Search found 115 matches
- Sun Oct 25, 2020 04:01
- Forum: General Discussion
- Topic: Serverlist - ping is (only) netherland Europe
- Replies: 11
- Views: 1677
Re: Serverlist - ping is (only) netherland Europe
Don't care. Thanks for the praise, now take the link down. The problem I've got with it is: you're blurring the lines of who's who. You had NOTHING to do with it. You have no authorship. Why should you be getting people to your website for my work? This is the first hearing about this thread. There ...
- Sat Oct 24, 2020 23:14
- Forum: General Discussion
- Topic: Serverlist - ping is (only) netherland Europe
- Replies: 11
- Views: 1677
Re: Serverlist - ping is (only) netherland Europe
The point is: I don't trust any website that's Minetest (dot) and then anything-other-than NET I would NEVER muddy the waters of what is an official site by leading others to a stray page with such an extension, and for you to use my app in such a manner is antithetical to what I believe in. In fact...
- Sat Oct 24, 2020 09:18
- Forum: General Discussion
- Topic: Serverlist - ping is (only) netherland Europe
- Replies: 11
- Views: 1677
Re: Serverlist - ping is (only) netherland Europe
ok, first of all that's MY app. I don't know who you are, so if you're gonna link something, it should be to my repo, which is safely hosted on GitHub. Credit where credit is due. https://github.com/doyousketch2/Minetest-ping-sort Notice, that's not some made up minetest URL. I wouldn't go to your s...
- Thu Aug 15, 2019 05:43
- Forum: General Discussion
- Topic: (Just for fun) Why Minetest Game will never be realistic
- Replies: 86
- Views: 13051
Re: (Just for fun) Why Minetest Game will never be realistic
Always referred to these observances as #MinetestLogic
- Thu Aug 15, 2019 02:17
- Forum: General Discussion
- Topic: Updated Linux Compiling Instructions.
- Replies: 7
- Views: 1204
Re: Updated Linux Compiling Instructions.
sudo apt update sudo apt install git build-essential libirrlicht-dev libgettextpo0 libfreetype6-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-openssl-dev libluajit-5.1-dev liblua5.1-0-dev libleveldb-dev notif...
- Thu Jun 20, 2019 05:27
- Forum: General Discussion
- Topic: Minetest on Rasbpberry Pi
- Replies: 80
- Views: 31601
Re: Minetest on Rasbpberry Pi
Notes on how to compile Irrlicht w/ GLES2 -- https://git.io/fjVo4
- Tue Jun 18, 2019 02:30
- Forum: Mod Releases
- Topic: [MOD] Coloured Blocks [0.3][cblocks]
- Replies: 21
- Views: 9760
Re: [MOD] Coloured Blocks [0.3][cblocks]
wood and stone shouldn't be see-through.
- Wed Jun 05, 2019 20:52
- Forum: Mod Releases
- Topic: [Mod] Minetest 2D 2.7 [mt2d]
- Replies: 44
- Views: 12102
Re: [Mod] Minetest 2D 2 [mt2d]
Camera seems to be better. I like that it doesn't try to autocenter any more. Here are a few notes I wrote down while playing: better pick to begin with. you spend way too long digging to find steel more ores. hard to find. bigger cobble stacks: 999 prot'tool & screwdriver don't do anything. inv...
- Mon Jun 03, 2019 18:50
- Forum: Mod Releases
- Topic: [Mod] Minetest 2D 2.7 [mt2d]
- Replies: 44
- Views: 12102
Re: [Mod] Minetest 2D 2 [mt2d]
to explain:
it reduces amount that the camera tries to change view each step
instead of moving 10 % of the distance each time, it only moves 1 %
it reduces amount that the camera tries to change view each step
instead of moving 10 % of the distance each time, it only moves 1 %
- Mon Jun 03, 2019 18:46
- Forum: Mod Releases
- Topic: [Mod] Minetest 2D 2.7 [mt2d]
- Replies: 44
- Views: 12102
Re: [Mod] Minetest 2D 2 [mt2d]
nice, but camera centering is too aggressive. feels like view is going into epileptic seizures at times. entities.lua : lines 193 - 198, change from *0.9 to *0.99 if tyaw>0.5 or (npointable and tyaw>0.2) then self.user:set_look_yaw(3.14+((yaw-4.71)*0.99)) elseif tpitch>0.5 or (npointable and tpitch>...
- Wed Feb 06, 2019 21:24
- Forum: Servers
- Topic: [SERVER] Banana Land [5.1.0-dev]
- Replies: 62
- Views: 13734
Re: [SERVER]Banana Land --- HELP requiered ---
I am glad to meet someone from Undercore. I am using a CSM (FriendlyChat), in MineTest 0.4.17.1, to manage the players contacting me on servers' chats. Recently, I connected Undercore and I was instantly banned forever due to this CSM. yea, it couldn't have been that CSM that did it. There's no way...
- Wed Jan 30, 2019 04:48
- Forum: Servers
- Topic: [SERVER] Banana Land [5.1.0-dev]
- Replies: 62
- Views: 13734
Re: [SERVER]Banana Land --- HELP requiered ---
Had similar problem with vpn users, This should help https://github.com/... mods like this and xban2 always seemed counterproductive to me. IP bans should be done by the system, not the game. If the server goes through the initial joinplayer routine, then decides to kick them out, that's clock-cycl...
