Search found 8 matches

by Diomède
Thu Jun 24, 2021 13:09
Forum: Mod Releases
Topic: [Mod] Advanced area protection [areas]
Replies: 218
Views: 129926

Re: [Mod] Advanced area protection [areas]

Hello, I have an issue when I try to place a node in a protected area using another mod. How could I somehow grant my mod the privilege to place nodes in an area ? Your mod forbids the player to place and dig nodes, but it still allows him to interact with levers for example. I use a few mechanisms ...
by Diomède
Mon Jun 21, 2021 10:05
Forum: News
Topic: Minetest 5.4.1
Replies: 28
Views: 27273

Re: Minetest 5.4.1

rubenwardy wrote:
Thu May 27, 2021 10:11
Is your mod in the secure.http_mods setting? Please may you provide some example code
Hey, you were right, I forgot to modify the minetest.conf file ^^'
It is working great, thank you.
by Diomède
Sun May 30, 2021 07:47
Forum: News
Topic: Minetest 5.4.1
Replies: 28
Views: 27273

Re: Minetest 5.4.1

Is your mod in the secure.http_mods setting? Please may you provide some example code My code is like this : local http_api = minetest.request_http_api() if not http_api then print("ERROR: in minetest.conf, this mod must be in secure.http_mods!") end Then some lines later, I use the fetch...
by Diomède
Thu May 27, 2021 08:16
Forum: News
Topic: Minetest 5.4.1
Replies: 28
Views: 27273

Re: Minetest 5.4.1

Hey I switched from 5.3.0 to 5.4.1 lately, and I had an issue with a mod I made using the "http_api.fetch()" function. I get this error when the mod triggers the function : attempt to index upvalue 'http_api' (a nil value) Was there any change to this function ? I see here that yes, but I ...
by Diomède
Thu Nov 19, 2020 17:04
Forum: Français
Topic: education et monde réel
Replies: 6
Views: 3220

Re: education et monde réel

Bonjour, Sacré travail ! Et largement sous-estimé si c'est fonctionnel ! Je souhaite justement faire la même chose que toi et créer un pont entre Minetest et Arduino (NodeMCU en fait). J'ai posté un message plus précis sur mon projet ici : https://forum.minetest.net/viewtopic.php?f=9&t=23558 Il ...
by Diomède
Thu Nov 19, 2020 14:37
Forum: WIP Mods
Topic: [mod] epic
Replies: 24
Views: 5506

Re: [mod] epic

Hey, sounds interesting. I've had that idea since the beginning and wanted to make a separate mod back then (https://github.com/damocles-minetest/epic/issues/4). I also had issues on how to integrate that properly, how do you start a conversation, how do you link npcs/entities to existing conversat...
by Diomède
Wed Nov 18, 2020 11:44
Forum: WIP Mods
Topic: [mod] epic
Replies: 24
Views: 5506

Re: [mod] epic

Hello guys, I posted a similar message in the AdvancedNPC thread (https://forum.minetest.net/viewtopic.php?f=9&t=17918&p=384236#p384236). I just would like to make sure that somebody is still around here on E.P.I.C. (@BuckarooBanray ?) and could eventually help on adjustments with the mod, j...
by Diomède
Wed Nov 18, 2020 10:32
Forum: WIP Mods
Topic: [Mod] Advanced NPC (WIP) [advanced_npc]
Replies: 92
Views: 30985

Re: [Mod] Advanced NPC (WIP) [advanced_npc]

Hello guys, Great mod ! But is there anybody still on it, or is it dead already ? Big project here : I work in a fablab, and we kind of team up with schools to offer activities to children in both Minecraft and the real world. They go through various quests and have to switch between the game and ot...