Why would you want to cull the light so that it doesn't shine in caves? In real life (from my exprience) light does normally shine in caves.
In any case, past the turn in the tunnel, its all dark.
EDIT: Oh, now I see. For some reason the light goes through the dirt....
Search found 14 matches
- Tue Apr 16, 2013 12:39
- Forum: Partly official engine development
- Topic: Hardware lighting
- Replies: 23
- Views: 6559
- Wed Apr 03, 2013 12:53
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1884
- Views: 551158
- Wed Apr 03, 2013 12:43
- Forum: Partly official engine development
- Topic: See your own player
- Replies: 54
- Views: 15800
Or just use

Code: Select all
git apply p.patch
- Tue Apr 02, 2013 14:32
- Forum: Partly official engine development
- Topic: Metology (minetest fork)
- Replies: 20
- Views: 6689
- Sun Mar 31, 2013 23:11
- Forum: Partly official engine development
- Topic: Metology (minetest fork)
- Replies: 20
- Views: 6689
I suppose it depends on what you expect one would do with it. You can only draw an image, some text, a statbar (Opimized draw a bunch of images), a hotbar-like thing, and a background image. If this is not enough then let me know. btw, enchants DO exist? I didn't think that the damage calculation wa...
- Wed Feb 27, 2013 14:51
- Forum: Partly official engine development
- Topic: Metology (minetest fork)
- Replies: 20
- Views: 6689
- Fri Feb 15, 2013 21:14
- Forum: Partly official engine development
- Topic: Metology (minetest fork)
- Replies: 20
- Views: 6689
- Wed Feb 13, 2013 23:27
- Forum: Partly official engine development
- Topic: Metology (minetest fork)
- Replies: 20
- Views: 6689
keneticquartz, if you are using my build please give credit. Not to worry, PilzAdam. ;) good. what's bubbles fix? My bubbles bugfix is a solution for the common error of finding a large underwater air pocket, or 'bubble'. The solution is not foolproof, but remove most of the obvious cases. I had ma...
- Wed Feb 13, 2013 13:00
- Forum: Partly official engine development
- Topic: Metology (minetest fork)
- Replies: 20
- Views: 6689
what version of mt is it forked from? is it gonna be kept up-to-date for as long as original mt is and maybe even longer? Latest git, ang going to keep it updated for at least a little while. ;) I'm working on setting things up for pictures, but it might take a day. As for a pull request, I have al...
- Wed Feb 13, 2013 03:52
- Forum: Partly official engine development
- Topic: Metology (minetest fork)
- Replies: 20
- Views: 6689
Metology (minetest fork)
Metology is a fork of minetest that I have been working on to make a better game, a little fuller, like minecraft. So far, I have: Armor, and a armor slots Bubbles bugfix (got pulled upstream!!!) Enchant and smoking crafts Item holding Lua entity particle convenience Animation blending (I think) Ach...
- Tue Jan 22, 2013 22:26
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1556
- Views: 527827
- Mon Jan 21, 2013 01:03
- Forum: General Discussion
- Topic: Map limits
- Replies: 4
- Views: 874
Map limits
Why is the map limit not 31000, but 30927??? Searching through the code brought nothing that would suggest this (in fact, the opposite), unless there is somthing I missed.
The great mystery...
The great mystery...
- Sun Jan 20, 2013 15:10
- Forum: WIP Mods
- Topic: [Mod] Mail [mail]
- Replies: 5
- Views: 1405
- Sun Jan 20, 2013 04:40
- Forum: WIP Mods
- Topic: [Mod] Mail [mail]
- Replies: 5
- Views: 1405
[Mod] Mail [mail]
This mod simply adds postboxes! Now you can send items to your friends, and check your mail from any postbox! Crafting: P=paper, S=Steel ingot PPP PSP PPP Suggest better crafting and textures! License: WTFPL Depends: default Download: https://github.com/blue42u/minetest-mail/zipball/master ...or bro...