What if you have full view range?
https://www.youtube.com/watch?v=2uf-PsAbdQ0
Search found 202 matches
- Mon Mar 25, 2024 00:08
- Forum: General Discussion
- Topic: Post your videos!
- Replies: 1127
- Views: 250650
- Mon Mar 18, 2024 01:18
- Forum: Feature Discussion
- Topic: Generate smooth LoD distant renders of chunks? Cellular automata block physics?
- Replies: 5
- Views: 1494
- Sun Dec 10, 2023 02:52
- Forum: Feature Discussion
- Topic: Infinite world size
- Replies: 347
- Views: 89829
- Sun Dec 03, 2023 16:12
- Forum: Feature Discussion
- Topic: My experiment and suggestion for a chunk LOD system
- Replies: 17
- Views: 3221
Re: My experiment and suggestion for a chunk LOD system
https://youtu.be/Mtu3JyOiDCM
Also main problem is loading blocks from server and managing huge amount of them
Also main problem is loading blocks from server and managing huge amount of them
- Sun Dec 03, 2023 15:54
- Forum: Feature Discussion
- Topic: My experiment and suggestion for a chunk LOD system
- Replies: 17
- Views: 3221
Re: My experiment and suggestion for a chunk LOD system
still available around
https://github.com/freeminer/freeminer/ ... sh.cpp#L39
and still some holes not fixed on two levels joint
Also it was tried many years ago, now need to adjust settings for modern hardware
https://github.com/freeminer/freeminer/ ... sh.cpp#L39
and still some holes not fixed on two levels joint
Also it was tried many years ago, now need to adjust settings for modern hardware
- Sat Dec 02, 2023 15:25
- Forum: Feature Discussion
- Topic: My experiment and suggestion for a chunk LOD system
- Replies: 17
- Views: 3221
- Mon Nov 20, 2023 03:29
- Forum: Modding Discussion
- Topic: infinte view distance simulated with skybox
- Replies: 9
- Views: 1722
- Sat Nov 04, 2023 14:21
- Forum: General Discussion
- Topic: MINETEST EARTH MAP
- Replies: 7
- Views: 2328
Re: MINETEST EARTH MAP
No need to process all area. Only areas around players. Also no need to save unchanged map blocks.
Even no need to download all map data - it can be done on fly with local cache.
Even no need to download all map data - it can be done on fly with local cache.
- Tue Oct 24, 2023 13:20
- Forum: General Discussion
- Topic: MINETEST EARTH MAP
- Replies: 7
- Views: 2328
Re: MINETEST EARTH MAP
Maybe someone interested in making 1:1 earth mapgen for mt?
Based on 32 bit patch, using several sources for data (height, building, surface type, ....) with real time generation.
of course c++ for speed.
I already have some start point with working height map
Based on 32 bit patch, using several sources for data (height, building, surface type, ....) with real time generation.
of course c++ for speed.
I already have some start point with working height map
Re: Sky
Protection: looks like bug with reverting dig/place on client, did changes still appear after reconnecting?
Ufo: changed recpie
Wheat: fixed bug, should grow after replanting (and only in good weather conditions)
Ufo: changed recpie
Wheat: fixed bug, should grow after replanting (and only in good weather conditions)
Re: Sky
Mods updated, please try now
- Thu Aug 03, 2023 18:39
- Forum: Feature Discussion
- Topic: Infinite world size
- Replies: 347
- Views: 89829
Re: Infinite world size
ok, its compiled enough?
https://ws.setun.net/?address=ws.setun. ... 30005&go=1
(press h,j,k for fast fly)
https://ws.setun.net/?address=ws.setun. ... 30005&go=1
(press h,j,k for fast fly)
- Thu Aug 03, 2023 18:20
- Forum: Feature Discussion
- Topic: Infinite world size
- Replies: 347
- Views: 89829
Re: Infinite world size
Did you have instructions how to make windows binary under linux?
- Thu Jul 27, 2023 22:41
- Forum: Feature Discussion
- Topic: Infinite world size
- Replies: 347
- Views: 89829
Re: Sky
Ten years from start!
- Tue Mar 21, 2023 18:56
- Forum: Feature Discussion
- Topic: Infinite world size
- Replies: 347
- Views: 89829
Re: Infinite world size
screenshot_20230216_054547.png anyway while we are at it it could be a good idea to make coordinates be able to take up a configurable number of bits if possible for when we decide that 32 bits is not good enough in 25 years Now you can replace s32 with s64 or even with __uint128_t type here https:...
- Thu Feb 16, 2023 02:48
- Forum: Feature Discussion
- Topic: Infinite world size
- Replies: 347
- Views: 89829
- Wed Feb 15, 2023 20:17
- Forum: Feature Discussion
- Topic: Infinite world size
- Replies: 347
- Views: 89829
Re: Infinite world size
Its very small part of planet-size structure (created years before 32bit patch)
- Sun Feb 05, 2023 22:34
- Forum: Feature Discussion
- Topic: Infinite world size
- Replies: 347
- Views: 89829
- Sat Feb 04, 2023 16:05
- Forum: Feature Discussion
- Topic: Infinite world size
- Replies: 347
- Views: 89829
Re: Infinite world size
Its still on minetest_game and all minerals limited to +-31000
- Sat Jan 28, 2023 11:16
- Forum: Feature Discussion
- Topic: Infinite world size
- Replies: 347
- Views: 89829
Re: Infinite world size
Yet another test compatible server:
fm: Climbing to infinity 2
fm: Climbing to infinity 2
- Sat Jan 28, 2023 11:12
- Forum: Feature Discussion
- Topic: Infinite world size
- Replies: 347
- Views: 89829
Re: Infinite world size
Yep, but only in branch - https://github.com/proller/freeminer/tree/wip5.6.1-32
- Fri Sep 30, 2022 17:32
- Forum: Feature Discussion
- Topic: Infinite world size
- Replies: 347
- Views: 89829
Re: Infinite world size
Plz use https://github.com/proller/minetest/tree/minetest32netdebiankaios wrote: ↑Thu Sep 29, 2022 13:32Really? https://github.com/proller/minetest/tree/minetest32
(updated to 5.6.1)
- Sun Apr 10, 2022 20:49
- Forum: Feature Discussion
- Topic: Infinite world size
- Replies: 347
- Views: 89829
Re: Infinite world size
core devs decide to close this prs.
minetest always will be limited to 64k...
minetest always will be limited to 64k...