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uhhhh... the neo geo console? the sega master system, sega megadrive, sega genesis, the deramcast? the NES aka famicon, the Super nintendo, nintendo 64, the gamecube? a psp? the gameboy? the virtualboy? (XD), the ds? some old macs? already sugested? NeoGeo, GC, DC, Genesis, added to TO-DO list. [S]...
by Shaun
Wed Feb 06, 2013 02:30
 
Forum: Old Mods
Topic: [Mod] Computers [0.2.2] [computer]
Replies: 128
Views: 36922

#!/bin/bash PWD= `pwd` mkdir -p "$PWD/config/$1" export HOME="$PWD/config/$1" ./$1 I made a slight change. You will also have to "chmod 777 launcher minetest" in order for them to become executable. Yes 777 is probably not the best. In my experience, "mkdir" requires a "-p" to do more then one dire...
by Shaun
Wed Feb 06, 2013 02:14
 
Forum: General Discussion
Topic: Single file portable Minetest for Linux (needs testing)
Replies: 12
Views: 1978

First attempt following above instructions on Ubuntu 12.10 shaun@shaun-Vostro-1000:~/Downloads$ ./launcher minetest ./launcher: line 3: /home/shaun/Downloads: Is a directory mkdir: cannot create directory `/home/shaun/Downloads/config/minetest': No such file or directory ./launcher: line 7: ./minete...
by Shaun
Wed Feb 06, 2013 02:09
 
Forum: General Discussion
Topic: Single file portable Minetest for Linux (needs testing)
Replies: 12
Views: 1978

I have finally been able to reproduce the bug: I think you use technic. If so, can you comment the line that executes the file injector.lua (the bug come from there), and tell me if there is still a bug? Yes technic is installed. I have tried uncommenting that line and just a quick test (chest)(fil...
by Shaun
Sat Jan 19, 2013 22:23
 
Forum: Mod Releases
Topic: [Mod] Pipeworks [git] [pipeworks]
Replies: 634
Views: 198997

It looks like the items are not lost when they go out of the loaded map, but that you need to reconnect to get them back (strange bug surely related to the engine). I never lose items. They just pop out the last tube before the enter the chest. I have alos upgraded pipeworks. As far as the tubes go...
by Shaun
Sat Jan 19, 2013 19:39
 
Forum: Mod Releases
Topic: [Mod] Pipeworks [git] [pipeworks]
Replies: 634
Views: 198997

On your server goto 131.2, 33.1, 132.0
Same set up I have on my server.
by Shaun
Fri Jan 18, 2013 23:57
 
Forum: Mod Releases
Topic: [Mod] Pipeworks [git] [pipeworks]
Replies: 634
Views: 198997

VanessaE wrote:I am not sure why it's doing that, since it worked fine for me. Can you show me a screenshot of a non-working example?


I have even tried on your server. It doesn't work for me. Soon as I get a chance I will give you coords to where I set it up at.
by Shaun
Fri Jan 18, 2013 23:51
 
Forum: Mod Releases
Topic: [Mod] Pipeworks [git] [pipeworks]
Replies: 634
Views: 198997

So I just updated all my mods. Was really wanting to try this transport out. However, I followed the guide and the pictures. The mese sorting tube just passes right on through and ignores what ever items I put next to the colours. The recieving chest never gets the item. Just pops right out of the t...
by Shaun
Fri Jan 18, 2013 00:18
 
Forum: Mod Releases
Topic: [Mod] Pipeworks [git] [pipeworks]
Replies: 634
Views: 198997

Hey Shaun, somehow I lost my privileges. Please fix them, and add fly. Also I would like to help you get the vombiies in the server I cannot. Apparently you used lava to burn someones ship down. Also complaints of harrsement have been brought to my attention. I had no choice to take away your privs.
by Shaun
Fri Jan 11, 2013 23:22
 
Forum: Servers
Topic: Testing Server & Survival.
Replies: 23
Views: 5477

knitter wrote:Hi Shaun, may I ask for building privilege on your server? I am user knitter on your server.



Granted.
by Shaun
Fri Jan 11, 2013 14:06
 
Forum: Servers
Topic: Testing Server & Survival.
Replies: 23
Views: 5477

vortexlabs wrote:Can I have privs? Username is mrtux.





