Search found 39 matches
- Sun Feb 03, 2013 08:37
- Forum: Mod Releases
- Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
- Replies: 1587
- Views: 735443
@breinzter11 this quote is quite outdated all mobs are 3d for some time. You need to have a config parameter set to 2d mode in order to get 2d mobs. i got error when try to install 2.0.2 15:35:21: ERROR[main]: ServerError: LuaError: error: ...inetest\animals_modpack- 2.0.2\mobf_settings\init.lua:38...
- Sat Feb 02, 2013 09:31
- Forum: Servers
- Topic: Redcrab's server
- Replies: 5042
- Views: 872478
- Sat Feb 02, 2013 08:04
- Forum: Mod Releases
- Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
- Replies: 1587
- Views: 735443
- Fri Nov 02, 2012 13:14
- Forum: Old Mods
- Topic: [Mod] 3D Players [3d_player]
- Replies: 49
- Views: 19329
- Fri Nov 02, 2012 13:03
- Forum: Old Mods
- Topic: [Mod] 3D Players [3d_player]
- Replies: 49
- Views: 19329
- Thu Nov 01, 2012 10:10
- Forum: Engine Builds
- Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
- Replies: 823
- Views: 329646
- Wed Oct 24, 2012 10:29
- Forum: Engine Builds
- Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
- Replies: 823
- Views: 329646
- Thu Oct 18, 2012 10:47
- Forum: Engine Builds
- Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
- Replies: 823
- Views: 329646
- Wed Oct 17, 2012 08:36
- Forum: Engine Builds
- Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
- Replies: 823
- Views: 329646
- Tue Oct 16, 2012 12:45
- Forum: Engine Builds
- Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
- Replies: 823
- Views: 329646
- Tue Oct 16, 2012 08:00
- Forum: Old Mods
- Topic: [Mod] Nether Mod [0.1STABLE]
- Replies: 217
- Views: 103542
- Tue Oct 16, 2012 07:00
- Forum: Mod Releases
- Topic: [Mod] Nuke Mod [2.2] [nuke]
- Replies: 133
- Views: 119996
- Sun Oct 14, 2012 07:35
- Forum: Mod Releases
- Topic: [Mod] Nuke Mod [2.2] [nuke]
- Replies: 133
- Views: 119996
- Sun Oct 14, 2012 00:25
- Forum: Partly official engine development
- Topic: 3D-Player
- Replies: 152
- Views: 53082
- Sat Oct 13, 2012 17:37
- Forum: Partly official engine development
- Topic: 3D-Player
- Replies: 152
- Views: 53082
- Sat Oct 13, 2012 16:39
- Forum: Old Mods
- Topic: [Mod] TNT [tnt]
- Replies: 151
- Views: 89384
it works with this build from sfan5's build page : http://sfan.sf.funpic.de/minetest-builds/c55/minetest-0.4.3-9696ed3-win32.7z Are you sure it's work with sfan build ?? there are no crash ? ( sorry for poor english ) Yep. I tried it myself and others said that it works too. adam i got question for...
- Sat Oct 13, 2012 16:30
- Forum: Old Mods
- Topic: [Mod] TNT [tnt]
- Replies: 151
- Views: 89384
Are you sure it's work with sfan build ??cornernote wrote:it works with this build from sfan5's build page:
http://sfan.sf.funpic.de/minetest-build ... 3-win32.7z
there are no crash ?
( sorry for poor english )
- Fri Oct 12, 2012 06:44
- Forum: WIP Mods
- Topic: Superflat World
- Replies: 7
- Views: 3002
- Fri Oct 12, 2012 06:26
- Forum: WIP Mods
- Topic: Superflat World
- Replies: 7
- Views: 3002
- Fri Oct 12, 2012 04:02
- Forum: WIP Mods
- Topic: [WIP] HarryPotter Mod [harrytest][Github]
- Replies: 23
- Views: 11772
- Wed Oct 03, 2012 13:27
- Forum: Game Releases
- Topic: [Game] Techduck
- Replies: 51
- Views: 23683
- Wed Sep 19, 2012 13:08
- Forum: Problems
- Topic: what()= Access violation
- Replies: 11
- Views: 3658
- Wed Sep 19, 2012 07:37
- Forum: Partly official engine development
- Topic: 3D-Player
- Replies: 152
- Views: 53082
- Tue Sep 18, 2012 13:44
- Forum: Partly official engine development
- Topic: 3D-Player
- Replies: 152
- Views: 53082
- Tue Sep 18, 2012 13:25
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 687838