Search found 88 matches
- Thu Dec 20, 2018 07:33
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.1.4]
- Replies: 1456
- Views: 266129
Re: The ominous TSS branch and the interlocking system
The ominous TSS branch and the interlocking system Hello people, I post this to clean the confusion over terms like "tss branch" and "interlocking system": About half a year ago, I started reimplementing large parts of some internal logic of advtrains. The version control system...
- Mon Oct 22, 2018 10:33
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.1.4]
- Replies: 1456
- Views: 266129
Re: [Mod] Advanced Trains [advtrains] [1.13]
is it only occurring after having just placed track?
pheonixfire
pheonixfire
- Sun Oct 21, 2018 08:55
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.1.4]
- Replies: 1456
- Views: 266129
Re: [Mod] Advanced Trains [advtrains] [1.13]
Just to rule it out, do you need to go through any points/track switches before you
reach the slope track?
pheonixfire
reach the slope track?
pheonixfire
- Fri Oct 19, 2018 06:08
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.1.4]
- Replies: 1456
- Views: 266129
Re: [Mod] Advanced Trains [advtrains] [1.13]
I will make this garret steam locomotive : https://images.duckduckgo.com/iu/?u=https%3A%2F%2Ftse3.mm.bing.net%2Fth%3Fid%3DOIP.SheG5SeH9FiJTtlfromZXAHaFj%26pid%3D15.1&f=1 Hi mbb, just out of curiosity how are you going with building the garratt steam locomotive? additionally could you upload the...
- Wed Apr 11, 2018 12:57
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.1.4]
- Replies: 1456
- Views: 266129
Re: [Mod] Advanced Trains [advtrains] [1.13]
Hi,
Could someone explain how to use the unloading track, there isn't any mention of it
in the manual that I could find
Best Regards
pheonixfire
Could someone explain how to use the unloading track, there isn't any mention of it
in the manual that I could find
Best Regards
pheonixfire
- Thu Apr 05, 2018 10:26
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.1.4]
- Replies: 1456
- Views: 266129
Re: [Mod] Advanced Trains [advtrains] [1.13]
Cage have you tried getting a more recent copy of the s7?
I haven't had any problem getting off from passenger or driver side
mbb just out of curiosity how are you going with the Garratt?
Best Regards
pheonixfire
I haven't had any problem getting off from passenger or driver side
mbb just out of curiosity how are you going with the Garratt?
Best Regards
pheonixfire
- Fri Mar 30, 2018 04:42
- Forum: Builds
- Topic: [macOS] Neoascetic's nightly builds and others
- Replies: 319
- Views: 123873
Re: [macOS/OS X] Neoascetic's nightly builds and others
Hi,
Is there any chance of getting a build of the 0.4 stable branch,
whenever I try connecting to servers with 0.5 unstable build the servers
give me a protocol version mismatch error
Best Regards
pheonixfire
Is there any chance of getting a build of the 0.4 stable branch,
whenever I try connecting to servers with 0.5 unstable build the servers
give me a protocol version mismatch error
Best Regards
pheonixfire
- Fri Mar 23, 2018 12:58
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.1.4]
- Replies: 1456
- Views: 266129
Re: [Mod] Advanced Trains [advtrains] [1.13]
I got a copy since you reuploaded the init file and it works again
Best Regards
pheonixfire
Best Regards
pheonixfire
- Fri Mar 23, 2018 09:19
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.1.4]
- Replies: 1456
- Views: 266129
Re: [Mod] Advanced Trains [advtrains] [1.13]
Hi Mainote Cont,
I tried to use the s7 but it gives me the following error:
init.lua:7: unexpected symbol near '<'
I've tried comparing it to a known working train but couldn't spot any ( not that
I'm all that familiar of what is going on in the code)
best regards
pheonixfire
I tried to use the s7 but it gives me the following error:
init.lua:7: unexpected symbol near '<'
I've tried comparing it to a known working train but couldn't spot any ( not that
I'm all that familiar of what is going on in the code)
best regards
pheonixfire
- Wed Mar 21, 2018 01:12
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.1.4]
- Replies: 1456
- Views: 266129
Re: [Mod] Advanced Trains [advtrains] [1.13]
https://forum.minetest.net/download/file.php?mode=view&id=14429&sid=ccd1c1307405d8a6b74c2996ba69573f That looks fantastic, I'm looking forward to having the opportunity to try it out at some point (hopefully) pheonixfire you can test the beta version of the train on my server : gamerbude-bb...
- Wed Mar 21, 2018 00:21
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.1.4]
- Replies: 1456
- Views: 266129
Re: [Mod] Advanced Trains [advtrains] [1.13]
Hi Orwell,
just wondering if rusty track was on your list of things to add to the mod?
best regards
pheonixfire
just wondering if rusty track was on your list of things to add to the mod?
