Search found 68 matches

by luk3yx
Mon Sep 28, 2020 18:38
Forum: Game Discussion
Topic: Building a new game!
Replies: 13
Views: 303

Re: Building a new game!

Steamed_Punk wrote:
Mon Sep 28, 2020 12:40
What I am asking is still all about using the Minetest engine so I am not really thinking about a game that is completely independent.
That's what I meant by "independent game", I should have been more clear.
by luk3yx
Mon Sep 28, 2020 07:38
Forum: Game Discussion
Topic: Building a new game!
Replies: 13
Views: 303

Re: Building a new game!

Are you talking about https://dev.minetest.net/Minetest_Game_development? I think this only applies for minetest_game (https://github.com/minetest/minetest_game), not independent games.
by luk3yx
Sun Jul 26, 2020 11:14
Forum: WIP Mods
Topic: [Mod] SSCSM implementation [sscsm]
Replies: 2
Views: 781

Re: [Mod] SSCSM implementation [sscsm]

Hey luk3yx, Do you have a small example mod(s) which demonstrates server/client communication using SSCSM? or know of a mod that makes use of sscsm? I tend to learn better if I can see something working and slowly pull it apart. Thanks There are the weather_lite and advmarkers mods. Edit: Not sure ...
by luk3yx
Sat Jun 27, 2020 10:00
Forum: Problems
Topic: Wiki Complaint Department
Replies: 10
Views: 567

Re: Wiki Complaint Department

The database backend comparison table (https://wiki.minetest.net/Database_backends#Comparison_table) should be updated, LevelDB authentication and player databases were added in #9476 and #9982 respectively.

Edit: Fixed, thanks.
by luk3yx
Thu May 28, 2020 11:30
Forum: Mod Releases
Topic: Topic move requests
Replies: 44
Views: 39962

Re: Topic move requests

Can you please move my SSCSM mod (viewtopic.php?f=9&t=23504&p=359629) to mod releases?
by luk3yx
Thu May 28, 2020 10:02
Forum: WIP Mods
Topic: [Mod] Server-Sent Client-Side Mods [sscsm] [1.0.0]
Replies: 2
Views: 201

Re: [Mod] Server-Sent Client-Side Mods [sscsm_ssm] [1.0.0]

sfan5 wrote:
Wed May 27, 2020 21:46
Surprised nobody wrote something like this sooner.
Cool idea either way and I hope it helps people create some useful server + client-CSM combinations.
I did.
by luk3yx
Sat May 23, 2020 09:48
Forum: WIP Mods
Topic: [mod] "lurkcoin" [lurkcoin]
Replies: 17
Views: 1157

Re: [mod] "lurkcoin" [lurkcoin]

The master server is now open-source and available on Mesehub, GitHub, and GitLab.
by luk3yx
Fri Feb 07, 2020 01:47
Forum: Servers
Topic: [Server] Blocky Survival: The unique server
Replies: 95
Views: 10852

Re: [Server] Blocky Survival: The unique server

ThatGraemeGuy wrote:seriously?

<Image>
This issue should be sorted, and I have disabled .py temporarily.
by luk3yx
Mon Feb 03, 2020 03:31
Forum: Minetest-related projects
Topic: Web-based formspec editor (beta)
Replies: 7
Views: 877

Re: Web-based formspec editor (beta)

Well, you'll have a hard time keeping up with all the formspec changes. A few people are still pumping out formspec PRs (I have 4 PRs currently open, 2 merged, and I have plans for a few more) besides all the things other people are doing. And actually, colors can also be set on buttons using style...
by luk3yx
Sat Feb 01, 2020 07:48
Forum: Minetest-related projects
Topic: Web-based formspec editor (beta)
Replies: 7
Views: 877

Re: Web-based formspec editor (beta)

ups, decimal point not comma , yeah I always blunder into that ... Number inputs now treat commas as decimal points (however they still use . to display them). maybe displaying a grid might be usefull? Added a grid option (currently grid lines are 2px wide, however). hmm colorchooser somewhere? The...
by luk3yx
Fri Jan 31, 2020 08:12
Forum: Minetest-related projects
Topic: Web-based formspec editor (beta)
Replies: 7
Views: 877

Web-based formspec editor (beta)

Web-based formspec edtior Really actually removing the pains of formspec design. Git repository Try it online Uses Fengari to run my formspec_ast and fs51 mods on web browsers. image[​] elements use HDX textures by default (dynamically loaded when required). Screenshot https://git.minetest.land/luk...
by luk3yx
Thu Dec 12, 2019 20:42
Forum: WIP Mods
Topic: [mod] "lurkcoin" [lurkcoin]
Replies: 17
Views: 1157

Re: [mod] "lurkcoin" [lurkcoin]

Receive users’ consent before you use any cookies except strictly necessary cookies. These are strictly necessary cookies, without them there'd be no way to tell if you are logged in or not. Provide accurate and specific information about the data each cookie tracks and its purpose in plain languag...
by luk3yx
Wed Dec 11, 2019 20:41
Forum: WIP Mods
Topic: [mod] "lurkcoin" [lurkcoin]
Replies: 17
Views: 1157

Re: [mod] "lurkcoin" [lurkcoin]

… you currently have to register on the website Okay, please provide qualified information about how you handle and store personal data and what type of data and how do you get consent from the people whose data you store and how you document and ensure deletion of personal data when requested in c...
by luk3yx
Wed Dec 11, 2019 19:48
Forum: WIP Mods
Topic: [mod] "lurkcoin" [lurkcoin]
Replies: 17
Views: 1157

Re: [mod] "lurkcoin" [lurkcoin]

