Search found 922 matches
- Fri Mar 04, 2022 02:50
- Forum: WIP Mods
- Topic: [Mod] Gramophone (WIP) [gramophone]
- Replies: 15
- Views: 4515
Re: [Mod] Gramophone (WIP) [gramophone]
This deserves a bump, looks amazing
- Mon Feb 15, 2021 20:51
- Forum: WIP Mods
- Topic: [Mod] Minor Redefinitions [redef]
- Replies: 22
- Views: 4624
Re: [Mod] Minor Redefinitions [redef]
I believe it's worth it to try anyways, this mod is more about "fixing" rather than "adding"
- Thu Feb 04, 2021 18:02
- Forum: WIP Mods
- Topic: [Mod] Minor Redefinitions [redef]
- Replies: 22
- Views: 4624
Re: [Mod] Minor Redefinitions [redef]
I absolutely love this mod. I wish these were included by default...
- Thu Feb 04, 2021 05:09
- Forum: WIP Mods
- Topic: [Mod] Wilhelmines Animal World [animalworld]
- Replies: 68
- Views: 15549
Re: [Mod] Wilhelmines Animal World [animalworld]
Lovely, the models are really well animated and textured, they are very nice! The AI is not particularly smart but that's on mobs_redo. Really enjoyed it, keep it up!
- Sun Jan 24, 2021 21:51
- Forum: WIP Mods
- Topic: [mod] Wormball minigame [wormball][arena_lib minigame][beta]
- Replies: 11
- Views: 1853
Re: [mod] Wormball minigame [wormball][arena_lib minigame][alpha]
I've enjoyed playing around with this in singleplayer! Very fun, I'm eager to see more polish and time put into it
The models are really cute!
The models are really cute!
- Sun Jan 24, 2021 21:50
- Forum: Servers
- Topic: [Server 5.6.0] [minigames] A.E.S.
- Replies: 65
- Views: 16630
Re: [Server 5.3.0] [minigames] A.E.S.
Ok, I have a new, alpha, minigame for you! viewtopic.php?f=9&t=26055&p=388564#p388564 multiplayer snake! First of all, thanks for the effort and the time. However, we saw the video and we don't think it's ready. For instance, the game is very slow-paced, and the fact that the player is comp...
- Fri Jan 15, 2021 23:37
- Forum: Mod Releases
- Topic: [mod] Obsidian Swords [tools_obsidian]
- Replies: 6
- Views: 4193
Re: [mod] Obsidian Swords [tools_obsidian]
Obsidian Swords now features Obsidian Tools!
(Honoring its modname, at last)
Enjoy!
(Honoring its modname, at last)
Enjoy!
- Thu Jan 14, 2021 00:06
- Forum: Partly official engine development
- Topic: View terrain at any distance
- Replies: 10
- Views: 2666
Re: View terrain at any distance
Part of the problem with the farmesh is that it only previews generated terrain. If your map has a gigantic city or a huge crater from TNT blasts, the farmesh would only show what the map originally looked like. For small-scale buildings and suchlike, this isn't a problem, but largely modified maps...
- Sun Jan 10, 2021 16:47
- Forum: General Discussion
- Topic: ۞ THE SAMMY AWARDS 2019 ۞
- Replies: 83
- Views: 11730
Re: ۞ THE SAMMY AWARDS 2019 ۞
Thank you for answering, I am very happyI know that you're 17 but when I was 17 I already had a job, I didn't watch that kind of stuff. Maybe instead of getting set off by (fictional!) little girls pranking others and laughing at it you should do something more productive. You are politicizing a du...
- Sun Jan 03, 2021 02:28
- Forum: Problems
- Topic: Connection timed out
- Replies: 8
- Views: 4173
Re: Connection timed out
Whoops, my bad! The bumping misled me.
- Thu Dec 31, 2020 04:20
- Forum: WIP Mods
- Topic: [Mod] Books Redux [books_rx]
- Replies: 9
- Views: 2283
Re: [Mod] Books Redux [books_rx]
Hello... I try to use Books Redux on minetest-server but I get this error-message: 2020-12-31 03:59:50: ERROR[Main]: ModError: Failed to load and run script from /var/games/minetest-server/.minetest/worlds/minetest4educators/worldmods/cipher/init.lua: 2020-12-31 03:59:50: ERROR[Main]: Mod security:...
- Tue Dec 29, 2020 03:33
- Forum: Mod Releases
- Topic: [abandoned Mod] Tortou (formerly called cursor) [tortou]
- Replies: 2
- Views: 2281
Re: [Mod] Cursor [cursor]
Moved to 'Mod Releases'!
Nice mod btw, would like to see it expanded into some sort of CAD capable tool.
Nice mod btw, would like to see it expanded into some sort of CAD capable tool.
- Tue Dec 29, 2020 03:24
- Forum: Problems
- Topic: Connection timed out
- Replies: 8
- Views: 4173
Re: Connection timed out
Hello guys,I m trying to play this game with my girlfriend, I got the 0.4.17.1 on windows and she got the 5.0.0 version on mac , i tried the port forwarding on my IP address and 30000 port thingy but still she cant connect with an error showing (connection timed out)!! can you please help us,we've ...
