Search found 14 matches
- Wed Mar 09, 2016 00:30
- Forum: Mod Releases
- Topic: [Mod] mydeck [mydeck]
- Replies: 37
- Views: 11856
Re: [Mod] mydeck [mydeck]
Update - ssieb has removed brush crafting from machine. You now make stain brushes in crafting. Please note that any existing machines will not be changed until you pick them up and place them again. The brush recipe is white wool over a stick. You need to craft a brush with dye to make a brush you...
- Wed Mar 02, 2016 08:34
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 691641
Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesec
Hello, I want to do a little animation (digiline lcd + luacontroller), any ideas how? interrupt seems to not work(only 3 or so interrupts?). I only want a tiny animation, a pointing arrow followed by some text, around 5(min) frames should be ok, but text should be readable (visible for 5 sec for ex...
- Mon Feb 22, 2016 23:54
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 691641
Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesec
I have submitted a pull request that should fix it.
https://github.com/Jeija/minetest-mod-mesecons/pull/251
Reverting to f099b43e1127c46df0e7e4655ddefd8910c570ef should be the shortest distance back that would fix it.
https://github.com/Jeija/minetest-mod-mesecons/pull/251
Reverting to f099b43e1127c46df0e7e4655ddefd8910c570ef should be the shortest distance back that would fix it.
- Tue Feb 02, 2016 18:00
- Forum: Mod Releases
- Topic: [Mod] More Trees! [git][moretrees]
- Replies: 432
- Views: 213943
Re: [Mod] More Trees! [git][moretrees]
I think the temperature is only used during worldgen. The temperature values aren't stored anywhere.
- Tue Jan 26, 2016 21:06
- Forum: Mod Releases
- Topic: [mod] Underground Realms [0.8] [caverealms]
- Replies: 156
- Views: 72776
Re: [mod] Underground Realms [0.8] [caverealms]
That would be an issue with the minetest engine, nothing that this mod can do anything about.Gael de Sailly wrote:The sky should become black when we go deep underground, because when a big cave is not completely loaded, we can see blue sky.
- Thu May 29, 2014 15:28
- Forum: Mod Releases
- Topic: [Mod] Compass GPS [compassgps]
- Replies: 132
- Views: 75364
Re: [Mod] Compass GPS [compassgps]
Did you read the whole description...Evergreen wrote:This is a wonderful idea! The teleport to bookmark thing seems slightly cheaty though, maybe only allow teleportation if the player has the teleport priv? I might actually fork it and add it, I could use some practice.
- Fri Apr 18, 2014 16:34
- Forum: Mod Releases
- Topic: [Mod] Pipeworks [git] [pipeworks]
- Replies: 760
- Views: 326534
- Mon Jun 17, 2013 16:08
- Forum: Mod Releases
- Topic: [Mod] Pipeworks [git] [pipeworks]
- Replies: 760
- Views: 326534
- Thu Jun 13, 2013 16:13
- Forum: News
- Topic: Minetest 0.4.7 released!
- Replies: 69
- Views: 29065
I was having some crashing problems on my Windows XP machine. I updated my graphics driver and haven't had a single crash since. I do still occasionally experience slow downs in my framerate (Yes, I did download the version that supposedly fixes this and it's better but still I can drop into the te...
- Fri Jun 07, 2013 16:35
- Forum: Old Mods
- Topic: [Mod] Node ownership [node_ownership]
- Replies: 84
- Views: 48792
- Fri Apr 26, 2013 06:52
- Forum: Problems
- Topic: Minetest Fedora Error after Compiling
- Replies: 16
- Views: 6472
- Tue Apr 09, 2013 05:15
- Forum: Problems
- Topic: Minetest Fedora Error after Compiling
- Replies: 16
- Views: 6472
- Mon Apr 08, 2013 21:22
- Forum: Feature Discussion
- Topic: Lava is no longer renewable!?
- Replies: 175
- Views: 39564
There is one thing that was brought up earlier in the thread and is my only concern with turning on finite_liquid. If you find a still pool of lava or water and scoop one bucket out, it disturbs a large area and you can't scoop another bucket from it. I find that it's fun having liquids flow somewha...
- Mon Apr 08, 2013 19:54
- Forum: Problems
- Topic: Minetest Fedora Error after Compiling
- Replies: 16
- Views: 6472
See the bug I filed at https://bugzilla.redhat.com/show_bug.cgi?id=928037
They added the new irrlicht version while keeping the old one. But the new headers replaced the old ones, so when you compile minetest, it gets the wrong headers. I put a patch for the spec file in the bug.
They added the new irrlicht version while keeping the old one. But the new headers replaced the old ones, so when you compile minetest, it gets the wrong headers. I put a patch for the spec file in the bug.