Search found 34 matches
- Wed Mar 20, 2013 18:27
- Forum: Feature Discussion
- Topic: Nyan cat
- Replies: 43
- Views: 11352
I propose the nyan cat block be either removed from the default mod, or renamed and retextured. The existence of this internet meme ingame dates Minetest considerably (nyan cat hasn't been relevant for several years). Although the original is somewhat humorous, placing it in the default game shows ...
- Wed Mar 20, 2013 03:17
- Forum: General Discussion
- Topic: Using Minecraft Features
- Replies: 59
- Views: 13420
- Wed Mar 20, 2013 03:15
- Forum: Feature Discussion
- Topic: Nyan cat
- Replies: 43
- Views: 11352
Actually, the nyan cat has been a community favorite for a long time. It fills me and many others with joy to find one. People have started teams on servers to find them and its brought up much discussion. I think the nyan is just a fun and creative aspect of minetest! It's also original to the poi...
- Wed Mar 20, 2013 02:26
- Forum: Feature Discussion
- Topic: Lava is no longer renewable!?
- Replies: 175
- Views: 39559
- Wed Mar 20, 2013 02:21
- Forum: Feature Discussion
- Topic: Nyan cat
- Replies: 43
- Views: 11352
Nyan cat
I propose the nyan cat block be either removed from the default mod, or renamed and retextured. The existence of this internet meme ingame dates Minetest considerably (nyan cat hasn't been relevant for several years). Although the original is somewhat humorous, placing it in the default game shows a...
- Wed Mar 20, 2013 01:40
- Forum: General Discussion
- Topic: Using Minecraft Features
- Replies: 59
- Views: 13420
he said enemies that open doors. also the dungeon master was over powered i tried the 0.4.x that last had mobs in C++ the fireball destroyed a 3x3x3 block and the firebll would go through stone. He meant open doors as a metaphor, as in it provides new possibilities. And it would certainly need a lo...
- Wed Mar 20, 2013 01:25
- Forum: General Discussion
- Topic: Using Minecraft Features
- Replies: 59
- Views: 13420
It would be nice to have a few enemies. Enemies open up some new doors. Although I would prefer them lack the destructive capabilities they once had. It's fun when they can kill players, it's not fun when they kill your creations. What's even the point though, if you can seal yourself in your fortr...
- Wed Mar 20, 2013 01:15
- Forum: General Discussion
- Topic: Using Minecraft Features
- Replies: 59
- Views: 13420
After all, the game ought to develop. minetest_game is a poor game compared to what you get if you add the (for you!) right mods. Although this is true, I think one of the key differences between minetest and craft is that minetest is built around modding (it's literally impossible to play without ...
- Tue Mar 19, 2013 04:28
- Forum: General Discussion
- Topic: Post Deleted.
- Replies: 27
- Views: 6410
Halo Vs. Cod! Alot go down about it so choose what FPS you like better. Me:Halo All the way! Halo 3 was good, so was the first Modern Warfare and CoDs before that. At this point the CoD series is casualized and over-exposed. Although not necessarily a bad game, it's iterated too often. I have to pr...
- Tue Mar 19, 2013 02:03
- Forum: Modding Discussion
- Topic: Post your modding questions here
- Replies: 4208
- Views: 572790
- Tue Mar 19, 2013 00:11
- Forum: General Discussion
- Topic: Post Deleted.
- Replies: 27
- Views: 6410
This isn't debate - there're many points of view but many of them are just statements w/o any solid ground. Minecraft is bad? Then why? It's AI is awful? Then why? And what can Minetest do to have good AI? And does MT have a good AI? Let me rephrase: the creative mode of Minecraft is fine; it's a f...
- Mon Mar 18, 2013 23:28
- Forum: Modding Discussion
- Topic: Post your modding questions here
- Replies: 4208
- Views: 572790
I'm trying to create a menu when you right click a node. I believe I'm doing this correctly (adding a formspec to the metadata), but nothing happens. I've tried copying the line from the furnace code and other examples, but that doesn't work either. I'm assuming I'm missing something, but I don't kn...
