Search found 4 matches

by DonCoronado
Fri Oct 02, 2020 15:36
Forum: Modding Discussion
Topic: Oikos
Replies: 6
Views: 226

Re: Oikos

You are a genius. Thank you very much! I think the last option, not being exactly what I had in mind at the beginning, is quite practic. I like it.
by DonCoronado
Fri Oct 02, 2020 08:44
Forum: Modding Discussion
Topic: Oikos
Replies: 6
Views: 226

Re: Oikos

Isn't it possible to just create a float parameter to an item? Grouping the items that can be "fertile", so to speak. (I'm now reading the Minetest modding book)
by DonCoronado
Thu Oct 01, 2020 19:18
Forum: Modding Discussion
Topic: Oikos
Replies: 6
Views: 226

Re: Oikos

Thank you very much! I will read and reread your answer, for there are a lot of concepts I need yet to interiorize (and try to understand how this works), but in any case thank you immensely for taking the time to write a proper answer!
by DonCoronado
Tue Sep 29, 2020 18:19
Forum: Modding Discussion
Topic: Oikos
Replies: 6
Views: 226

Oikos

I've been having this idea for some months now, about a mod. I was studying the History of Mesopotamia and Egypt for my exams, and the first few units were about the transition from the Paleolitical to the Neolitical world, as well as some points about the early cities. And while at it, I couldn't h...