- Wed Jan 23, 2019 02:23
- Forum: Servers
- Topic: [SERVER] Banana Land [5.1.0-dev]
- Replies: 62
- Views: 13734
Re: [SERVER]Banana Land --- HELP requiered ---
I wrote a Python script to convert a regular VPN blocklist into iptables entries. https://github.com/doyousketch2/VPN_blocklist You can hunt through the "output.txt" file and see if it has relevant IP ranges, then just add those to your server. https://github.com/doyousketch2/VPN_blocklist...
- Mon Nov 19, 2018 03:12
- Forum: WIP Mods
- Topic: [mod]server_tuning (to reduce server lag)
- Replies: 6
- Views: 1454
Re: [mod]server_tuning (to reduce server lag)
Pretty sure I put comments in the code. Surprised you hadn't seen it, if you looked that close. When you reduce the timing, you increase the chance a small amount to make up for it. Except for the bees, because they spawn way too much, and are rather unnecessary. You want a bee? Punch a hive. Also i...
- Sun Nov 18, 2018 22:35
- Forum: WIP Mods
- Topic: [mod]server_tuning (to reduce server lag)
- Replies: 6
- Views: 1454
Re: [mod]server_tuning (to reduce server lag)
Yeah it changes ABM's, 'cuz they are the bane of existence. Again, I specified that I'm asking for feedback to know what mods need custom tuning. Most won't.
- Sat Nov 17, 2018 15:37
- Forum: Client-side modding
- Topic: [CSM]friendly_chat (colored text)
- Replies: 2
- Views: 2074
[CSM]friendly_chat (colored text)
https://github.com/doyousketch2/friendly_chat
color chat, according to categories that you set.
Friends / foe / admin / annoyance / etc.
auto /tpy best-friends when under -200, so you can mine together easily.
color chat, according to categories that you set.
Friends / foe / admin / annoyance / etc.
auto /tpy best-friends when under -200, so you can mine together easily.
- Sat Nov 17, 2018 15:33
- Forum: WIP Mods
- Topic: [mod]server_tuning (to reduce server lag)
- Replies: 6
- Views: 1454
[mod]server_tuning (to reduce server lag)
https://github.com/doyousketch2/server_tuning The idea is that you set min / max values for your server settings. - When there are only a couple players on, they get maximum resources devoted to their gameplay. - When a lot of players are on, these settings get trimmed back, to reduce lag. https://...
- Wed Nov 14, 2018 18:58
- Forum: Servers
- Topic: Server Needs Admin!
- Replies: 17
- Views: 2508
Re: Server Needs Admin!
I can tell ya what didn't happen: 50 players.BBmine wrote:Ya'll aren't working on it anymore? What happened?
- Tue Nov 13, 2018 03:09
- Forum: Servers
- Topic: Server Needs Admin!
- Replies: 17
- Views: 2508
Re: Server Needs Admin!
50 players Kernel: i686 Linux 4.4.0-134-generic CPU: Intel Pentium Dual CPU E2160 @ 3.023GHz Uptime: 5h 19m Packages: 1730 DE: XFCE RAM: 1242MiB / 7958MiB i686?? You're running a 32-bit OS on a 64-bit processor. Why? Enjoy wasting clock cycles for the conversion? Pentium Dual? That processor is 10 ...
- Sun Oct 14, 2018 21:07
- Forum: Servers
- Topic: [Server] Alone in the Wild Land (SE Asia server)
- Replies: 116
- Views: 33652
Re: [Server] Alone in the Wild Land
here was the hand thing.
- Fri Aug 03, 2018 16:39
- Forum: Servers
- Topic: [Server] HOMETOWN
- Replies: 4573
- Views: 537822
Re: [Server] HOMETOWN
Getting spammed again. Was racist WWII propaganda the other day. This time, who knows what he's saying. Looks like a lot of gibberish 'bout his bum. Says he's got a VPN, so he can relog for a new IP. You'll need to blacklist VPN's to combat this. https://github.com/doyousketch2/VPN_blocklist The wor...
- Fri Jul 27, 2018 22:17
- Forum: Servers
- Topic: [Server] HOMETOWN
- Replies: 4573
- Views: 537822
Re: [Server] HOMETOWN
We use LuaJIT, always have :) Also we don't enable leveldb, we use postgres. And we are installed systemwide with a proper Systemd service rather than Run in place. K, cool. Yea, wasn't saying for you to change the other things. Just an example from what was listed in Calinou's one-line script. The...
- Fri Jul 27, 2018 16:19
- Forum: Servers
- Topic: [Server] HOMETOWN
- Replies: 4573
- Views: 537822
Re: [Server] HOMETOWN
Writing a mod to help with lag. Haven't tested it out yet, but the idea is def'ly worthwhile. https://github.com/doyousketch2/server_tuning Also, you mentioned upgrading Debian. When compiling Minetest on Debian, it defaults to using Lua instead of LuaJIT. You'll want to make sure it's set to find t...
- Sun Jul 15, 2018 10:45
- Forum: Servers
- Topic: [Server] HOMETOWN
- Replies: 4573
- Views: 537822
Re: [Server] HOMETOWN
Cool.GreenDimond wrote:...shortened the ban time to 2 days.
- Wed Jul 11, 2018 21:12
- Forum: Servers
- Topic: [Server] HOMETOWN
- Replies: 4573
- Views: 537822
Re: [Server] HOMETOWN
convo on Discord, fyi. Nanaba = rana_89