21
Views: 2608

Re: [mod] Space Shuttles-- download temporarily down [rocket]

There’s a bug where you fly so high up in the rocket and it basically ejects out the player.

However the rocket keeps on flying straight up. None of them have come down yet! :)
by Jackknife
Sun Oct 04, 2020 21:27
Forum: WIP Mods
Topic: [mod] Space Shuttles [rocket]
Replies: 21
Views: 2608

Re: [mod] Space Shuttles-- download temporarily down [rocket]

The download link is working again.
by Jackknife
Sun Oct 04, 2020 03:16
Forum: WIP Mods
Topic: [Mod] Tech Age [techage]
Replies: 134
Views: 5799

Re: [Mod] Tech Age [techage]

Thanks for the suggestion, it works now!
I had installed it twice or one than one mod twice.
by Jackknife
Sat Oct 03, 2020 17:52
Forum: WIP Mods
Topic: [Mod] Tech Age [techage]
Replies: 134
Views: 5799

Re: [Mod] Tech Age [techage]

Mod name conflicts, compost and mine cart, stamina.

I have no idea what the problem is, I checked and I didn’t see anything wrong.

More errors appeared after I got the world to load.
by Jackknife
Fri Oct 02, 2020 21:56
Forum: WIP Games
Topic: [Game] Exile 0.2.1
Replies: 48
Views: 3589

Re: [Game] Exile 0.2.1

Its still pretty good for what it has, it encourages exploring more and creative ways of how to keep on surviving. But I noticed an odd glitch or something when the in the game if I put heavier clothes on the character, it seems to make the hypothermia go away, which is strange in humid weather. Tha...
by Jackknife
Fri Oct 02, 2020 17:53
Forum: WIP Mods
Topic: Silver mod
Replies: 2
Views: 176

Re: Silver mod

Always nice to see a new modder, just a heads up that the moreores mod already has silver and mithril included with tools which is widely used... How about renaming to aluminum or chromium :P Actually I just wanted to make a light weight mod for fun. Its something I started awhile back and didn’t g...
by Jackknife
Thu Oct 01, 2020 22:04
Forum: WIP Mods
Topic: Silver mod
Replies: 2
Views: 176

Silver mod

Its my first mod, but I altered some of the default textures for the ore and ingot and the silver lump, from minetest game. The main part of the code was originally from the quartz mod, but I changed it up, eventually I'll rewrite the code but I'm new at modding so I hope nobody minds. It adds silve...
by Jackknife
Thu Oct 01, 2020 03:06
Forum: Game Releases
Topic: [Game] Inside The Box [insidethebox]
Replies: 24
Views: 6301

Re: [Game] Inside The Box [insidethebox]

Thanks but I took one look at all the complicated stuff to do to get it running and its beyond me.
I’m not a programmer, I’v been able to figure out stuff to make a small mod but I had to start with code that was already made up.
This is too confusing for me.
by Jackknife
Wed Sep 30, 2020 23:17
Forum: Game Releases
Topic: [Game] Inside The Box [insidethebox]
Replies: 24
Views: 6301

Re: [Game] Inside The Box [insidethebox]

I keep getting a lot of errors, the game won't load
by Jackknife
Wed Sep 30, 2020 23:10
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 571
Views: 51612

Re: [Server] Inside The Box [Puzzles]

sorry
by Jackknife
Wed Sep 30, 2020 23:08
Forum: Game Releases
Topic: [Game] Adventuretest
Replies: 314
Views: 78017

Re: [Game] Adventuretest

Game won't load, error messages keep popping up, the mapgen doesn't seem to work, nothing shows up but the sky.
it says the dependences are unsatisfied.
by Jackknife
Tue Sep 29, 2020 22:22
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 571
Views: 51612

Re: [Server] Inside The Box [Puzzles]

I tried it out and kept getting errors. 2020-09-29 18:00:16: ERROR[Main]:...t-5.3.0-win64\bin\..\games\insidethebox\mods\db\init.lua:59: add the "db" mode to secure.trusted_mods in minetest.conf 2020-09-29 18:00:16: ERROR[Main]: stack traceback: 2020-09-29 18:00:16: ERROR[Main]: [C]: in function 'as...
by Jackknife
Sun Sep 27, 2020 18:56
Forum: WIP Games
Topic: [Game] Exile 0.2.1
Replies: 48
Views: 3589

Re: [Game] Exile 0.2.1

Also, is there a planned ending for getting out of Exile or not.
Just curious
by Jackknife
Sun Sep 27, 2020 18:54
Forum: WIP Games
Topic: [Game] Exile 0.2.1
Replies: 48
Views: 3589

Re: [Game] Exile 0.2.1

Without the hud turned on, I can’t tell if I’m exhausted or thirsty. It would really help if I could see what was going on without having to turn on the health hud every time I start the game up. But I like the Idea of figuring out how to survive the elements, but I haven’t found out how to cook foo...
by Jackknife
Sun Sep 27, 2020 01:56
Forum: Mod Releases
Topic: [Mod] Alive AI V26.32 [aliveai]
Replies: 346
Views: 59055

Re: [Mod] Alive AI V26.3 [aliveai]

Crashes constantly, random error messages appear

The bot file seems to keep messing up the game.

Also the space guys seem to be floating when on the ground.

The trader bot quit working when I enabled the unified inventory mod, but its the only way I can craft stuff.
by Jackknife
Sat Sep 26, 2020 01:21
Forum: WIP Games
Topic: [Game] Water Game [Alpha, 0.1]
Replies: 9
Views: 2663

Re: [Game] Water Game [Alpha, 0.1]

The game crashed when I first tried it, after spending several minutes I got to run without crashing on me. I copied some of the files from the default folder in Minetest game and that seemed to work, also the mese water source texture was missing, so I added in a generic one and now the errors don'...
by Jackknife
Sat Sep 26, 2020 01:13
Forum: WIP Mods
Topic: [mod] Space Shuttles [rocket]
Replies: 21
Views: 2608

Re: [mod] Space Shuttles-- new update [rocket]

the link is broken