Search found 4 matches
- Mon Jun 20, 2011 16:24
- Forum: General Discussion
- Topic: Dev wants some Help with Game Ideas
- Replies: 87
- Views: 47197
My advice is simple :) : add content or easy way to add one for example write tutorials on how to add simple mobs (like chikens which dont have any real AI but a basic one which makes them wonder around ) and how to make new items (add them to crafting, give them skin, and properties when they are ...
- Wed May 18, 2011 18:36
- Forum: General Discussion
- Topic: Dev wants some Help with Game Ideas
- Replies: 87
- Views: 47197
I just had a little thought about the whole concept of blocks and crafting... Modular Robotics I remembered these things. Crafting items that you can interact with in real space instead of in your inventory... kind of like Garry's Mod I suppose, but an interesting thought no? Hmm... maybe like the ...
- Thu May 12, 2011 19:50
- Forum: General Discussion
- Topic: Dev wants some Help with Game Ideas
- Replies: 87
- Views: 47197
A side question, since this is based off irrlicht, can't you use regular 3d models for some entities fairly easily? I was thinking biologicals might be better with models instead of blocks. Mobs, plants and trees in particular and modify so whole tree gets harvested at once. Without doing the shrink...
- Thu May 12, 2011 17:31
- Forum: General Discussion
- Topic: Dev wants some Help with Game Ideas
- Replies: 87
- Views: 47197
Couple ideas, some simple, some not. - Since the map is (significantly) larger and render distance further, scale the blocks down to 1/2 (or less) size allowing for more detail and smoother terrain, no more having to jump up a 30 deg slope hill. large trees can be rounded and branches more detailed/...