Search found 32 matches

by Alfino
Mon Apr 29, 2013 08:06
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1556
Views: 528136

@rulion.burg
i think jordan4ibanez had been made it some time ago, but didn't add support for technic. Just search for "QUARRY" in the forum search.
by Alfino
Mon Mar 25, 2013 13:54
Forum: Problems
Topic: BROKEN TEXTURES!!!!!!!!!!!!!
Replies: 17
Views: 3249

I think this issue is repeated many times in here, i have this issue everytime I playing technic(because of its dependencies that add a lot of stuff in game). I also have disable preload item visual, still no luck. But, by observing it, I came into conclusion that minetest cannot load all mods textu...
by Alfino
Mon Mar 25, 2013 13:33
Forum: Feature Discussion
Topic: Coal
Replies: 5
Views: 1020

Do you have been mine yet?
by Alfino
Sat Mar 02, 2013 14:08
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1556
Views: 528136

snakevenom wrote:hmmm for me the inventory only works once, i open it and it is there. i close it, it reverts to the old inventory.

help?
maybe because you still using creative ?
by Alfino
Sun Nov 18, 2012 05:09
Forum: Old Games
Topic: [Game] The RealTest Game [realtest]
Replies: 185
Views: 78552

Realtest uses same plan pattern with TFCraft, but uses dark green dye (obtained from cactus) instead of marking.
BEWARE : pattern isn't shapeless

Mobs mod still buggy, I don't think developer want to include them.
by Alfino
Thu Nov 01, 2012 12:16
Forum: Game Releases
Topic: [Game] Techduck
Replies: 51
Views: 21053

When you create world and play it with creative enabled, the world doesn't generate. World start generate when you disable creative.
Creative sidebar was gone (T_T).
and nice jokes on shrub.(they should drop seed or nothing)
by Alfino
Wed Oct 31, 2012 03:39
Forum: Old Games
Topic: [Game] The RealTest Game [realtest]
Replies: 185
Views: 78552

me, I can still follow updates via Github, right?
by Alfino
Wed Oct 31, 2012 03:30
Forum: Partly official engine development
Topic: DB Class
Replies: 24
Views: 8104

Dragonop wrote:what is this mod adds
this isn't mods
by Alfino
Fri Oct 26, 2012 10:08
Forum: Old Mods
Topic: [Mod] Flamethrower [flamethrower]
Replies: 20
Views: 9565

DM Eh..Flamethrower fireball +1
by Alfino
Fri Oct 26, 2012 02:10
Forum: Texture Packs
Topic: [32x32] Cisoun's Texture Pack 10
Replies: 117
Views: 69152

by Alfino
Wed Oct 24, 2012 23:35
Forum: Maps
Topic: [Mesecons] Tic-Tac-Toe
Replies: 10
Views: 5413

MESECONS
by Alfino
Tue Oct 23, 2012 13:31
Forum: Problems
Topic: Monsters
Replies: 6
Views: 1585

there are mobs and MobF (formerly Animals) that add animal and monster
by Alfino
Thu Oct 18, 2012 02:20
Forum: Texture Packs
Topic: MineToon
Replies: 410
Views: 165240

It's included in Minetest Server Essential
by Alfino
Mon Oct 15, 2012 08:16
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1884
Views: 551412

if you find a delayer then it's already in mesecon.(unfortunately you must go to creative mode to get it)
by Alfino
Mon Oct 15, 2012 04:21
Forum: Old Games
Topic: [Game] The RealTest Game [realtest]
Replies: 185
Views: 78552

sda97 wrote: Image
It will be in the release of RealTest. It's forest of mapple and ash.
AMAZING, always love the nature part.
by Alfino
Thu Oct 11, 2012 13:21
Forum: Old Games
Topic: [Game] The RealTest Game [realtest]
Replies: 185
Views: 78552

so you want to adapt knapping as well ?
by Alfino
Tue Oct 09, 2012 12:59
Forum: Minetest-related projects
Topic: [Minecraft Like Project help needed unfinished more help
Replies: 3
Views: 1326

moreores already have gold (and you can use it's code to spawn lapis lazuli)
fancy gamemodes have experience mods inside

I think you should merge your project with PilzAdam's MiniTest
by Alfino
Mon Oct 08, 2012 23:48
Forum: Old Games
Topic: [Game] The RealTest Game [realtest]
Replies: 185
Views: 78552

good update, but why no flint tools ?
by Alfino
Thu Oct 04, 2012 13:15
Forum: Old Games
Topic: [Game] The RealTest Game [realtest]
Replies: 185
Views: 78552

These mineral maybe can support other mods : Bauxite : Ore of aluminium(or do you prefer native aluminium instead ?) Ilmenite : Titanium Dioxide ( as dyes and titanium source) Chromite : Chrome source Sulfur and Saltpeter as gunpowder ingredient Pitchblende (Uraninite) : source of Uranium And any ne...
by Alfino
Thu Oct 04, 2012 11:38
Forum: Old Mods
Topic: [Mod] Simple Mobs [mobs]
Replies: 851
Views: 347917

It's just suggestion btw, I'm not force u to do that. also it's can be done with simple method : Change the cow texture with bull and chicken texture with junglefowl and you get it. The core idea is about animal counterattack. In minecraft cow just run away like chicken when you hit them, it's unrea...
by Alfino
Wed Oct 03, 2012 23:43
Forum: Old Mods
Topic: [Mod] Simple Mobs [mobs]
Replies: 851
Views: 347917

Mito551 wrote:i was thinking about it. but you can't get milk from bull and chiken eggs from junglefowls..
Of course you can. You can always get milk from any mammals and egg from any bird. It's just different then from domestic animal.
by Alfino
Wed Oct 03, 2012 14:25
Forum: Game Releases
Topic: [Game] Techduck
Replies: 51
Views: 21053

nice games, I really enjoyed it.
suggestion:
  1. When cooking stick it still make default torch, it'll better if it make prelit torch.
  2. How about player need to lit bonfire/furnace before cooking something?
ps : i really like the water textures.
by Alfino
Wed Oct 03, 2012 13:50
Forum: Old Mods
Topic: [Mod] Simple Mobs [mobs]
Replies: 851
Views: 347917

How about wild version of MC animals, it's strange to look domestic animal roam freely in wild. How about this : pig => boar cow => bull chicken => junglefowl also as wild animal, they have chance to attack you when you attack them first, it will make hunting animal more challenging because they can...
by Alfino
Mon Oct 01, 2012 13:12
Forum: Old Mods
Topic: [Game] PilzTest [old]
Replies: 39
Views: 21242

yeah, but it'll make more sense if rain drop from cloud
by Alfino
Mon Oct 01, 2012 11:57
Forum: Old Mods
Topic: [Game] PilzTest [old]
Replies: 39
Views: 21242

cornernote wrote:i don't like the clouds (sorry). apart from the visual, is there any advantage?
the cloud is a block, which may be used as weather mod in the future(I think ?)