Search found 11 matches

by DiSliKra
Fri Mar 05, 2021 07:30
Forum: General Discussion
Topic: Other language [French] not applicable (Android)
Replies: 5
Views: 178

Re: Other language [French] not applicable (Android)

Thank you MHL ;-)
But any other help ;-) ?
by DiSliKra
Tue Mar 02, 2021 07:04
Forum: General Discussion
Topic: Other language [French] not applicable (Android)
Replies: 5
Views: 178

Re: Other language [French] not applicable (Android)

More informations :
- Minetest 5.4.0 (Android)
- I see "Po" files on my phones but language's change in settings doesn't have any effect !
- After many attempts, I try to replace EL "po" file by FR "po" file -> No effect.

Can you help me ?
by DiSliKra
Mon Mar 01, 2021 17:43
Forum: General Discussion
Topic: Other language [French] not applicable (Android)
Replies: 5
Views: 178

Other language [French] not applicable (Android)

Hi, (sorry for my bad english) Android user. (I tried with two phones : Android 8.1 and Android 10) When I try to set language to FRENCH, there is no change and all remains in english (I restart the app and restart phone) It's difficult for my kid to understand the game without french. Can you help ...
by DiSliKra
Sat Feb 27, 2021 20:57
Forum: News
Topic: Minetest 5.4.0
Replies: 98
Views: 10595

Re: Minetest 5.4.0

Homebrew should be updated now. I've never used it, is there way to get it to update/sync the package information?
Yes, It works (Minetest 5.4.0_1) ! Thank you !

This is the command :

Code: Select all

brew upgrade minetest
by DiSliKra
Sat Feb 27, 2021 17:14
Forum: News
Topic: Minetest 5.4.0
Replies: 98
Views: 10595

Re: Minetest 5.4.0

Thank you !!
I'm so happy : Automatic updates ! Waw !
But I don't see MAC app (for creating home server). Is there a link or planning or trick to complilate this one ?
When I make a BREW command, it remains to 5.3.0. version (I'm on MACOS 11.13.6.)
Thank you again !
by DiSliKra
Sat Feb 27, 2021 15:21
Forum: Game Releases
Topic: [Game] CaptureTheFlag [capturetheflag]
Replies: 104
Views: 32970

Re: [Game] CaptureTheFlag [capturetheflag]

I We love this game (multiplayer, local network, Mac computers, minetest 5.3 server) We want to lock the four players to the same team. Player1 -> blue Player2 -> blue Player3-> red Player4 -> red I test the commands : /ctf_lock_to_team Player1 blue /ctf_lock_to_team Player2 blue /ctf_lock_to_team P...
by DiSliKra
Tue Feb 23, 2021 07:13
Forum: Mod Releases
Topic: [mod] PaleoTest [2.1.2] [paleotest]
Replies: 90
Views: 10210

Re: [mod] PaleoTest [2.1.1] [paleotest]

Hi, I love your mod ! But It crashes Minetest. I have this message : ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod '??' in callback luaentity_Step(): ...pplication Support/minetest/mods/paleotest/api/hq_lq.lua:408: attempt to perform arithmetic on upvalue 'durati...
by DiSliKra
Sat Feb 20, 2021 13:52
Forum: Mod Releases
Topic: [mod] PaleoTest [2.1.2] [paleotest]
Replies: 90
Views: 10210

Re: [mod] PaleoTest [2.1.1] [paleotest]

Hi, I love your mod ! But It crashes Minetest. I have this message : ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod '??' in callback luaentity_Step(): ...pplication Support/minetest/mods/paleotest/api/hq_lq.lua:408: attempt to perform arithmetic on upvalue 'duratio...
by DiSliKra
Sat Feb 20, 2021 13:47
Forum: WIP Mods
Topic: Climatez [climatez] (v1.17)
Replies: 50
Views: 1943

Re: Climatez [climatez] (v1.6)

Hi, I love your mod ! But It crashes Minetest. I have this message : ERROR[Main]: ServerError: AsyncErr: environment_Step: Runtime error from mod 'climatez' in callback environment_Step(): ...ry/Application Support/minetest/mods/climatez/engine.lua:358: attempt to index a nil value ERROR[Main]: stac...
by DiSliKra
Fri Feb 19, 2021 16:12
Forum: Modding Discussion
Topic: Automatic update for mods ?
Replies: 2
Views: 147

Re: Automatic update for mods ?

OK, thank you !
by DiSliKra
Fri Feb 19, 2021 12:38
Forum: Modding Discussion
Topic: Automatic update for mods ?
Replies: 2
Views: 147

Automatic update for mods ?

Hi,
Newbie in the place !
Is it possible to automatically update the installed mods ? (Minetest 5.3, max osx 11.13)
If not, is it possible to list versions of installed mods ?
(I'm sorry if the question is stupid!)