Search found 935 matches

by debiankaios
Tue Feb 06, 2024 20:10
Forum: Deutsch
Topic: [beta] Deutsches Modding Book
Replies: 175
Views: 16056

Re: [beta] Deutsches Modding Book

Thankyou rubenwardy!
by debiankaios
Wed Sep 27, 2023 15:01
Forum: Mod Releases
Topic: [Mod] alien_material [0.10] [alien_material]
Replies: 25
Views: 6149

Re: [Mod] alien_material [0.10] [alien_material]

Hi. I'm reporting this on the behalf of someone who found the issue but does not speak English well enough to report it themselves. The definitions of the ores in the mod have "height_min" and "height_max" properties, which are not listed in the documentation. I believe that you...
by debiankaios
Thu Aug 31, 2023 16:06
Forum: General Discussion
Topic: Emigrate from Github
Replies: 81
Views: 17558

Re: Emigrate from Github

Isn't there already a sync to gitlab?
by debiankaios
Sun Aug 27, 2023 19:59
Forum: Deutsch
Topic: [beta] Deutsches Modding Book
Replies: 175
Views: 16056

Re: [beta] Deutsches Modding Book

Ich habe ihn schon zweimal eine gesendet, jetzt noch eine dritte, nachdem die letzte schon einige Monate her ist. Hmm, bisher ist noch nichts passiert, hoffentlichlich bei der dritten.
by debiankaios
Sun Aug 27, 2023 19:42
Forum: Deutsch
Topic: Tipps um Mods schneller zu machen?
Replies: 2
Views: 585

Tipps um Mods schneller zu machen?

Hallo, ich eröffne mal ein Thema, mit der Frage, wie man Mods schneller machen kann, oder weniger buggy. So ist zum Beispiel Pipeworks sehr langsam, während Röhren mit Tubelib2 -basierte-Röhren-Systeme schneller sind, und Mineclone 2 und vor allen Dingen Mineclonia soll auch spezielle Kriterien für ...
by debiankaios
Fri Aug 18, 2023 08:51
Forum: News
Topic: ContentDB - now with package translation support
Replies: 361
Views: 162227

Re: ContentDB - database for the mod/game/txp in-menu installer

What is about connecting your ContentDB-account with the minetest-client?
by debiankaios
Sun Aug 13, 2023 10:53
Forum: Mod Releases
Topic: [Mod] Tech Age [techage]
Replies: 473
Views: 87336

Re: [Mod] Tech Age [techage]

The gravel rinser produces a lot of sand that isn't used. I saw a machine in a minecraft mod that used power/heat, sand and another material to make items. Perhaps it could be a way of making the red stone, basalt, or alloys or something. I forgot what the machine was actually used for. :/ I have 3...
by debiankaios
Wed Aug 09, 2023 15:42
Forum: Feature Discussion
Topic: Why is joining banned group in forum is possible?
Replies: 3
Views: 806

Why is joining banned group in forum is possible?

Searching the setting turning of emai-notifications by forum i found this:
Screenshot 2023-08-09 at 17-34-45 Minetest Forums - User Control Panel - Edit memberships.png
Screenshot 2023-08-09 at 17-34-45 Minetest Forums - User Control Panel - Edit memberships.png (13.02 KiB) Viewed 805 times
I think it is only a bug so i reported.
by debiankaios
Wed Aug 09, 2023 15:31
Forum: Mod Releases
Topic: [Mod] Tech Age [techage]
Replies: 473
Views: 87336

Re: [Mod] Tech Age [techage]

If you can't do that maybe to young (under 12 ?) or think about future when you have tests to solve that are similar, maybe for university or a job. Sure, I also didn't do it in 1 day, but it works. Admittedly I have not made it either with plan and looked for other fusion reactors and was pretty u...
by debiankaios
Wed Aug 09, 2023 12:45
Forum: Mod Releases
Topic: [Mod] Tech Age [techage]
Replies: 473
Views: 87336

Re: [Mod] Tech Age [techage]

Karabas wrote:
Wed Aug 09, 2023 12:02
not funny.
This is a picture from documentation.
More pictures ???
I built two, and i know at least 2 further players.
Minetest screenshots have two high-resolution for upload but you can see on Techage Survival Server at my base.
by debiankaios
Sun Aug 06, 2023 10:52
Forum: Deutsch
Topic: [beta] Deutsches Modding Book
Replies: 175
Views: 16056

Re: [beta] Deutsches Modding Book

Nichts was mir einfallen würde, wir müssen auf rubenwardy warten!
by debiankaios
Wed Jul 05, 2023 20:01
Forum: WIP Mods
Topic: [Mod] TNTRun [1.0] [tntrun]
Replies: 15
Views: 2593

Re: [Mod] TNTRun [0.8] [tntrun]

LRV wrote:
Fri Jun 30, 2023 16:59
debiankaios wrote:
Sun Sep 18, 2022 12:38
Please move tntrun

Edit by LMD on Mar 29, 2023: Missing license info and dependencies
The missing license info and dependencies were not supplied within three months, which is why the request to move this to 'Mod Releases' has been hereby denied.
Huh never got the message.
by debiankaios
Sun Jun 18, 2023 06:36
Forum: Deutsch
Topic: Whitestone Mod für -for Minetest_Game
Replies: 9
Views: 1857

