Search found 87 matches
- Fri Apr 16, 2021 14:33
- Forum: Servers
- Topic: King-Arthurs Land - [location: EUROPE/Germany] - [24/7]
- Replies: 93
- Views: 30329
Re: King-Arthurs Land - [location: EUROPE/Germany] - [24/7]
Changed the entry post to the correct urls back :) At everyone who missed us: We've been offline for a while due to technical issues while migrating to a new server but now we're back :) You can access with following data: Host : mt.king-arthur.land Port : 30000 In order to get interact privs you ha...
- Sun Jun 10, 2018 10:20
- Forum: Mod Releases
- Topic: [Mod] Pipeworks [git] [pipeworks]
- Replies: 760
- Views: 325205
Re: [Mod] Pipeworks [git] [pipeworks]
is this going to be fixed some day or do we need to exclude pipeworks from now on of the mods? Dont get me wrong, even the problems will not be assigned on gitlab either so i am asking here .... on the other hand your talking here about the effort why to move from github to gitlab but honestly i don...
- Thu Jul 02, 2015 14:37
- Forum: Servers
- Topic: Experience with donations for running a server?
- Replies: 2
- Views: 637
Re: Experience with donations for running a server?
we run ours since 3 years at low charge - nothing :-) but claiming donation will be a good thing as long people choose to support the work - give it a try -
- Thu May 07, 2015 17:22
- Forum: Servers
- Topic: King-Arthurs Land - [location: EUROPE/Germany] - [24/7]
- Replies: 93
- Views: 30329
Re: King-Arthurs Land - [location: EUROPE/Germany] - [24/7]
Wir reden auch deutsch ;-)Sly98 wrote:Hi :)
Habe von den Server gehört und wollte mal wissen wie es so Ableuft bei euch.
Mein Englisch ist Wirklich ...Schei....Nicht das Beste..^^
- Wed Apr 22, 2015 10:27
- Forum: Servers
- Topic: King-Arthurs Land - [location: EUROPE/Germany] - [24/7]
- Replies: 93
- Views: 30329
Re: King-Arthurs Land - [location: EUROPE/Germany] - [24/7]
I don't know if we do transfer buildings from one map to another map (could be a try....?) also co-locating two servers we don't think about it.
- Tue Apr 21, 2015 23:30
- Forum: Servers
- Topic: King-Arthurs Land - [location: EUROPE/Germany] - [24/7]
- Replies: 93
- Views: 30329
Re: King-Arthurs Land - [location: EUROPE/Germany] - [24/7]
Server updated ... 0.4.12-dev :-)
- Tue May 27, 2014 17:31
- Forum: General Discussion
- Topic: redis support / convert sqlite db
- Replies: 7
- Views: 2284
Re: redis support / convert sqlite db
ignore my inputs prior: the solution is to add all the information to the world.mt file like this: backend = sqlite3 redis_address = localhost redis_port = 6379 redis_hash = minetest_pub then use the command to start minestserver for migrate to redis ./minetestserver --migrate redis take a coffee an...
- Tue May 27, 2014 15:48
- Forum: General Discussion
- Topic: redis support / convert sqlite db
- Replies: 7
- Views: 2284
Re: redis support / convert sqlite db
One question I have to the db contents on redis. How do you get persistence to work in case the server crashes? Will the hash entries be lost instead stored at the latest action within minetest?
- Tue May 27, 2014 12:54
- Forum: General Discussion
- Topic: redis support / convert sqlite db
- Replies: 7
- Views: 2284
Re: redis support / convert sqlite db
thanks, will give it a try ... for performance tests.
- Tue May 27, 2014 12:19
- Forum: General Discussion
- Topic: redis support / convert sqlite db
- Replies: 7
- Views: 2284
Re: redis support / convert sqlite db
this argument will drop all sqlite3 contents to the new redis db?
- Tue May 27, 2014 12:03
- Forum: General Discussion
- Topic: redis support / convert sqlite db
- Replies: 7
- Views: 2284
redis support / convert sqlite db
Hi,
its nice we get more and more new backend db's supported with minetest. One question come up in my mind: "how do i convert an existing sqlite3 db to the redis db? Is there any hint how this could be performed somehow?
TIA
its nice we get more and more new backend db's supported with minetest. One question come up in my mind: "how do i convert an existing sqlite3 db to the redis db? Is there any hint how this could be performed somehow?
