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Re: [MAP] FLAT WORLD for minetest 4.7

kidmondo wrote:Were do you put it? and do you have to call it something different?

You put this map folder in the "worlds" folder. No need to rename or anything.
by DaN
Thu Jun 12, 2014 16:14
 
Forum: Maps
Topic: [MAP] FLAT WORLD for minetest 4.7
Replies: 21
Views: 13023

Re: [1405.00][Classic] darkrose's servers [0.3.x compatible]

"with some unknown blocks"

^ should change that to quite a bit of unknown blocks, or various unknown blocks, or maybe lots of unknown block. Minetest Classic has evolved so much ;P
by DaN
Fri Jun 06, 2014 03:59
 
Forum: Servers
Topic: [1405.00][Classic] darkrose's servers [0.3.x compatible]
Replies: 227
Views: 38869

Re: New to the game

Welcome to the Minetest forums :D
Squirrels! ;P
If you already some bash and C, then Lua'll be a snap (once you get past some of its peculiarities). :)
All that stuff might be a bit hard to make with Minetest's current Lua stuff tho
by DaN
Fri May 30, 2014 01:01
 
Forum: General Discussion
Topic: New to the game
Replies: 9
Views: 966

Re: Post your modding questions here

How does sound work in Minetest 0.4? I want to try replicating it in MT 0.2.
by DaN
Tue May 27, 2014 18:45
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 324151

Minetoon rocks.
by DaN
Wed Apr 09, 2014 00:05
 
Forum: Texture Packs
Topic: Cartoon Texture
Replies: 10
Views: 4313

Water looks like ice and leaves look a bit cactusy.
by DaN
Wed Apr 09, 2014 00:02
 
Forum: Texture Packs
Topic: [16x] BLoX-Texturepack
Replies: 11
Views: 3329

IMPOSSIBLE! This is asdjfosidnosaivozdsivszoosnowen Imadownloadrightnow because someone acutally had time to convert this pack
by DaN
Wed Apr 09, 2014 00:01
 
Forum: Texture Packs
Topic: [16×] Good Morning Craft converted to Minetest [2014-04-14]
Replies: 8
Views: 4860

(thumbsup) Should include script turning everything into a gold drop.
by DaN
Tue Apr 08, 2014 23:59
 
Forum: Texture Packs
Topic: Majestic Butter World v1.6 [UNFINISHED]
Replies: 29
Views: 5915

0.o Wow... It's like someone nuked Minetest and paved it over with rainbow tar. I kind of like it.
by DaN
Tue Apr 08, 2014 23:56
 
Forum: Texture Packs
Topic: [texture pack]Paint[0.1]
Replies: 8
Views: 2565

Looks pretty :D
by DaN
Tue Apr 08, 2014 23:54
 
Forum: Texture Packs
Topic: zzzzz TP [v0.3.1] [32px]
Replies: 11
Views: 4123

Cool, reminds me of OCD. Much better than my stupid TP.
by DaN
Tue Apr 08, 2014 23:53
 
Forum: Texture Packs
Topic: [16x] SimplePixels [simplepixels]
Replies: 24
Views: 11005

Check out Freeminer, has some stuff like more falling block mechanics and wieldlight.
by DaN
Sat Apr 05, 2014 04:50
 
Forum: Feature Discussion
Topic: Please make Minetest more logical in the future.
Replies: 33
Views: 6352

(insert environmentalist complaining here)
by DaN
Wed Apr 02, 2014 00:51
 
Forum: General Discussion
Topic: How can I remove all trees from a world
Replies: 17
Views: 2184

Reminds me of 0.2 without mobs and clay. Hmm... I like it.
by DaN
Wed Apr 02, 2014 00:49
 
Forum: Old Games
Topic: [Game] Minimal [minimal]
Replies: 12
Views: 7431

Write on Paper 0.1.1 - Removed 2 nodes - Letters can be pinned to a wall below eye level Messages aren't lost, but some old letters are rotated incorrectly. [spoiler=Screens] https://dl.dropboxusercontent.com/s/88dtt05ssmo2i2k/screenshot_97392227.png https://dl.dropboxusercontent.com/s/45cgz0ci51d6...
by DaN
Mon Mar 31, 2014 17:55
 
Forum: Mod Releases
Topic: [Mod] Write on Paper [0.1.1] [memorandum]
Replies: 61
Views: 19233

stormchaser3000 wrote:when will this be updated?