You gots em!....Granted.
by Shaun
Thu Jan 03, 2013 18:29
 
Forum: Servers
Topic: Testing Server & Survival.
Replies: 23
Views: 5477

legendofexodia wrote:Can I get privs? My name is my forum name.

Granted.
by Shaun
Thu Jan 03, 2013 18:28
 
Forum: Servers
Topic: Testing Server & Survival.
Replies: 23
Views: 5477

mali_nexa wrote:interact privs in game name: mali_nexa



Sorry. Thought I replied to this. But Granted.
by Shaun
Thu Jan 03, 2013 18:27
 
Forum: Servers
Topic: Testing Server & Survival.
Replies: 23
Views: 5477

How well do these NPC's work on a multiplayer server?
Is there a server which currently hosts these we can visit?
by Shaun
Tue Jan 01, 2013 02:16
 
Forum: Mod Releases
Topic: [Mod] Peaceful NPC [1.8.5.2] [peaceful_npc]
Replies: 236
Views: 61905

Dogzilla131 wrote:can i have interact? My name will be Dogzilla131.

Granted.
by Shaun
Sun Dec 30, 2012 17:31
 
Forum: Servers
Topic: Testing Server & Survival.
Replies: 23
Views: 5477

This mod, while interesting as it is, has created a hole. ....... 10x10 and 400 blocks deep at the center of the map. Then created another hole 10x10 and about 400 blocks high above the second portal in the nether region. The portals don't always work. Might work instantly for one person and might b...
by Shaun
Sun Dec 30, 2012 14:48
 
Forum: Old Mods
Topic: [Mod] Nether Mod [0.1STABLE]
Replies: 217
Views: 82823

HELLO_IM_DEATH wrote:can i have privs?? ign Death

Granted.
by Shaun
Sat Dec 29, 2012 18:42
 
Forum: Servers
Topic: Testing Server & Survival.
Replies: 23
Views: 5477

Sorry for late response. Seems our DNS server died today. Should be back up and running. You will have interact in a few moments.
by Shaun
Mon Dec 24, 2012 02:43
 
Forum: Servers
Topic: Testing Server & Survival.
Replies: 23
Views: 5477

Ahh yes sorry forgot the zip part.

Been long day and migraine. but i will edit in a second to fix the link.
by Shaun
Thu Dec 20, 2012 05:49
 
Forum: Mod Releases
Topic: [Mod] Restart [restart]
Replies: 5
Views: 2737

May I have interact please.
Same name as this account.
by Shaun
Thu Dec 20, 2012 04:24
 
Forum: Servers
Topic: [Server] VanessaE's Creative Server [0.4.16]
Replies: 1421
Views: 168895

Thanks!

Hopefully someone will find it useful.
by Shaun
Thu Dec 20, 2012 03:24
 
Forum: Mod Releases
Topic: [Mod] Restart [restart]
Replies: 5
Views: 2737

[Mod] Restart [restart]

License: I really don't care what you do with it. WTFPL. Download: https://github.com/kizeren/minetest-restart/master.zip Description: This mod is extremely simple. It comes with a start-up script called "restart". PLEASE look it over its extermly simple to configure. Registers new in game command c...
by Shaun
Wed Dec 19, 2012 22:46
 
Forum: Mod Releases
Topic: [Mod] Restart [restart]
Replies: 5
Views: 2737

Undecided here.
by Shaun
Tue Dec 18, 2012 18:01
 
Forum: Feature Discussion
Topic: Proposal: Change the behavior of Mese [Completed]
Replies: 27
Views: 5007

New server
http://minetest.net/forum/viewtopic.php?pid=57687#p57687

Name Shaun's survival & IRC testing server (0.4.4)

If you could add this please, Thanks!
by Shaun
Mon Dec 17, 2012 14:56
 
Forum: Servers
Topic: Minetest servers monitoring service
Replies: 130
Views: 27382

Testing Server & Survival.

calinou_mods default farming flowers maptools moreores protector stairsplus unifieddyes xmas beds creative doors farming_plus give_initial_stuff item_drop minetest-mod-mesecons pipeworks signs technic vessels bucket dye fire homedecor legacy moreblocks plantlife stairs teleporter wool Yea...probably...
by Shaun
Mon Dec 17, 2012 14:45
 
Forum: Servers
Topic: Testing Server & Survival.
Replies: 23
Views: 5477
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