Search found 55 matches
- Thu Dec 20, 2012 14:17
- Forum: Old Mods
- Topic: [Mod]More uses for dirt[git][usesdirt]
- Replies: 20
- Views: 11837
- Wed Dec 19, 2012 21:09
- Forum: Mod Releases
- Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
- Replies: 216
- Views: 75623
- Wed Dec 19, 2012 20:19
- Forum: Mod Releases
- Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
- Replies: 216
- Views: 75623
You can install mods to ~/.minetest/mods/minetest. If that folder doesn't exist, create it. OH! when you said root folder, I thought you meant the folder that contains all the source code for the game. NVM, I can access that folder. EDIT: It IS the root folder, NOT the mods folder, that needs acces...
- Sun Dec 16, 2012 22:45
- Forum: Servers
- Topic: [0.4.3] Clan Grief Wars [Down]
- Replies: 145
- Views: 25727
- Fri Dec 14, 2012 21:34
- Forum: Servers
- Topic: Minetest Quick Build Challenge [VanessaE's Server]
- Replies: 55
- Views: 10725
- Fri Dec 14, 2012 21:30
- Forum: Mod Releases
- Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
- Replies: 216
- Views: 75623
- Fri Dec 14, 2012 21:25
- Forum: Mod Releases
- Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
- Replies: 216
- Views: 75623
Is there a way to use this(or at least part of this) as a mod without having to place it in the root directory? I'm not an admin on the computer I use. You must place it in the minetest root directory,the folder that contans bin,doc,games ecc...I think you don't need to be an administrator to copy ...
- Fri Dec 14, 2012 14:15
- Forum: Servers
- Topic: [0.4.3] Clan Grief Wars [Down]
- Replies: 145
- Views: 25727
- Thu Dec 13, 2012 14:55
- Forum: Servers
- Topic: [0.4.3] PlanetMinetest Epic City Server [Creative] [24/7]
- Replies: 7
- Views: 2795
- Wed Dec 12, 2012 14:01
- Forum: Mod Releases
- Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
- Replies: 216
- Views: 75623
- Tue Dec 11, 2012 21:13
- Forum: General Discussion
- Topic: Mesecons machine competiton 2.0!
- Replies: 70
- Views: 21153
- Tue Dec 11, 2012 21:09
- Forum: WIP Mods
- Topic: [POLL] What do you think about mesecons?
- Replies: 53
- Views: 9684
RAPHAEL wrote:Don't know if it's been mentioned but it would be nice if sticky pistons moved other sticky pistons in similar fashion to how minecrap does it (useful for making flush hidden doors).
Random example:
https://www.youtube.com/watch?v=IggjFa2r7sk
+1000, this REALLY needs implemented.
- Tue Dec 11, 2012 16:21
- Forum: Old Mods
- Topic: [Mod] Boats [boats]
- Replies: 89
- Views: 54542
- Tue Dec 11, 2012 14:21
- Forum: WIP Mods
- Topic: [POLL] What do you think about mesecons?
- Replies: 53
- Views: 9684
- Tue Dec 11, 2012 14:15
- Forum: WIP Mods
- Topic: [Mod] 3D Animated NPC [1.5]
- Replies: 94
- Views: 37086
- Thu Dec 06, 2012 19:57
- Forum: WIP Mods
- Topic: [MOD] light meter 0.0.2
- Replies: 6
- Views: 3763
- Wed Dec 05, 2012 14:39
- Forum: Mod Releases
- Topic: [Mod] Flooring [flooring]
- Replies: 13
- Views: 6354
- Fri Nov 23, 2012 22:17
- Forum: WIP Mods
- Topic: Minetest Server Essentials 0.60-Alpha
- Replies: 24
- Views: 7886
- Thu Nov 22, 2012 20:41
- Forum: Problems
- Topic: unallowed characters in username
- Replies: 1
- Views: 792
unallowed characters in username
This isn't so much of a bug as it is a complaint.I can't put any single quotes, double quotes, periods, etc. into my name! It's really annoying. Any work-arounds or something?
- Thu Nov 22, 2012 20:04
- Forum: Old Mods
- Topic: [Mod] Computers [0.2.2] [computer]
- Replies: 128
- Views: 51719
- Wed Nov 21, 2012 01:14
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1612
- Views: 645112
- Tue Nov 20, 2012 15:44
- Forum: Mod Releases
- Topic: [Mod] Pipeworks [git] [pipeworks]
- Replies: 760
- Views: 326822
- Wed Nov 14, 2012 14:22
- Forum: WIP Mods
- Topic: [Mod]Concrete[concrete]
- Replies: 19
- Views: 6980