Search found 15 matches

by davegoopot
Tue Aug 18, 2015 21:28
Forum: Modding Discussion
Topic: Nand-to-Tetris in Minetest for local CoderDojo
Replies: 1
Views: 442

Nand-to-Tetris in Minetest for local CoderDojo

I'm thinking of seeing how far I can get through http://nand2tetris.org/ using Mesecons with the Manchester (UK) CoderDojo. If anyone wants to help out or has ideas/experience with the Mesecons logic gates please drop me a line.

https://github.com/McrCoderDojo/MadLabMiners

Dave.
by davegoopot
Fri Jun 26, 2015 10:48
Forum: Servers
Topic: How to check if a server is still alive?
Replies: 1
Views: 382

How to check if a server is still alive?

Hi,

Is there a way I can ping my server to check that it is still alive an responding? I'm seeking a monitoring solution so I can have a script check every five mins that my server is still running and send me an alert if it isn't.

Thanks,

Dave.
by davegoopot
Sat Jun 06, 2015 13:09
Forum: Minetest-related projects
Topic: Build floats and put them in a Parade
Replies: 3
Views: 932

Build floats and put them in a Parade

Hi, I volunteer for our local CoderDojo in Manchester in the UK [1]. We have been given a space in the local library to run drop-in sessions for the Manchester Day Parade [2]. As part of that we are hacking together a Minetest parade. Kids will be able to build floats using Minetest and then put the...
by davegoopot
Thu Nov 20, 2014 20:31
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1932
Views: 689896

Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesec

Hi Jeija,

Yes I'm all fine with that. I hope to have some time to work on this over the weekend.

Dave.
by davegoopot
Mon Nov 17, 2014 19:44
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1932
Views: 689896

Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesec

Hi Jeija, Thanks for the reply. Love2d looks *really* useful. I'll ignore the comment about Lua being good because it is *more* like JS than python ;-) I'm toying with the idea of packaging up a few mods into a Minetest game. Does that make sense? I could then include the minor modifications to the ...
by davegoopot
Sun Nov 16, 2014 20:20
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1932
Views: 689896

Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesec

Hi Jeija, Thanks for the reply. I didn't give the full requirement: I'm actually putting together some ideas to use Minetest in a local code club to teach kids about programming. I'm planning a dice-rolling game. So e.g. I wanted to do something like: x = math.random(1,6) minetest.chat_send_all(&quo...
by davegoopot
Sun Nov 16, 2014 16:31
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1932
Views: 689896

Mesecons - Post to chat from luacontroller?

Hi,

I'd like to be able to post to the chat window from code in the luacontroller. I can't do,

Code: Select all

minetest.chat_send_all("Hello from Minetest!!!")
...since that is not one of the safe commands. Is there a good way to do this without tinkering with the init.lua file?

Thanks,

Dave.
by davegoopot
Fri Oct 17, 2014 17:36
Forum: General Discussion
Topic: Scripting Interface Like Raspberry Pi Python?
Replies: 13
Views: 3293

Re: Scripting Interface Like Raspberry Pi Python?

Thanks @rubenwardy. From my digging so far I've seen using Lua to build mods, but those don't seem to be scripting in the sense of being able to write code separate from the running server to interact with the running server -- unless I'm missing something!

Dave.
by davegoopot
Fri Oct 17, 2014 17:28
Forum: General Discussion
Topic: Scripting Interface Like Raspberry Pi Python?
Replies: 13
Views: 3293

Scripting Interface Like Raspberry Pi Python?

Hi, I run a local code club and due to the recent Bukkit/Minecraft/Microsoft malarkey we're going to have a go with Minetest. We had extensively used the python API to Minecraft ([1] and [2]) to allow kids to write python code that would change a running world. Is there anything equivalent in Minete...
by davegoopot
Tue Apr 30, 2013 06:37
Forum: WIP Mods
Topic: Lua Tutorial [First Attempt]
Replies: 35
Views: 17153

Are you okay with me doing that? Totally! If you are interested I'll send a pull request to GitHub with my changes once I'm at a suitable point. That would be great! Could you seperate it somewhat from the current version so that there is an extra/easier tutorial for kids? I've just submitted a Git...
by davegoopot
Sat Apr 20, 2013 08:28
Forum: WIP Mods
Topic: Send Chat to Player Who Has Just Joined
Replies: 4
Views: 845

Thanks. I've got something to work using minetest.after. It is a little hacky as you say. Is there an argument for adding another hook that you can register? Something like minetest.minetest.register_on_newplayerready ?

Dave.
by davegoopot
Fri Apr 19, 2013 21:15
Forum: WIP Mods
Topic: Send Chat to Player Who Has Just Joined
Replies: 4
Views: 845

Send Chat to Player Who Has Just Joined

The wiki says that you can't use minetest.chat_send_player() to send a message to a player who has just joined by registering to minetest.register_on_joinplayer. [1] My question is: so how can you send a message to a player who has just joined? [1] http://dev.minetest.net/minetest.register_on_joinpl...
by davegoopot
Sat Apr 13, 2013 08:37
Forum: WIP Mods
Topic: Lua Tutorial [First Attempt]
Replies: 35
Views: 17153

@Jeija I'd like to tweak and update the tutorial for the young age range that we get at our code club. Are you okay with me doing that?

If you are interested I'll send a pull request to GitHub with my changes once I'm at a suitable point.

Regards,

Dave.
by davegoopot
Sat Apr 06, 2013 10:58
Forum: WIP Mods
Topic: Lua Tutorial [First Attempt]
Replies: 35
Views: 17153

Thanks for the pointer. I will report back on how it goes.

Regards,

Dave.
by davegoopot
Sat Apr 06, 2013 08:58
Forum: WIP Mods
Topic: Lua Tutorial [First Attempt]
Replies: 35
Views: 17153

Hi,

I'm looking to use Minetest as an introduction to Lua programming tutorial for a local kids programming group. From a quick look this tutorial seems to be a great starting point. Is it still up-to-date enough with the current Minetest release (0.4.6 at the time of writing)?

Thanks,

Dave.