Search found 105 matches
- Thu Mar 27, 2014 13:45
- Forum: Mod Releases
- Topic: [Mod] Nuke Dropper [nukedropper]
- Replies: 13
- Views: 8137
After i was finished... http://imgur.com/aV16KEo.png I made it up to level 6 it so very hard to survive i was hiding in the cave Here are a couple of tips to help you survive: 1. Collect apples. 2. Collect sand or dirt to use to quickly build small towers to avoid bombs. (1 block wide, 1 block long...
- Fri Feb 21, 2014 14:20
- Forum: Feature Discussion
- Topic: Map Generation Options
- Replies: 5
- Views: 1668
Thats cool you like them Jonathan, they would be a little faster as C++ core mapgens but the effort, hassle, complexity and politics involved in dealing with C++ and core Minetest still outweighs the 1-2 second per chunk speed gain for me. I feel my direction is to do what i do best and work on lua...
- Thu Feb 20, 2014 18:44
- Forum: Feature Discussion
- Topic: Map Generation Options
- Replies: 5
- Views: 1668
Map Generation Options
I have seen some of paramat's mods and I would have to say I am very impressed. I would like to see at least some of these incorporated as additional options for map generation in the default game. I am also assuming if they were incorporated into the engine they would be significantly faster. Any t...
- Fri Feb 14, 2014 14:35
- Forum: General Discussion
- Topic: How to handle compatibility issues?
- Replies: 23
- Views: 4431
- Tue Feb 11, 2014 17:51
- Forum: General Discussion
- Topic: Question: Infinite Lava
- Replies: 8
- Views: 2772
Well, I prefer sand instead of gravel because you can pick up sand quicker than gravel (Some of the sand I will reuse after I have gotten rid of some of the lava). Also, I sometimes have more of a demand for gravel than sand for building projects. You get glass from sand. Is that included in that s...
- Tue Feb 11, 2014 15:58
- Forum: General Discussion
- Topic: Question: Infinite Lava
- Replies: 8
- Views: 2772
https://github.com/minetest/minetest_game/blob/master/mods/default/nodes.lua#L558 Set to true. There was big controversy about this. Yea, I remember there was a big discussion about it. However, I thought they were going to add an option to easily configure it. I personally like having renewable la...
- Mon Feb 10, 2014 18:32
- Forum: General Discussion
- Topic: Question: Infinite Lava
- Replies: 8
- Views: 2772
https://github.com/minetest/minetest_game/blob/master/mods/default/nodes.lua#L558 Set to true. There was big controversy about this. Yea, I remember there was a big discussion about it. However, I thought they were going to add an option to easily configure it. I personally like having renewable la...
- Mon Feb 10, 2014 16:00
- Forum: General Discussion
- Topic: Question: Infinite Lava
- Replies: 8
- Views: 2772
Question: Infinite Lava
Lava used to not be a finite source. Is there a line you can use in the minetest.conf file to make it infinite? I tried "liquid_finite = false" but that did not seem to work.
- Mon Feb 10, 2014 14:24
- Forum: Mod Releases
- Topic: [Mod] Nuke Dropper [nukedropper]
- Replies: 13
- Views: 8137
Seems more like an adventure map than a mod.. quite interesting though.... It kinda is. It blurs the line between maps and mods (Also, you could possibly even argue that it is a game type :P). What is nice about it though is it can be used with any map. Some maps though will obviously be more fun t...
