Search found 8 matches
- Thu Jun 24, 2021 13:09
- Forum: Mod Releases
- Topic: [Mod] Advanced area protection [areas]
- Replies: 218
- Views: 129926
Re: [Mod] Advanced area protection [areas]
Hello, I have an issue when I try to place a node in a protected area using another mod. How could I somehow grant my mod the privilege to place nodes in an area ? Your mod forbids the player to place and dig nodes, but it still allows him to interact with levers for example. I use a few mechanisms ...
- Mon Jun 21, 2021 10:05
- Forum: News
- Topic: Minetest 5.4.1
- Replies: 28
- Views: 27273
Re: Minetest 5.4.1
Hey, you were right, I forgot to modify the minetest.conf file ^^'rubenwardy wrote: ↑Thu May 27, 2021 10:11Is your mod in the secure.http_mods setting? Please may you provide some example code
It is working great, thank you.
- Sun May 30, 2021 07:47
- Forum: News
- Topic: Minetest 5.4.1
- Replies: 28
- Views: 27273
Re: Minetest 5.4.1
Is your mod in the secure.http_mods setting? Please may you provide some example code My code is like this : local http_api = minetest.request_http_api() if not http_api then print("ERROR: in minetest.conf, this mod must be in secure.http_mods!") end Then some lines later, I use the fetch...
- Thu May 27, 2021 08:16
- Forum: News
- Topic: Minetest 5.4.1
- Replies: 28
- Views: 27273
Re: Minetest 5.4.1
Hey I switched from 5.3.0 to 5.4.1 lately, and I had an issue with a mod I made using the "http_api.fetch()" function. I get this error when the mod triggers the function : attempt to index upvalue 'http_api' (a nil value) Was there any change to this function ? I see here that yes, but I ...
- Thu Nov 19, 2020 17:04
- Forum: Français
- Topic: education et monde réel
- Replies: 6
- Views: 3220
Re: education et monde réel
Bonjour, Sacré travail ! Et largement sous-estimé si c'est fonctionnel ! Je souhaite justement faire la même chose que toi et créer un pont entre Minetest et Arduino (NodeMCU en fait). J'ai posté un message plus précis sur mon projet ici : https://forum.minetest.net/viewtopic.php?f=9&t=23558 Il ...
- Thu Nov 19, 2020 14:37
- Forum: WIP Mods
- Topic: [mod] epic
- Replies: 24
- Views: 5506
Re: [mod] epic
Hey, sounds interesting. I've had that idea since the beginning and wanted to make a separate mod back then (https://github.com/damocles-minetest/epic/issues/4). I also had issues on how to integrate that properly, how do you start a conversation, how do you link npcs/entities to existing conversat...
- Wed Nov 18, 2020 11:44
- Forum: WIP Mods
- Topic: [mod] epic
- Replies: 24
- Views: 5506
Re: [mod] epic
Hello guys, I posted a similar message in the AdvancedNPC thread (https://forum.minetest.net/viewtopic.php?f=9&t=17918&p=384236#p384236). I just would like to make sure that somebody is still around here on E.P.I.C. (@BuckarooBanray ?) and could eventually help on adjustments with the mod, j...
- Wed Nov 18, 2020 10:32
- Forum: WIP Mods
- Topic: [Mod] Advanced NPC (WIP) [advanced_npc]
- Replies: 92
- Views: 30985
Re: [Mod] Advanced NPC (WIP) [advanced_npc]
Hello guys, Great mod ! But is there anybody still on it, or is it dead already ? Big project here : I work in a fablab, and we kind of team up with schools to offer activities to children in both Minecraft and the real world. They go through various quests and have to switch between the game and ot...