Search found 82 matches
- Sun Apr 06, 2014 19:10
- Forum: WIP Mods
- Topic: [Mod] Equivalent Exchange [v1.1] [equivalent_exchange]
- Replies: 11
- Views: 5521
- Tue Nov 19, 2013 17:58
- Forum: WIP Mods
- Topic: minetest dev
- Replies: 4
- Views: 1189
- Fri Jul 26, 2013 14:04
- Forum: Texture Packs
- Topic: mesecon red texture!
- Replies: 27
- Views: 10419
- Sun Jun 02, 2013 21:47
- Forum: General Discussion
- Topic: What do you do when people call minetest minecraft?
- Replies: 26
- Views: 8532
- Tue May 14, 2013 17:52
- Forum: Texture Packs
- Topic: mesecon red texture!
- Replies: 27
- Views: 10419
Woah that spelling sucks, sorry. Damn you auto correct.snakevenom wrote:when you have created textures for long enought you will fly b creating them, this took me 4 hours.Likwid H-Craft wrote:Well, I am putting it on hold for 2 reasons.
1.I am thinking do a new base maybe.
2.I have alot of projects :l
- Fri Apr 26, 2013 18:18
- Forum: Texture Packs
- Topic: mesecon red texture!
- Replies: 27
- Views: 10419
- Fri Apr 26, 2013 18:14
- Forum: Texture Packs
- Topic: mesecon red texture!
- Replies: 27
- Views: 10419
hey guys, i love the mesecon mod created by jeija and i love creating complicated stuff but i used to play minecraft and loved the redstone texture, i cannot create the exact texture however i have made it red and changed a few items, this is personal preference on what you prefer. pics: http://img...
- Sun Apr 07, 2013 20:24
- Forum: Texture Packs
- Topic: mesecon red texture!
- Replies: 27
- Views: 10419
- Wed Apr 03, 2013 17:13
- Forum: Problems
- Topic: [Bug]MT Close without warning[RARE]
- Replies: 2
- Views: 969
- Sun Mar 31, 2013 19:42
- Forum: WIP Mods
- Topic: how would you go about doing this?
- Replies: 5
- Views: 3104
I can think of two ways to do this: Have the object temporarily grant the fly privilege (you'll have to carefully track when to revoke it, accounting for corner cases like logouts, disconnects, destroyed items, etc.), or Spawn an entity, attach the player to it, and test the player's controls to mo...
- Sun Mar 31, 2013 19:28
- Forum: WIP Mods
- Topic: how would you go about doing this?
- Replies: 5
- Views: 3104
I can think of two ways to do this: Have the object temporarily grant the fly privilege (you'll have to carefully track when to revoke it, accounting for corner cases like logouts, disconnects, destroyed items, etc.), or Spawn an entity, attach the player to it, and test the player's controls to mo...
- Sun Mar 31, 2013 16:28
- Forum: Engine Builds
- Topic: [Old] [Windows] PilzAdam’s builds with gettext and Freetype
- Replies: 327
- Views: 112351
- Sun Mar 31, 2013 16:22
- Forum: WIP Mods
- Topic: [AT] AuTomated Trader
- Replies: 2
- Views: 1277
- Sun Mar 31, 2013 16:16
- Forum: WIP Mods
- Topic: how would you go about doing this?
- Replies: 5
- Views: 3104
how would you go about doing this?
i want to create a mod that allows you to fly without permissions however it requires you to have a item, lie some sort of a jet pack or flying ring.
is this possible and how can i do it?
i saw a video from a old version of the boats mod and in the boat you could just fly around.
is this possible and how can i do it?
i saw a video from a old version of the boats mod and in the boat you could just fly around.
- Sat Mar 30, 2013 13:29
- Forum: WIP Mods
- Topic: Concept For A Basic Enchanting Table.
- Replies: 18
- Views: 3381
- Sat Mar 30, 2013 13:22
- Forum: WIP Mods
- Topic: (Game) techno-craft!
- Replies: 10
- Views: 3362
- Fri Mar 29, 2013 17:47
- Forum: WIP Mods
- Topic: (Game) techno-craft!
- Replies: 10
- Views: 3362
Well I send it to him hope he know how do it, and reads it :) Btw I am right now making a Minetest Quiz the program is batch the only, program I know how make a Fast Game or Quiz so far this what I got done... /!\ The code will be updated when needed /!\ (So make sure check so how much I did.) @ech...
- Fri Mar 29, 2013 17:02
- Forum: WIP Mods
- Topic: (Game) techno-craft!
- Replies: 10
- Views: 3362
- Fri Mar 29, 2013 16:45
- Forum: WIP Mods
- Topic: (Game) techno-craft!
- Replies: 10
- Views: 3362
- Fri Mar 29, 2013 16:19
- Forum: WIP Mods
- Topic: (Game) techno-craft!
- Replies: 10
- Views: 3362
Hey do you think my, Power mod will, be future like? Oh and if someone know how make this code work I think we can have a blender :) -- Minetest 0.4 mod: blender -- -- Crafting definition -- minetest.register_craft({ output = 'blender:blade', recipe = { {'', 'default:steel_ingot', ''}, {'default:st...
- Fri Mar 29, 2013 16:04
- Forum: WIP Mods
- Topic: (Game) techno-craft!
- Replies: 10
- Views: 3362
(Game) techno-craft!
i am currently working on a game based around technology that is from the future and present day, i would not mind some people helping me on this project and i could use some experienced people from the community. this will be released soon! progress created a basic working game! added technology mo...
- Thu Mar 28, 2013 15:46
- Forum: Old Games
- Topic: [Game] MiniTest
- Replies: 319
- Views: 117871
- Wed Mar 27, 2013 18:40
- Forum: Texture Packs
- Topic: mesecon red texture!
- Replies: 27
- Views: 10419
- Wed Mar 27, 2013 18:22
- Forum: Old Games
- Topic: [Game] MiniTest
- Replies: 319
- Views: 117871
- Wed Mar 27, 2013 18:20
- Forum: WIP Mods
- Topic: mod textures, i will make them
- Replies: 3
- Views: 2251
yeah, maybe but it would be easier to do it here.kaeza wrote:There's already a texture request thread here. Maybe you can help with some of those?