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Re: [32x] tronic texture pack (WIP)

I added these textures to sq2. They're based on the original textures, so I guess they share whatever license the original ones do. Anyway, use them if you like. As far as I'm concerned, they're cc0. (The spider web is higher resolution, just because it's harder to make one as 32 pixel.) https://gi...
by cHyper
Sun Dec 17, 2017 00:25
 
Forum: Texture Packs
Topic: [32x] tronic texture pack (WIP)
Replies: 63
Views: 16740

Re: Better (3D) clouds

I didn't know about registering :) And as for the mc clones - I know most or maybe all (free) of them. Minetest is a meticulously deliberated choice. P.S. This page is very outdated. I can remember I started to search MC alternatives from it. Besides Minetest on this list there're only two relative...
by cHyper
Sat Dec 09, 2017 23:12
 
Forum: Feature Discussion
Topic: Better (3D) clouds
Replies: 12
Views: 296

Re: Better (3D) clouds

the game only support creative mode when you register at a special page and login ingame! nice game anyway!
maybe some of the code could be used for minetest?!!

see more infos here: https://opensource.com/alternatives/minecraft
by cHyper
Sat Dec 09, 2017 20:33
 
Forum: Feature Discussion
Topic: Better (3D) clouds
Replies: 12
Views: 296

Re: Post your videos!

burli wrote:This is a video about my current version of my pathfinder

https://youtu.be/QuqXuyg8PrE


for which mobpack do you make this path finding! i want to try it out at home?!!
by cHyper
Wed Dec 06, 2017 16:49
 
Forum: General Discussion
Topic: Post your videos!
Replies: 653
Views: 40205

Re: [32x] tronic texture pack (WIP)

I really like this pack. It goes well with cute cubic mobs. My only question is, how would you make a stone block for it? Half-sized square inside the regular stone texture? Deeper beveling? a stone block?? hmmm its a hard work to do it, because the blocks have only different colors, but you can ma...
by cHyper
Wed Dec 06, 2017 16:43
 
Forum: Texture Packs
Topic: [32x] tronic texture pack (WIP)
Replies: 63
Views: 16740

Re: [32x] tronic texture pack (WIP)

maybe somebody makes a texturepack-element for my tp, because its hard to make all elements!!! ??
by cHyper
Wed Dec 06, 2017 16:40
 
Forum: Texture Packs
Topic: [32x] tronic texture pack (WIP)
Replies: 63
Views: 16740

Re: [32x] tronic texture pack (WIP)

added some pics for ethereal support!
but i also want to add support for vanilla game 0.4.16, but this take time!

Image
by cHyper
Tue Dec 05, 2017 17:26
 
Forum: Texture Packs
Topic: [32x] tronic texture pack (WIP)
Replies: 63
Views: 16740

Re: [32x] tronic texture pack (WIP)

Image
Image
by cHyper
Tue Dec 05, 2017 16:21
 
Forum: Texture Packs
Topic: [32x] tronic texture pack (WIP)
Replies: 63
Views: 16740

Re: Post your screenshots!

Inocudom wrote:I built this pool in Voxelands, which used to be Minetest Classic. Voxelands is in serious need of skilled builders.


i like voxelands very much...
by cHyper
Wed Nov 22, 2017 19:43
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 6954
Views: 647559

Re: CraftBoy Texture Packs {WIP}

Where is the download button? ;-)
by cHyper
Wed Nov 22, 2017 16:32
 
Forum: Texture Packs
Topic: CraftBoy Texture Packs {WIP}
Replies: 10
Views: 501

Re: Backporting of bug fixes to 0.4.16 has started

sfan5 wrote:(though note 32-bit might be broken currently)


why 32 bit? most of the os are 64bit!!??
by cHyper
Mon Nov 20, 2017 17:07
 
Forum: News
Topic: Backporting of bug fixes to 0.4.16 has started
Replies: 8
Views: 470

Re: Post your screenshots!

Twilight in Königsdorf...
nice screenshot!!!!
by cHyper
Fri Nov 03, 2017 18:00
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 6954
Views: 647559

Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

rnd wrote:32 bit fails again

64-bit works?
by cHyper
Sat Oct 28, 2017 14:29
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 638
Views: 119174

Re: [Game] MineClone 2 [0.29.1]

first i want to say that this subgame is awesome!

how does the script Texture_Converter.py is be used?
by cHyper
Wed Sep 20, 2017 17:21
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.32.0]
Replies: 918
Views: 51867

Re: Inspiration by Music

by cHyper
Thu Sep 07, 2017 14:14
 
Forum: General Discussion
Topic: Inspiration by Music =(^.^)=
Replies: 50
Views: 2952

Re: Freeminer

I do not use freeminer any more, because there are no new build out there!!
You can only use old files at the moment! The homepage of this project is still closed!! Maybe we here something about it in the future or it is a stopped project.
by cHyper
Wed Sep 06, 2017 11:05
 
Forum: Minetest-related projects
Topic: Freeminer
Replies: 230
Views: 33839

Re: Minetest 0.5 is on the road

Developers, please don`t add mobs from Simple Mobs as many users use Mobs Redo that can conflict with default mod. Best way is to add mobs no from mods and invent by one. Mobs aren't going to be a part of 0.5.0, it's only a few months away When will be mobs part of the vanilla game? Maybe sometime ...
by cHyper
Wed Sep 06, 2017 10:54
 
Forum: News
Topic: Minetest 0.5 is on the road
Replies: 106
Views: 10216

Re: Post your screenshots!

Andrey01 wrote:I am interested at cHyper`s first screenshot. What`s a portal? It looks like PilzAdam`s Nether or still one`s mod, yes?


the nether is from the subgame MineClone 2!
by cHyper
Tue Aug 22, 2017 17:25
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 6954
Views: 647559

Re: Post your screenshots!

Image

Image
by cHyper
Tue Aug 22, 2017 14:48
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 6954
Views: 647559

Re: Vorstellung meines blogs

blog wurde neu gestartet. http://www.siederer.eu
by cHyper
Mon Aug 21, 2017 16:50
 
Forum: Deutsch
Topic: Vorstellung meines blogs
Replies: 5
Views: 2964

Re: Freeminer

seadly to hear that freeminer is a stopped project.
by cHyper
Mon Aug 21, 2017 16:21
 
Forum: Minetest-related projects
Topic: Freeminer
Replies: 230
Views: 33839

Re: [Mod] Technic [0.4.16-dev] [technic]

does Technic mod require

moreores
mesecons

or can I disable it?
by cHyper
Sat Jul 29, 2017 20:03
 
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1426
Views: 377350

Re: Freeminer

Why there are no updates?
by cHyper
Mon Jul 17, 2017 13:33
 
Forum: Minetest-related projects
Topic: Freeminer
Replies: 230
Views: 33839

Re: minetest mapper GUI - Fehler beim starten

Die vcredist_xx.exe die die fehlenden dll's installiert, müsste in dem zip Paket enthalten sein, du kannst den passenden vcredist installer jedoch auch von der Microsoft Seite herunterladen. Ich würde die Installation der kompletten VC runtime empfehlen, da diese dann auch von anderen Programmen ve...
by cHyper
Tue Jun 13, 2017 17:12
 
Forum: Deutsch
Topic: minetest mapper GUI - Fehler beim starten
Replies: 2
Views: 144
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