- Sat Feb 08, 2014 18:17
- Forum: WIP Mods
- Topic: Explosives! [explosives] [WIP]
- Replies: 16
- Views: 5056
- Fri Feb 07, 2014 20:33
- Forum: WIP Mods
- Topic: Explosives! [explosives] [WIP]
- Replies: 16
- Views: 5056
- Fri Feb 07, 2014 15:43
- Forum: Mod Releases
- Topic: [Mod] Nuke Dropper [nukedropper]
- Replies: 13
- Views: 8137
- Mon Feb 03, 2014 21:32
- Forum: Feature Discussion
- Topic: Hide nicknames
- Replies: 17
- Views: 5880
From what I can remember, you could still see the name if they were close. I would love to have the ability to either configure the distance (so I could set it to 0), or turn it off completely.Calinou wrote:in minetest.conf.Code: Select all
unlimited_player_transfer_distance = false
- Mon Feb 03, 2014 13:31
- Forum: Mod Releases
- Topic: [Mod] Nuke Dropper [nukedropper]
- Replies: 13
- Views: 8137
Glad you enjoyed it . By the way, what level were you able to make it to?yaman wrote:This is the funnest mod I have ever seen. This is the carnage left behind after I was finished with my fun http://i.imgur.com/6pmx3m8.png
- Fri Jan 31, 2014 23:17
- Forum: Old Mods
- Topic: [Mod] Chat plus [2.3] [chatplus] – Now two mods, bug fixes
- Replies: 68
- Views: 36224
- Fri Jan 31, 2014 23:09
- Forum: Mod Releases
- Topic: [Mod] Camouflage [V16.0] [camo_modpack]
- Replies: 37
- Views: 20361
- Thu Jan 30, 2014 17:37
- Forum: Mod Releases
- Topic: [Mod] Nuke Dropper [nukedropper]
- Replies: 13
- Views: 8137
- Mon Jul 15, 2013 19:19
- Forum: Feature Discussion
- Topic: Volcano Map Generation
- Replies: 27
- Views: 8859
- Fri Jun 21, 2013 19:04
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11060
- Views: 2054226
Capture the flag game mode , coming soon. http://ubuntuone.com/00ZVxq4gSFurSitmuymBqU Supports capture the flag style games, and City vs City games (Players build fortresses, cities and outposts to combat each other and to get as rich as possible) Flags - can be named using GUI, or deleted. Team GU...
- Thu Jun 06, 2013 18:36
- Forum: Mod Releases
- Topic: [Mod] Nuke Dropper [nukedropper]
- Replies: 13
- Views: 8137
- Tue Jun 04, 2013 13:31
- Forum: Maps
- Topic: [Map]The Great Bombing Run! (V1.21)
- Replies: 26
- Views: 8932
A spin off of The Great Bombing Run! has been created.
You can find it here: http://forum.minetest.net/viewtopic.php?id=6178
Note: This spin off does not contain planes, that is coming later.
You can find it here: http://forum.minetest.net/viewtopic.php?id=6178
Note: This spin off does not contain planes, that is coming later.
- Tue Jun 04, 2013 13:27
- Forum: Mod Releases
- Topic: [Mod] Nuke Dropper [nukedropper]
- Replies: 13
- Views: 8137
[Mod] Nuke Dropper [nukedropper]
WARNING: Do NOT install this mod in maps you do not want destroyed! Finally, it's finished! The nuke dropper is here. Basically it is a game. How many levels can you beat? Can you beat all levels? Note: I would not recommend staying in the water too long. You never know what might happen :D. FYI, I ...
- Fri May 31, 2013 16:51
- Forum: News
- Topic: [0.4.7] Mod System
- Replies: 29
- Views: 17455
- Thu May 30, 2013 12:59
- Forum: Problems
- Topic: Apples multiplying with build ab43377-scriptapi
- Replies: 4
- Views: 926
- Wed May 29, 2013 19:24
- Forum: Problems
- Topic: Apples multiplying with build ab43377-scriptapi
- Replies: 4
- Views: 926
Apples multiplying with build ab43377-scriptapi
I am having an issue with PilzAdam's build ab43377-scriptapi. When you have more than 1 apple in a stack in your inventory, and you eat one, it multiplies after removing one apple. Example: 3 apples in stack. Player eats one. Now player has 4 apples. FYI, I am using Windows 7. Does anyone else have ...