Search found 15 matches

by soulstenance
Sun Nov 08, 2020 07:21
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2104
Views: 342469

Re: [Game] MineClone 2 [0.68.0]

Yeah if there is a way to reduce the spread of water and have it dissipate slightly faster when source blocks are removed that would be brilliant.
by soulstenance
Thu Nov 05, 2020 07:12
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2104
Views: 342469

Re: [Game] MineClone 2 [0.68.0]

@Grigor I agree with one and two and on the last one, oh god yes please! I hate going outside after a night and seeing what looks like a tornado went through all because of a couple enderman. Perhaps they could pick up items less frequently or just have then not be able to put an item down once pick...
by soulstenance
Sun Nov 01, 2020 19:54
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2104
Views: 342469

Re: [Game] MineClone 2 [0.68.0]

I explored minetest client/server sources and, seems, no way to decrease falling damage in water for now :( Water has minimum liquid_viscosity level 1, that's why it almost doesn't slow down the falling. Lava has viscosity 7. I set '5' to water - it was odd and doesn't remove the damage significant...
by soulstenance
Sun Nov 01, 2020 10:25
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2104
Views: 342469

Re: [Game] MineClone 2 [0.68.0]

Ok, I just tested it in Minecraft and the damage reduction is 100% even on the last flowing (8th) non-source water block. And yes, this is an important mechanic bit that a lot of Minecraft players care about, as it helps navigating rough terrains whenever you need speed or you have to escape immedi...
by soulstenance
Sun Nov 01, 2020 10:15
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2104
Views: 342469

Re: [Game] MineClone 2 [0.68.0]

kay27 wrote: ↑
Sat Oct 31, 2020 23:05
Somebody please help flying machine to choose the direction,
https://youtu.be/iznWm0bTy0g
:)
What is happening?! πŸ˜…
by soulstenance
Thu Oct 29, 2020 18:42
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2104
Views: 342469

Re: [Game] MineClone 2 [0.68.0]

Appliance? Makes it sound like you're going to fire up the game on your microwave or something. πŸ˜…
by soulstenance
Thu Oct 29, 2020 03:38
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2104
Views: 342469

Re: [Game] MineClone 2 [0.68.0]

goats wrote: ↑
Wed Oct 28, 2020 19:55
(But literally i can't even use the jukebox in mcl2, it freezes the game, but i can listen to music on an external media player at a higher bitrate...)
That sounds terrible!
by soulstenance
Wed Oct 28, 2020 18:55
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2104
Views: 342469

Re: [Game] MineClone 2 [0.68.0]

@goats That is unfortunate that lua can't effectively handle music. I'm currently just playing the full Minecraft soundtrack with my music player and it brings me enough nostalgia that I forget I'm not playing Minecraft. So it works. 😁 And yes, the mob sounds are very inaccurate with distance and fr...
by soulstenance
Wed Oct 28, 2020 02:32
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2104
Views: 342469

Re: [Game] MineClone 2 [0.68.0]

Not exactly. This is how the combination of limits and searching the altitude works. What was the difference of portal altitudes? I noticed the same many times but it was always at least 64 by axis y which isn't so good but acceptable. The original portal was at -161, -42, 56. The portal I get sent...
by soulstenance
Wed Oct 28, 2020 00:08
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2104
Views: 342469

Re: [Game] MineClone 2 [0.68.0]

@soulstenance Don't you think we'd get just yet another music player that way? I don't think it would be right... Of course I'm not the person who takes such decisions for MCL2 but I'd like to articulate: It's the magic - the way how Minecraft triggers the music. Deep under the ground, you fight, y...
by soulstenance
Tue Oct 27, 2020 23:51
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2104
Views: 342469

Re: [Game] MineClone 2 [0.68.0]

@kay27
On the topic of nether portals I noticed when I went through a portal that I made in a cave, when I came back it generated a new portal above ground at roughly the same coordinates, in spite of the fact that the original portal was fully intact and functioning. Is this intended behaviour?
by soulstenance
Tue Oct 27, 2020 07:18
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2104
Views: 342469

Re: [Game] MineClone 2 [0.68.0]

Wuzzy's signature contains the way of donating. Unfortunately I don't use or have a Bitcoin wallet. Something like Liberapay would be more user friendly and it's easy to set up, with no fees to devs if I understand right. It's fully funded by donations rather than fees which makes it better than Pa...
by soulstenance
Tue Oct 27, 2020 07:12
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2104
Views: 342469

Re: [Game] MineClone 2 [0.68.0]

@kay27 Wuzzy's signature contains the way of donating. Thanks, I will check that out! > Sprinting Yes, but don't you like how the E key acts? What should be further improved? I was not aware it was the E key. It's listed as "Special" in the key bindings so I didn't notice or even try it. B...
by soulstenance
Tue Oct 27, 2020 05:05
Forum: WIP Games
Topic: [Game] MineClone 2 [0.68.0]
Replies: 2104
Views: 342469

Re: [Game] MineClone 2 [0.68.0]

Great work on this mod/mod pack! I really love what you've done to make a fun and enjoyable experience. I have a few suggestions to make it more Minecraft like. Some should be relatively easy other may be suggestions to add to roadmap (if they're not already) but may be not so easy to implement. Imp...