Search found 66 matches

by CryAngel
Sun May 12, 2013 23:21
Forum: General Discussion
Topic: Working latest instructions on how to compile on windows
Replies: 13
Views: 6595

Curl missed here?
by CryAngel
Wed May 01, 2013 13:49
Forum: General Discussion
Topic: Minetest development state
Replies: 14
Views: 3540

xavier108 wrote:-The servers are getting boring
-Minetest need's more people
hm... and i do not care about both, because i singleplayer mode fan. im alone here? i care only about features. more features - better. just is.
by CryAngel
Mon Apr 29, 2013 08:32
Forum: Old Mods
Topic: [Mod] Doors mod [1.3] [doors]
Replies: 57
Views: 33663

tsr2707 wrote:minetest 0.3.1
you dont feel is a bit outdated? latest minetest version 0.4.6
by CryAngel
Sun Apr 28, 2013 17:31
Forum: Old Mods
Topic: [Mod] Simple Mobs [mobs]
Replies: 851
Views: 405164

Pavel_S wrote:Image
great model, really! as all what you do :)
by CryAngel
Sun Apr 28, 2013 13:55
Forum: General Discussion
Topic: Poll: Survival gameplay.
Replies: 11
Views: 3585

some time ago, when i play MC (SSP, survival single player) i have about 40+ mods installed, so i really dont understand how some additional tool or node can ruin game.
by CryAngel
Sun Apr 28, 2013 13:10
Forum: General Discussion
Topic: dev resources
Replies: 8
Views: 1671

Likwid H-Craft wrote:Btw "D" programming language is for and can you use it for Minetest and is it like C?
OpenMW history clearly show: D is just wasting time, at least for now.
by CryAngel
Sun Apr 28, 2013 13:05
Forum: Engine Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 824
Views: 332264

Related: http://irc.minetest.ru/minetest-dev/2013-04-27#i_3053639 my eyes just explode x.x finally i lost a point of all games here... i understand, games must differ, but if we go so extreme way we will end up with some new game which merge features from base games. just because ppl will feel like...
by CryAngel
Sun Apr 28, 2013 01:31
Forum: General Discussion
Topic: 64 bit
Replies: 83
Views: 15615

also i most sure some better performance can be achieved even in case game or app don't bother about x64 - just because compiler can use some optimisations specific for x64 (new registers etc.)
by CryAngel
Sun Apr 28, 2013 00:42
Forum: General Discussion
Topic: 64 bit
Replies: 83
Views: 15615

brainiacbob wrote:so what compiler would i use
on windows im sure about MSVS but think MinGW will also work. so, you choose.
by CryAngel
Sat Apr 27, 2013 23:03
Forum: General Discussion
Topic: dev resources
Replies: 8
Views: 1671

as some ppl say, there no better documentation than the source code ;)
by CryAngel
Sat Apr 27, 2013 22:58
Forum: General Discussion
Topic: 64 bit
Replies: 83
Views: 15615

well, on pure x64 linux x32 binary dont work indeed. but x64 windows never pure, is always contains also x32 libs. i most sure, if some x32 app dont work on windows - then just some x32 lib missed. is can be one of lib, on which minetest depend (i.e. irrlicht, gettext etc.) or some system lib missed...
by CryAngel
Sat Apr 27, 2013 15:11
Forum: General Discussion
Topic: 64 bit
Replies: 83
Views: 15615

btw i think x32 application on x64 system force system to switch context.
by CryAngel
Sat Apr 27, 2013 14:49
Forum: WIP Mods
Topic: [Mod]IndustrialTest[itest]
Replies: 31
Views: 18678

