Search found 662 matches

by Traxie21
Tue Aug 27, 2013 00:58
Forum: Mod Releases
Topic: [Modpack] ServerExtended [0.4-S/0.5pre2.2-U] [serverextended]
Replies: 65
Views: 18987

Sorry, I have literally no time. This is the first time I've even logged on to the forums in several months.
by Traxie21
Mon Jun 10, 2013 19:07
Forum: Servers
Topic: [0.4.6-git][24/7][MiniTest] SunriseTest [HARDCORE]
Replies: 186
Views: 33432

Server will remain up until it goes down again. I will not update it or administer it until I have time. Which I wont for a long while.
by Traxie21
Mon May 20, 2013 15:39
Forum: Servers
Topic: [0.4.6-git][24/7][MiniTest] SunriseTest [HARDCORE]
Replies: 186
Views: 33432

trukoil, that shouldnt happen, you type /tpy to accept, /tpn to deny.

Server may be down, I can't check.
by Traxie21
Fri May 17, 2013 17:32
Forum: Mod Releases
Topic: [Mod] Carts [carts]
Replies: 597
Views: 257585

222jkm wrote:Hi, I am trying to install this mod but every time I start the game, it says error cannot read init.lua. Im running 4.6.6. LM 14. Thanks! The same thing happened with the boats mod.
Thanks a lot, jim
try renaming the mod from 'carts-master' to 'carts'.
by Traxie21
Sat May 11, 2013 13:02
Forum: Servers
Topic: [0.4.6-git][24/7][MiniTest] SunriseTest [HARDCORE]
Replies: 186
Views: 33432

not good.
by Traxie21
Fri May 10, 2013 17:11
Forum: Mod Releases
Topic: [Mod] Factions (sapier's) [0.1.5] [factions]
Replies: 22
Views: 9791

Could you add faction land claiming/selling?
by Traxie21
Thu May 09, 2013 16:39
Forum: Servers
Topic: [0.4.6-git][24/7][MiniTest] SunriseTest [HARDCORE]
Replies: 186
Views: 33432

I'm not a moderator, I'm the owner :3.
Playerdata reset, avoid deserts, we seem to be having the unknown node bug again.
by Traxie21
Thu May 09, 2013 12:28
Forum: Servers
Topic: [0.4.6-git][24/7][MiniTest] SunriseTest [HARDCORE]
Replies: 186
Views: 33432

You have to type /claim after mining 5 diamonds.
I will try to get the server back up, it appears to be corrupt playerdata again.
by Traxie21
Wed May 08, 2013 12:26
Forum: Servers
Topic: [0.4.6-git][24/7][MiniTest] SunriseTest [HARDCORE]
Replies: 186
Views: 33432

Not good, thats a problem I cant fix from the kindle. How often does it happen?
by Traxie21
Wed May 08, 2013 12:21
Forum: Minetest-related projects
Topic: Node Box Editor [0.9.2]
Replies: 444
Views: 91587

Funny, I didnt even need to cmake.
I just typed 'make'

OS: Ubuntu 12.04 (I'll update eventually. 13.04 has font issues)
by Traxie21
Mon May 06, 2013 13:54
Forum: Minetest-related projects
Topic: Node Box Editor [0.9.2]
Replies: 444
Views: 91587

Evergreen, CTRL+A should select all the code, then CTRL+C will copy it.
by Traxie21
Mon May 06, 2013 13:29
Forum: Minetest-related projects
Topic: Node Box Editor [0.9.2]
Replies: 444
Views: 91587

Evergreen, if you have MT installed on linux, download the source of Nodebox generator, extract and cd to it and type make. Then you should be able to run the excecutable in the directory.
by Traxie21
Mon May 06, 2013 13:19
Forum: Minetest-related projects
Topic: Node Box Editor [0.9.2]
Replies: 444
Views: 91587

Awesome! Can the snapping be disabled? Is there a grid?

</awayfromhome>
by Traxie21
Mon May 06, 2013 11:32
Forum: Feature Discussion
Topic: Lua chat filter
Replies: 3
Views: 925

It is possible to some degree aready.

Check out my ServerExtended se_startup mod for an example.
http://github.com/ServerExtended--Unstable-
by Traxie21
Mon May 06, 2013 00:27
Forum: Old Mods
Topic: [Mod] ModUpdateSystem/AutoUpdater [updatesystem]
Replies: 6
Views: 4080

This can be used with any mod that is hosted in a folder setting with updatelists.txt eg: Github.

Also, I've wanted to ask you how to compile MT for Linux with all the libraries included in the excecutable. No one else seems to know how.
by Traxie21
Sun May 05, 2013 11:52
Forum: General Discussion
Topic: What to do with planetminetest domain?
Replies: 12
Views: 1748

Well, thats better than nothing.
by Traxie21
Sat May 04, 2013 23:26
Forum: General Discussion
Topic: What to do with planetminetest domain?
Replies: 12
Views: 1748

Maybe we could move rubenwardy's MT Extensions there. Is current host is horribly laggy and I can almost never access it.
by Traxie21
Sat May 04, 2013 13:54
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 367476

jojoa1997 wrote:How would I make a tool do two functions using on_place

Code: Select all

on_place = function(ARGS)
function1()

function2()
end
@ExcaliburZero: I know how, but I'm on a kindle and don't remember exactly.
Also, nice of you to read the first post and use correct formatting :3
by Traxie21
Sat May 04, 2013 13:24
Forum: Servers
Topic: Server minimal
Replies: 18
Views: 3184

If you're in a root-owned directory, you have to sudo all commands that modify it.
by Traxie21
Fri May 03, 2013 15:30
Forum: Feature Discussion
Topic: Adding apple tree's to default?
Replies: 18
Views: 2051

Personally, I think there should be hundreds of different types of trees that can interbreed and create new species, but thas just me.
by Traxie21
Thu May 02, 2013 15:24
Forum: Servers
Topic: [0.4.6] 12Me21 and 12Me22's server
Replies: 47
Views: 8689

they will spawn there when they join for the first time and when they die.
by Traxie21
Thu May 02, 2013 13:01
Forum: Mod Releases
Topic: [Mod] Nether [nether]
Replies: 317
Views: 155326

What version of Minetest are you running?
by Traxie21
Thu May 02, 2013 12:59
Forum: Servers
Topic: [0.4.6] 12Me21 and 12Me22's server
Replies: 47
Views: 8689

12me21: To make a permanent spawn point, add the setting 'static_spawnpoint=COORDS'
EG: to have a spawnpoint at x0, y17,z0 it would be:

Code: Select all

static_spawnpoint = 0, 17, 0
by Traxie21
Thu May 02, 2013 11:43
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 367476

It is also possible to have a mod turn into a modpack. That is how my AutoUpdater mod works.
by Traxie21
Thu May 02, 2013 11:42
Forum: General Discussion
Topic: Give the Minetest core engine a new name
Replies: 48
Views: 145268

I'd prefer a new name, OpenVox or something.