Re: Whitestone Mod für -for Minetest_Game

Mache es doch so, dass man nicht mehr default:coalblock vermehren kann.
by debiankaios
Sun Jun 11, 2023 10:15
Forum: Mod Releases
Topic: [Mod] Tech Age [techage]
Replies: 473
Views: 87336

Re: [Mod] Tech Age [techage]

I apologize for my nooby-ness but seriously how does one usually go about finding that very first piece of iron ore to even make a gravel sieve ?! Do I really have to dig way down to -150 and then some?? Yes, but iron spawns already bellow -64(i guess), and there are many caves in this height, so y...
by debiankaios
Tue Jun 06, 2023 18:30
Forum: Modding Discussion
Topic: Modrequest: radioactivity hudbars
Replies: 9
Views: 1594

Re: Modrequest: radioactivity hudbars

What do you mean with seperate?
It is first only planed beeing compatible with hungerng, but when i get the time for hudbar-mod by Wuzzy too. But i misplaned me, so it takes a bit time(unsure when i get time to do this project).
by debiankaios
Thu Jun 01, 2023 18:02
Forum: Modding Discussion
Topic: Modding Tutorial Book (new: Code architecture, unit testing)
Replies: 157
Views: 63413

Re: Modding Tutorial Book (new: Code architecture, unit testing)

Good day rubenwardy,
the german translation is now rebased since 1 month, and up-to-day, but still waits without an answer for a merge. I would be happy about an answer (at least). Thankyou!
by debiankaios
Tue May 16, 2023 19:57
Forum: Modding Discussion
Topic: Modrequest: radioactivity hudbars
Replies: 9
Views: 1594

Re: Modrequest: radioactivity hudbars

Ok, i began with a mod called „NewDifficulty“. It should add radioactivity, thirst and temperature and you can deactivate the hotbars, you don't need.
by debiankaios
Tue May 16, 2023 16:51
Forum: Modding Discussion
Topic: Modpackidea: rlclone
Replies: 1
Views: 278

Modpackidea: rlclone

Some days ago i played after years again mineclone2. I was surprised how big the progress is. It is fully playable. So i had the idea it would possible to transfer a modpack to mineclone2. A popular modpack, but not very hard to code, modpack in minecraft is rlcraft . First you could make some mods ...
by debiankaios
Sun Apr 30, 2023 09:53
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11052
Views: 2048478

Post your screenshots!: Single Sand in jungle

screenshot_20230430_114959.png
screenshot_20230430_114959.png (882.91 KiB) Viewed 7142 times
by debiankaios
Sat Apr 29, 2023 15:31
Forum: Deutsch
Topic: [beta] Deutsches Modding Book
Replies: 175
Views: 16056

Re: [beta] Deutsches Modding Book

Die Merge-Konflikte sind nun gelöst! Nun sollte es (hoffentlich) wirklich bald auf der Modding-Book-Seite erscheinen
by debiankaios
Sun Apr 23, 2023 10:29
Forum: Mod Releases
Topic: [Mod] Tech Age [techage]
Replies: 473
Views: 87336

Re: [Mod] Tech Age [techage]

Pardon my noobiesness. But may I ask, how does one acquire the first Iron bar needed to make the gravel seive? Also, I tried to install with mobs redo and mobs api and ethereal, yet I have seen zero mobs and but 2 biomes really which were a ton of giant mushrooms and a ton of banana trees. Unlimite...
by debiankaios
Wed Apr 12, 2023 16:10
Forum: WIP Games
Topic: [Game] MineClone 5
Replies: 231
Views: 63618

Re: [Game] MineClone 5

Good idea, but i have not the time for this project.
by debiankaios
Wed Apr 12, 2023 15:55
Forum: WIP Mods
Topic: [Mod] TA ESPE [0.0] [ta_espe]
Replies: 3
Views: 1223

Re: Texuremaker needed

You are good in making textures and love all round about techage but you are bad in programming? Then you are right here because i can make programms but no textures. Contact me in this thread or in a pm and i can give you orders. well maybe you can add a list of needed textures on this thread so t...
by debiankaios
Sat Mar 25, 2023 06:32
Forum: Mod Releases
Topic: [Mod] Tech Age [techage]
Replies: 473
Views: 87336

Re: [Mod] Tech Age [techage]

And so as the sources are limited (in real world, as special here in minetest with mtg, basic and techage), I just open short https://www.volker-quaschning.de/datserv/CO2-spez/index_e.php and have a look: - Direct CO2 emissions from various fuels in relation to the primary energy content Fuel : Emi...
by debiankaios
Sun Mar 19, 2023 19:10
Forum: Mod Releases
Topic: [Mod] Tech Age [techage]
Replies: 473
Views: 87336

Re: [Mod] Tech Age [techage]

I would propose to add a new mod for the CO2 footprint calculator . This mod could added later to techage(it is a modpack). It should also seperated that would produce lesser co2 than coal and oil, and coal lesser than oil, but oil power plants should make more ele than coal and more than wood. Only...