When he feels like it :P
by DaN
Mon Mar 31, 2014 17:34
 
Forum: Texture Packs
Topic: MineToon
Replies: 405
Views: 149627

Also there is "ZXCVBN to move in exact directions along the XYZ axes." Now imagine Minetest would have this and the orthographic mode. You could do worldedit in ortho view and select with ZXCVBN. You could write subgames that turns Minetest into a RTS like 0ad - plus switching into first person and...
by DaN
Sat Dec 28, 2013 02:37
 
Forum: Minetest-related projects
Topic: fogleman Craft
Replies: 10
Views: 3881

COME ON GUYS WE THE PEOPLE OF REDCRAB SERVER SHOULD DO SOMETHING TO GET THE OL AND NEW PLAYERS COMING ON IT DEAD RIGHT ONLY ME AND ROB ARE ON USSUALY....WELL THATS WAT IVE SEEN THROUGH THESE WEEKS. ANYONE WHO GOT ANY IDEAS ON HOW TO GET MORE PPL ON GETTING MORE PPL ON PM ME AND I WILL TRY TO HELP. ...
by DaN
Thu Nov 07, 2013 00:19
 
Forum: Servers
Topic: Redcrab's server
Replies: 5023
Views: 608387

New build. Not sure if I statically linked it or not, so feel free to try and use the included dynamically-loaded ELF libraries.

http://www.danstuff.tk (No FTP yet)

EDIT: Hey, a wild attachment appeared! mt-classic-bin.zip, Lv. ???, 7.1MB
by DaN
Thu Nov 07, 2013 00:16
 
Forum: Servers
Topic: Menche's Public minetest-classic:next Server (now have win32 build)
Replies: 28
Views: 4386

I built Minetest-Classic with MSVC - this means the TORCH on FLOOR BUG IS FIXED! (WOOT!) and you get access to Direct3D8/9! Download: http://sfan5.duckdns.org/upload/userdata/3/minetest-classic-1311.00-msvc.zip (The built is 32bit, as I don't use 64bit, I might try to build this at school - when I'...
by DaN
Tue Nov 05, 2013 00:21
 
Forum: Servers
Topic: Menche's Public minetest-classic:next Server (now have win32 build)
Replies: 28
Views: 4386

Great server! can i use this skin:http://i.imgur.com/adm62zA.png Yes, just rename it to player.png and put in your textures folder. Darkrose didn't make the server download per-player skins yet, so for now you'll have to make do seeing everyone as a generic guy or with downloading your friends' ski...
by DaN
Wed Oct 30, 2013 00:44
 
Forum: Servers
Topic: Menche's Public minetest-classic:next Server (now have win32 build)
Replies: 28
Views: 4386

If the Minetest community was a certain evil corporation (which I will not mention the name of), then the system requirements would be:

Intel Celeron M @ 500 MHz
32MB RAM*
OpenGL 2* / DirectX 8 (DX11 for the best performance)
Around 20MB free HDD space

Pay $299.99 at the register :)
by DaN
Wed Oct 30, 2013 00:36
 
Forum: General Discussion
Topic: Minetest System Requirements
Replies: 18
Views: 3951

Tartarus :) And then add a Cronus boss :) Why not just call it Hell. All those suggestions are cool (I like "nidari" the most), but simplicity is success. www.youtube.com/watch?v=V3y3QoFnqZ It's Kronos, which just so happens to be the original GREEK SPELLING. Uh, no, the original GREEK spelling is ...
by DaN
Wed Oct 30, 2013 00:31
 
Forum: General Discussion
Topic: Some original names for underworld realms
Replies: 11
Views: 1884

LuxAtheris wrote:
sfan5 wrote:Install mobf or Simple Mobs

But i prefer the Simple mobs IF you want your computer to be fast


But MOBf has fishies! :D
by DaN
Wed Oct 30, 2013 00:28
 
Forum: General Discussion
Topic: mobs?
Replies: 5
Views: 621

jojoa1997 wrote:
LuxAtheris wrote:
cHyper wrote:

minetest is awesome...

+1


I know right.
I've been enjoying this game

+10

Yes it is very good with mods and lack of lag.
+100


Yes, and anyone can study Minetest's source code and/or make mods!

+10000
by DaN
Mon Oct 28, 2013 01:28
 
Forum: General Discussion
Topic: Minetest's great!
Replies: 8
Views: 1360
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