best regards
pheonixfire
- Sat Mar 17, 2018 12:15
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.1.4]
- Replies: 1456
- Views: 266129
Re: [Mod] Advanced Trains [advtrains] [1.13]
That looks fantastic, I'm looking forward to having the opportunity to try it out at some point (hopefully)mbb wrote:
pheonixfire
- Fri Mar 16, 2018 22:48
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.1.4]
- Replies: 1456
- Views: 266129
Re: [Mod] Advanced Trains [advtrains] [1.13]
Fantastic, I couldn't workout how to get it to be in the
centre of the block, it always ended up off to one side
pheonixfire
centre of the block, it always ended up off to one side
pheonixfire
- Mon Mar 05, 2018 00:29
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.1.4]
- Replies: 1456
- Views: 266129
Re: [Mod] Advanced Trains [advtrains] [1.13]
Thanks, not sure which file you wanted so I've put everything in the attached zip filembb wrote:pleas send it to me i an fi itpheonixfire wrote:Hi mbb,
this is what I've got so far, any suggest on how to proceed from here and how to make
the texture would be appreciated
pheonixfire
any help is appreciated
pheonixfire
- Sun Mar 04, 2018 09:46
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.1.4]
- Replies: 1456
- Views: 266129
Re: [Mod] Advanced Trains [advtrains] [1.13]
Hi mbb,
this is what I've got so far, any suggest on how to proceed from here and how to make
the texture would be appreciated
pheonixfire
this is what I've got so far, any suggest on how to proceed from here and how to make
the texture would be appreciated
pheonixfire
- Mon Feb 26, 2018 01:22
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.1.4]
- Replies: 1456
- Views: 266129
Re: [Mod] Advanced Trains [advtrains] [1.13]
Hi mbb, earlier in the thread you posted a tender locomotive, where about's can I get a copy of the files to give it a try, I couldn't find it on your github(there is a chance I missed it) Also if your looking for a challenge for your next train a garratt steam locomotive maybe be of interest pheon...
- Sun Feb 25, 2018 06:13
- Forum: Servers
- Topic: [Server] VanessaE's Survival Server [5.1.0-dev]
- Replies: 638
- Views: 95341
Re: [Server] VanessaE's Survival Server [0.4.16]
Hi Vanessa,
I accidently mined the central mine rope, I have replaced it with the exception of
the public mine lobby since it wuldn't let the rope through
regards
pheonixfire
I accidently mined the central mine rope, I have replaced it with the exception of
the public mine lobby since it wuldn't let the rope through
regards
pheonixfire
- Fri Feb 23, 2018 06:11
- Forum: Servers
- Topic: [Server] VanessaE's Survival Server [5.1.0-dev]
- Replies: 638
- Views: 95341
Re: [Server] VanessaE's Survival Server [0.4.16]
Hi Vanessa,
I would like to change my skin to the following
http://www.minecraftskins.com/skin/1602697/cyborg/
Also would it be at all possible to add the advanced trains mod?
best regards
pheonixfire
I would like to change my skin to the following
http://www.minecraftskins.com/skin/1602697/cyborg/
Also would it be at all possible to add the advanced trains mod?
best regards
pheonixfire
- Wed Feb 21, 2018 03:33
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.1.4]
- Replies: 1456
- Views: 266129
Re: [Mod] Advanced Trains [advtrains] [1.13]
Hi mbb, earlier in the thread you posted a tender locomotive, where about's can I get a copy of the files to give it a try, I couldn't find it on your github(there is a chance I missed it) Also if your looking for a challenge for your next train a garratt steam locomotive maybe be of interest pheoni...
- Mon Feb 05, 2018 01:22
- Forum: WIP Mods
- Topic: [Mod] villages built up by villagers [working_villages]
- Replies: 50
- Views: 11225
Re: [Mod] villages built up by villagers [working_villages]
I tried that but it didn't work, ended up doing a reinstall and that seems to fixed it
so I must of broken it when copying the mod somehow
thanks for the help though
pheonixfire
so I must of broken it when copying the mod somehow
thanks for the help though
pheonixfire
- Sun Feb 04, 2018 06:16
- Forum: WIP Mods
- Topic: [Mod] villages built up by villagers [working_villages]
- Replies: 50
- Views: 11225
Re: [Mod] villages built up by villagers [working_villages]
Hi, I'm trying to run your mod but i get the following error ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'working_villages' in callback luaentity_Step(): ...games/minetest_game/mods/working_villages/pathfinder.lua:51: attempt to index a nil value 2018-02-04 17:0...
- Mon Nov 13, 2017 02:07
- Forum: Mod Releases
- Topic: [Mod] Mars Survive 9 [marssurvive]
- Replies: 112
- Views: 26120
Re: [Mod] Mars Survive 9 [marssurvive]
Hi,
I've worked out you need to put unstable air in the generator to get air, but how do we
get unstable air?
Any chance of guide with pictures showing every step?
Any help is appreciated
pheonixfire
I've worked out you need to put unstable air in the generator to get air, but how do we
get unstable air?
Any chance of guide with pictures showing every step?
Any help is appreciated
pheonixfire
- Mon Jan 04, 2016 11:15
- Forum: Servers
- Topic: [Server] VanessaE's Survival Server [5.1.0-dev]
- Replies: 638
- Views: 95341
Re: [Server] VanessaE's Survival Server [0.4.13]
Hi Vanessa, is the community centre supposed to be a post office or
was it just a convenient place people put their mailboxes?
If it was just a convenient place, I've built a building across from the exchange
that I haven't decided what use for yet that could be used as a post office
pheonixfire
was it just a convenient place people put their mailboxes?
If it was just a convenient place, I've built a building across from the exchange
that I haven't decided what use for yet that could be used as a post office
pheonixfire
- Mon Oct 05, 2015 10:59
- Forum: Servers
- Topic: [Server] VanessaE's Survival Server [5.1.0-dev]
- Replies: 638
- Views: 95341
Re: [Server] VanessaE's Survival Server [git]
some metals and a mining drill which I've since rebuilt.
thanks
pheonixfire
thanks
pheonixfire
- Mon Oct 05, 2015 05:07
- Forum: Servers
- Topic: [Server] VanessaE's Survival Server [5.1.0-dev]
- Replies: 638
- Views: 95341
Re: [Server] VanessaE's Survival Server [git]
bugger, thanks anyway
pheonixfire
pheonixfire