Nore wrote:Don't forget that windmills placed too high have a chance to break
yes, i know. dont know btw how convert IC2 safe altitude in IT altitude :D
by CryAngel
Sat Apr 27, 2013 14:33
Forum: General Discussion
Topic: 64 bit
Replies: 83
Views: 15615

by CryAngel
Sat Apr 27, 2013 14:03
Forum: WIP Mods
Topic: [Mod]IndustrialTest[itest]
Replies: 31
Views: 18678

and how about some way to rotate blocks? hard to use transformers, batbox w/o it. especially if they always placed in one direction, not matter where you stay. also may be i wrong but look like here problem with windmills. they need to be placed high to work, but then block with windmills will unloa...
by CryAngel
Sat Apr 27, 2013 13:37
Forum: WIP Mods
Topic: [Mod]IndustrialTest[itest]
Replies: 31
Views: 18678

and you know about transformers? i mean this:
16:34:49: ERROR[main]: ServerError: LuaError: error: ...test-install\bin\..\mods\minetest\itest/transformers.lua:5: attempt to index global 'senddir' (a nil value)
by CryAngel
Sat Apr 27, 2013 11:33
Forum: WIP Mods
Topic: [Mod]IndustrialTest[itest]
Replies: 31
Views: 18678

i have many mods in word where i try, so i create new clear word with only itest and mesecons. and get other error: 14:26:13: ACTION[ServerThread]: singleplayer places node itest:watermill at (-561,0,-68) 14:26:13: ACTION[ServerThread]: singleplayer leaves game. List of players: 14:26:13: ERROR[main...
by CryAngel
Fri Apr 26, 2013 19:11
Forum: General Discussion
Topic: VanessaE's Minetest builds for Linux (2013-06-19)
Replies: 34
Views: 12167

Jordach wrote:Y U USE 64 BITS?!
because x32 cant handle more than 4 GB RAM (at least w/o things like PAE)
by CryAngel
Fri Apr 26, 2013 07:58
Forum: WIP Mods
Topic: [Mod]IndustrialTest[itest]
Replies: 31
Views: 18678

first: cant run mod as is. i usually just clone git and so I test bad name for mod. i test work good or you can make modpack - then Itest will be also allowed. next: i think you will not depend on mesecons better do your mod just able use it. i.e. check if mesecons and other mods installed and if ye...
by CryAngel
Thu Apr 25, 2013 23:30
Forum: WIP Mods
Topic: [Mod]IndustrialTest[itest]
Replies: 31
Views: 18678

IC2 and UE fan here! :D well, actually i like UE some more than IC2 but just a bit. at most because UE are open source and some machines looks some better. What is the difference between the 2 types of cables in the picture? there must be much more than 2 types of cables. on picture will be tin (ult...
by CryAngel
Thu Apr 25, 2013 21:33
Forum: General Discussion
Topic: *removed*
Replies: 2
Views: 1099

starblessed wrote:No-one interested?
or noone have skill to do (like me) :D
by CryAngel
Wed Apr 24, 2013 16:08
Forum: General Discussion
Topic: compiling on fedora
Replies: 25
Views: 6306

i use nearly same processor - AMD Phenom II X4 945 :D so, is sure not processor issue. may be glibc or some other lib. you install all avaliable updates? fedora bugzilla have similar reports, like this one http://abrt.fedoraproject.org/faf/problems/232398/ PS. sure is not actually fixes issue, but m...
by CryAngel
Wed Apr 24, 2013 15:56
Forum: General Discussion
Topic: dunno what post that was
Replies: 23
Views: 5032

at least for me directx work good. for build i use MSVS 2010 under Win7 x64, so both x32 and x64 builds will be possible. btw i actually never try make x32, so not sure.
by CryAngel
Wed Apr 24, 2013 13:53
Forum: General Discussion
Topic: dunno what post that was
Replies: 23
Views: 5032

i can make build for windows if needed. but i lazy to do it very often :D
by CryAngel
Tue Apr 23, 2013 06:20
Forum: General Discussion
Topic: compiling on fedora
Replies: 25
Views: 6306

im not sure what cause this segfault, but quick googling show alot similar bug reports from everywhere (Ubuntu, Debian, Fedora etc). as i see, is somehow related with x64. may be hardware not fit (to old as examle). here https://code.google.com/p/drmemory/issues/detail?id=903 ppl talking about some ...