TIA
- Fri Nov 01, 2013 21:39
- Forum: Problems
- Topic: Minetest crasching while using screwdriver
- Replies: 6
- Views: 1879
- Fri Nov 01, 2013 21:25
- Forum: Problems
- Topic: Minetest crasching while using screwdriver
- Replies: 6
- Views: 1879
nice ... same here: ------------- Separator ------------- Font size: 8 17 In thread 1e0: ..\..\src\minetest\src\mapblock_mesh.cpp:682: getNodeTile: Assertion 'facedir <= 23' failed. Debug stacks: DEBUG STACK FOR THREAD 1e0: #0 MeshUpdateThread::Thread DEBUG STACK FOR THREAD 1944: #0 main (Leftover d...
- Fri Nov 01, 2013 21:20
- Forum: Mod Releases
- Topic: [Mod] More Blocks [moreblocks]
- Replies: 448
- Views: 353133
- Sat Oct 26, 2013 08:05
- Forum: Partly official engine development
- Topic: DB Class
- Replies: 24
- Views: 9763
why isnt this considered anymore? is there any possibility to get short attention to it? thanks a lot!!!!!! It's merged already. MySQL backend isn't present though. So it's not fully integrated because of different opinions about mysql. The game will probably have lack of speed when lot of mods loa...
- Fri Oct 25, 2013 19:03
- Forum: Partly official engine development
- Topic: DB Class
- Replies: 24
- Views: 9763
- Mon Oct 07, 2013 10:04
- Forum: Minetest-related projects
- Topic: [Poll] Remote server administration with PHP
- Replies: 19
- Views: 6981
Hi, we still in project integrating administrative tasks to php with integating of contao. We had prior (still) managed the server over php. our Project is public for reading at https://project.king-arthur.eu/projects/minetest-webinterface Feel free to review and make suggestion or requests. Cheers,...
- Wed Jun 19, 2013 12:14
- Forum: Servers
- Topic: King-Arthurs Land - [location: EUROPE/Germany] - [24/7]
- Replies: 93
- Views: 30329
- Tue Apr 09, 2013 22:01
- Forum: Deutsch
- Topic: Minetest 0.4.5 wie auf 0.4.6 aktualisieren
- Replies: 6
- Views: 2188
So, dann schau mal auf Deine Gebäude ... sehen doch jetzt viel schicker aus ;-) mgv6_np_apple_trees = 0.000000, 1.000000, (100.000000, 100.000000, 100.000000), 342902, 3, 0.450000 mgv6_np_humidity = 0.500000, 0.500000, (500.000000, 500.000000, 500.000000), 72384, 4, 0.660000 ist diese Zeile bei 0.4....
- Tue Apr 09, 2013 21:53
- Forum: Servers
- Topic: King-Arthurs Land - [location: EUROPE/Germany] - [24/7]
- Replies: 93
- Views: 30329
- Wed Feb 06, 2013 21:47
- Forum: Servers
- Topic: King-Arthurs Land - [location: EUROPE/Germany] - [24/7]
- Replies: 93
- Views: 30329
Very nice pictures you got ... Also we have now activated the automated priv system. There is no longer need to ask for special privs. If you accept and follow our rules then your able to play without any interruption or absence of moderators. The given steps what to do are pinned in the main entry ...
- Sun Feb 03, 2013 16:39
- Forum: Mod Releases
- Topic: [Mod] Internet Relay Chat bridge [irc]
- Replies: 133
- Views: 59024
we have another error.... i dont know if this is only on 0.4.3 a problem but here it is: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: error: ...minetest/bin/../games/minetest/mods/irc/callback.lua:142: attempt to concatenate local 'part_msg' (a nil value) 17:25:57: ERR...
- Thu Dec 20, 2012 22:10
- Forum: Servers
- Topic: King-Arthurs Land - [location: EUROPE/Germany] - [24/7]
- Replies: 93
- Views: 30329
- Mon Dec 10, 2012 22:24
- Forum: Servers
- Topic: King-Arthurs Land - [location: EUROPE/Germany] - [24/7]
- Replies: 93
- Views: 30329
- Thu Dec 06, 2012 22:35
- Forum: Servers
- Topic: King-Arthurs Land - [location: EUROPE/Germany] - [24/7]
- Replies: 93
- Views: 30329