- Mon Mar 18, 2013 22:48
- Forum: General Discussion
- Topic: Post Deleted.
- Replies: 27
- Views: 6410
I think armor is a nice feature as long as we don't turn in a survive first and build when you get 3 free minutes out of 10 Armor would be nice there were actual reasons to wear anything that wasn't diamond. For example, if stronger armor restricted your movement or had weaknesses to certain attack...
- Mon Mar 18, 2013 16:44
- Forum: General Discussion
- Topic: Post Deleted.
- Replies: 27
- Views: 6410
- Mon Mar 18, 2013 15:24
- Forum: General Discussion
- Topic: Post Deleted.
- Replies: 27
- Views: 6410
Windows doesn't respect my freedoms. If I were to use it, I wouldn't be able to look at the framed picture of Richard Stallman hanging in my room ever again. I'd feel his free (as in freedom) general license stare on me every time I turn on my computer to use my proprietary software. As to Minecraft...
- Mon Mar 18, 2013 03:54
- Forum: Feature Discussion
- Topic: Lava is no longer renewable!?
- Replies: 175
- Views: 39559
Is there anyone who actually WANTS lava to be finite? And if so, why? What possible benefit is there to REMOVING the renewability it once had? I'm actually neutral to the whole proposition, I just dislike your personal opinions. Benefits: it can't be used as much to grief. It still can, but not inf...
- Mon Mar 18, 2013 03:21
- Forum: Feature Discussion
- Topic: Lava is no longer renewable!?
- Replies: 175
- Views: 39559
- Mon Mar 18, 2013 01:50
- Forum: Feature Discussion
- Topic: Lava is no longer renewable!?
- Replies: 175
- Views: 39559
- Mon Mar 18, 2013 01:40
- Forum: Feature Discussion
- Topic: Lava is no longer renewable!?
- Replies: 175
- Views: 39559
- Mon Mar 18, 2013 01:35
- Forum: General Discussion
- Topic: This game needs advertisement
- Replies: 15
- Views: 2800
- Mon Mar 18, 2013 01:24
- Forum: Feature Discussion
- Topic: Lava is no longer renewable!?
- Replies: 175
- Views: 39559
It doesn't matter how large the world is, if it last long enough, resources will run dry. Also, expanding the map for more resources wastes hard drive space. while this is true to a point, with the scale maps are currently on, it would take a single person many, many years to completely run out of ...
- Mon Mar 18, 2013 00:18
- Forum: Feature Discussion
- Topic: Lava is no longer renewable!?
- Replies: 175
- Views: 39559
I think all these complaints can be addressed with 2 words: modding api Seriously, everything here can be easily fixed with a mod, and thanks to there being an api modding is easy as s**t (what's the stance here on swearing? I feel stupid starring it out but I'd rather not get filtered or banned). T...
- Sun Mar 17, 2013 22:12
- Forum: Feature Discussion
- Topic: Lava is no longer renewable!?
- Replies: 175
- Views: 39559
Conservation should be more important than renewibilty. I like the idea that this is a game about exploitation rather than building. If you don't do a good job preserving and rationing your lava fields, you have two options: move west or die (or run out of lava). If you absolutely need infinite lava...
- Sun Mar 17, 2013 22:02
- Forum: WIP Mods
- Topic: [MOD] Pathfinder (EXPERIMENTAL)
- Replies: 8
- Views: 2532
- Sun Mar 17, 2013 21:57
- Forum: Modding Discussion
- Topic: Post your modding questions here
- Replies: 4208
- Views: 572790
I'm trying to remove whatever you're holding onto when you punch a node. I'm not seeing any change occur, however. Should I be using something besides take_item()? on_punch = function(pos, node, puncher) wield = puncher:get_wielded_item() print(wield: get_count()) wield:take_item() print(wield: get_...