IMHO this mod is completely unusable unless the server is released as free software. I'm not going to let this anywhere near my server unless I can test it thoroughly and ensure the server does not do nasty stuff. You have a good point, I am probably going to rewrite the entire master server someti...
by luk3yx
Mon Nov 25, 2019 20:08
Forum: General Discussion
Topic: Help I have no .desktop
Replies: 6
Views: 349

Re: Help I have no .desktop

So recently I had to re-install 'Minetest-luk3yx-4' from the Software Store on my Ubuntu 19.04. Why don't you use the official Minetest PPA from the developers? stable release version: https://launchpad.net/~minetestdevs/+ar ... ntu/stable daily builds of the dev version: https://launchpad.net/~min...
by luk3yx
Mon Nov 25, 2019 09:43
Forum: General Discussion
Topic: Help I have no .desktop
Replies: 6
Views: 349

Re: Help I have no .desktop

So recently I had to re-install 'Minetest-luk3yx-4' from the Software Store on my Ubuntu 19.04. Upon downloading, I realized there is no .desktop file in either my '/usr/share/applications' and my '~/.local/share/applications This is a problem!! (reasons are confidential because i'm mysterious or s...
by luk3yx
Sun Oct 20, 2019 02:05
Forum: WIP Mods
Topic: [Mod] Formspec AST [formspec_ast]
Replies: 0
Views: 586

[Mod] Formspec AST [formspec_ast]

formspec_ast A Minetest mod library to make modifying formspecs easier. API formspec_ast.parse(formspec_string) : Parses formspec_string and returns an AST. formspec_ast.unparse(tree) : Unparses the abstract syntax tree provided and returns a formspec string. formspec_ast.register_element('modname:...
by luk3yx
Wed Oct 16, 2019 01:18
Forum: WIP Mods
Topic: [Mod] SSCSM implementation [sscsm]
Replies: 2
Views: 781

[Mod] SSCSM implementation [sscsm]

Minetest server-sent CSM proof-of-concept Source (alternate links: GitHub , GitLab ). A lua-based implementation of SSCSMs. This mod (probably) requires Minetest 5.0.0 or later. How it works Any client with the CSM installed will automatically attempt to request SSCSMs from the server via a mod cha...
by luk3yx
Sat Jul 27, 2019 22:57
Forum: WIP Mods
Topic: [Mod] "asyncio" [git] [asyncio]
Replies: 1
Views: 289

[Mod] "asyncio" [git] [asyncio]

Minetest asyncio This is a mod library, it will do nothing by itself. A lua coroutine wrapper thing. Inspired by Python's asyncio . The (WIP) API documentation and examples are on https://git.minetest.land/luk3yx/asyncio. License This mod is licensed under the MIT License . Installation You can clo...
by luk3yx
Tue Jun 25, 2019 19:57
Forum: WIP Mods
Topic: [mod] "lurkcoin" [lurkcoin]
Replies: 17
Views: 1157

Re: [mod] "lurkcoin" [lurkcoin]

I have a few questions: What is your longterm plan with this? are you going to monetize this somehow? (steal real money from kids and the likes) Can you open-source the server-part? (i could give it a security-review if you want...) How are you managing cross-server inflation? Aside from that: inte...
by luk3yx
Sun Jun 23, 2019 21:51
Forum: WIP Mods
Topic: [mod] "lurkcoin" [lurkcoin]
Replies: 17
Views: 1157

[mod] "lurkcoin" [lurkcoin]

lurkcoin A cross-server money transaction system for Minetest. What is it? A way to send currency between entirely separate servers with automatic exchange rate calculation to prevent abuse. But <theoretical exploit> I'll make an FAQ for theoretical exploits if enough people complain. What about cr...
by luk3yx
Tue Jun 11, 2019 00:19
Forum: Mod Releases
Topic: [Mod] money3 [git] [money3]
Replies: 0
Views: 339

[Mod] money3 [git] [money3]

money3 This is a fork of money2 that uses more modern APIs such as mod storage and is fully backwards compatible with money2 (you can upgrade from money2 nicely, however you can't downgrade again). Chat commands are similar to the ones documented on the original money mod . License This mod is lice...
by luk3yx
Tue May 28, 2019 20:46
Forum: Builds
Topic: [Linux] luk3yx's unofficial Minetest snap.
Replies: 41
Views: 10561

Re: [Linux] luk3yx's unofficial Minetest snap.

Miniontoby wrote:Where do the mods need to stay so that they can on??
Because of the way snaps work, provided you are using the minetest-luk3yx snap, you can put them in ~/snap/minetest-luk3yx/current/mods. If the "mods" directory doesn't exist, it's safe to create it.
by luk3yx
Mon Feb 11, 2019 23:02
Forum: Partly official engine development
Topic: What i must use to compile minetest??
Replies: 26
Views: 3654

Re: What i must use to compile minetest??

Can't even get the first one on the list. Because UBUNTU. I don't have a lot of experience with these kinds of problems, but you could try "sudo apt-get update", "sudo apt-get upgrade", and then "sudo apt-get install -f". If it still doesn't work, try restarting the computer. If it still doesn't wo...
by luk3yx
Mon Feb 04, 2019 21:04
Forum: Mod Releases
Topic: [Mod] Advanced (not really™) markers/waypoints [advmarkers]
Replies: 0
Views: 476

[Mod] Advanced (not really™) markers/waypoints [advmarkers]

advmarkers A mod to create and store markers/waypoints on the map. This screenshot was taken on Minetest 5.0.0-dev, if you use Minetest 0.4.17.1 or older this menu will not have the dark background. https://gitlab.com/luk3yx/minetest-advmarkers-ssm/raw/master/screenshot.png Chatcommands /mrkr : Ope...