- Tue Dec 29, 2020 03:19
- Forum: WIP Mods
- Topic: [Mod] Online Craftguide [online_craftguide]
- Replies: 4
- Views: 1163
Re: [Mod] Online Craftguide [online_craftguide]
Lovely, I wish more people/servers used this...
- Tue Dec 29, 2020 03:14
- Forum: Partly official engine development
- Topic: New main menu design - feedback requested
- Replies: 61
- Views: 16106
Re: New main menu design - feedback requested
Most of these main menu ideas look great!
I would like to see "Menu packs" that work like texture packs, but alter the main menu look, so I could use all of them... This is a legit feature request, btw
I would like to see "Menu packs" that work like texture packs, but alter the main menu look, so I could use all of them... This is a legit feature request, btw
- Tue Dec 29, 2020 03:13
- Forum: General Discussion
- Topic: Minetest radical graphical rework
- Replies: 55
- Views: 10330
Re: Minetest radical graphical rework
I really like all your suggestions Zughy! You could start by releasing a modified build with these changes, and see if it gets adopted, I would use your main menu for sure.
I also like runs' first suggestion!
Clean look, minimalistic, fully featured, that's what a main menu should be like.
I also like runs' first suggestion!
Clean look, minimalistic, fully featured, that's what a main menu should be like.
- Sun Dec 27, 2020 16:37
- Forum: General Discussion
- Topic: Alter outdated requirements for mod posts
- Replies: 31
- Views: 4466
Re: Alter outdated requirements for mod posts
Why would anyone ever install a mod by hand anymore? we have a content manager for a reason. It's literally one click to install and automatically updates. It's also pretty much guaranteed to be safe too. The content manager takes a few seconds to load. Mod safety is never a concern imo, never had ...
- Sat Dec 26, 2020 19:17
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 637713
- Sat Dec 26, 2020 19:13
- Forum: General Discussion
- Topic: Alter outdated requirements for mod posts
- Replies: 31
- Views: 4466
Re: Alter outdated requirements for mod posts
What's the problem with linking the Git provider's "master" zip file? 1. It requires people to rename the folder (as it doesn't work with the hyphen) 2. It makes people use an inferior method of installation I disagree. 1. Mod naming hasn't been an issue for a long time, as most mods prop...
- Wed Dec 23, 2020 21:47
- Forum: Mod Releases
- Topic: [Mod] Light Tool [0.4] [light_tool]
- Replies: 41
- Views: 8932
Re: [Mod] Light Tool [0.4] [light_tool]
Haha true, still, love the original, and your expansion of itdoxygen_spammer wrote: ↑Wed Dec 23, 2020 21:36For now, there is a version at https://github.com/doxygen-spammer/ligh ... -tool-2000 for testing. It also contains a list of crafting recipes.
Note that this is Extex’s mod, I’m just expanding it. :)Love your mod
- Wed Dec 23, 2020 19:58
- Forum: Mod Releases
- Topic: [Mod] Extended Tooltips: Base [1.0.0] [tt_base]
- Replies: 5
- Views: 1468
Re: [Mod] Extended Tooltips: Base [1.0.0] [tt_base]
Great mod, I really like it!
A shame it hasn't been more widely adopted, I believe something like this should be included by default
A shame it hasn't been more widely adopted, I believe something like this should be included by default
- Wed Dec 23, 2020 17:23
- Forum: Mod Releases
- Topic: [Mod] ClayCrafter [1.1][claycrafter]
- Replies: 8
- Views: 3817
Re: [Mod] ClayCrafter [1.1][claycrafter]
Update 1.1 - Added moreblocks compatibility:
- The claycrafter now accepts moreblocks:dirt_compressed
- claycrafter:compressed_dirt is not registered is moreblocks is installed
- Aliases for both compressed dirts to avoid unknown nodes
- Wed Dec 23, 2020 17:06
- Forum: Mod Releases
- Topic: [Mod] Light Tool [0.4] [light_tool]
- Replies: 41
- Views: 8932
Re: [Mod] Light Tool [0.4] [light_tool]
Here are the textures with blue handles. Do they look more modern now? I actually like the blue handles. ... More horrible pixmaps: these are some craft items for the different flashlights. It’s a bronce disk, which is coated with tin by putting it in a furnace, and then it is a tin reflector. For ...
- Fri Dec 18, 2020 21:13
- Forum: General Discussion
- Topic: Minetest is not and likely never will be a game engine
- Replies: 48
- Views: 4744
Re: Minetest is not and likely never will be a game engine
They key part to understanding player criticism is that is to not be taken literally.
- Fri Dec 18, 2020 20:10
- Forum: WIP Games
- Topic: [Game] Minetest Game: Mushroom Fork
- Replies: 6
- Views: 1450
Re: [Game] Minetest Game: Mushroom Fork
That looks really cool! I started out trying to do a similar thing with the mushrooms, but ended up giving up on trying to make it make sense and went with piling them instead. It makes sense to build large prepared food like that, but you can't really combine nine mushrooms into a cubic mushroom, ...