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Re: Reasons to build a home

around 2011 through to early 2013 I created and very much lived in a minecraft world I really liked. This was the only local map that I never used creative in and therefor a lot of the buildings made use of cheap nodes such as for example dirt for roofs. Then I switched to the the lush woods and dee...
by twoelk
Sun Mar 17, 2019 19:25
 
Forum: Modding Discussion
Topic: Reasons to build a home
Replies: 23
Views: 1074

Re: Post your screenshots!

aw, I don't think freeminer deserves to be treated as the others.
Or has the name been claimed by some other people not related to the original fork?

nice idea though

that would be something if the spawn area could be adjusted according to the client type that connected.
by twoelk
Thu Mar 14, 2019 10:40
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 8506
Views: 947811

Re: [mod] Nettles and Other Weed [1.0] [nettle]

cool, I like the cliff edge idea.
you might want to look into this mod by some french school kids so as to avoid any naming and recipe conflicts and maybe consider some aliases or such to possibly ad value if both are enabled in the same map.
by twoelk
Wed Mar 13, 2019 10:44
 
Forum: Mod Releases
Topic: [mod] Nettles and Other Weed [1.0.1] [nettle]
Replies: 21
Views: 787

Re: [Mod]Xtraores[0.1∆][xtraores] It's back, and better than

have you tried to put it in another folder with no "G@mE$" characters in the path and run it from there?
Try to run it by starting the executable file manually to rule out a script interpreter error.
by twoelk
Tue Mar 12, 2019 17:48
 
Forum: Mod Releases
Topic: [Mod]Xtraores[0.1∆][xtraores] It's back, and better than b4!
Replies: 58
Views: 12309

Re: Post your mapgen questions here (modding or engine)

Sokomine wrote:...
Lake after lake in the desert may not be what you expect.
...

and yet they exist like for example in the southern Rub al Khali near the borders of Oman and Saudi Arabia.
picone, pictwo
by twoelk
Mon Mar 11, 2019 14:39
 
Forum: Modding Discussion
Topic: Post your mapgen questions here (modding or engine)
Replies: 553
Views: 40285

Re: [Server] Minetest Thailand 5.1.0-51662da :30001 akti

unintended but ..
I was musing wether I should change the wording ...
but nah ...
none will notice anyway ...
seems I was wrong
by twoelk
Thu Mar 07, 2019 11:49
 
Forum: Servers
Topic: [Server] Minetest Thailand 5.1.0-77cfc4f :30001 aktive
Replies: 64
Views: 2066

Re: Webpages adverticing Minetest

<selfcensorship>issue seems to have been fixed</selfcensorship>
by twoelk
Thu Mar 07, 2019 10:06
 
Forum: Minetest-related projects
Topic: Webpages adverticing Minetest
Replies: 3
Views: 162

Re: [MOD] Petz (petz) (v0.1)

... and added to the mobs-redo section at wiki.minetest.net/Mods:Mobs
by twoelk
Wed Mar 06, 2019 18:13
 
Forum: WIP Mods
Topic: [MOD] Petz (petz) (v0.5)
Replies: 35
Views: 1768

Re: [Server] Minetest Thailand 5.1.0-51662da :30001 akti

seems some qwerty=>qwertz difficulties :)t yes ! - I work here on 4 PC around my sitting place, and another 3 at the kids, and my main one is the only with German, the others are in English or Thai ... nice project though and pretty ambitious as I have learned on own projects how time consuming and...
by twoelk
Wed Mar 06, 2019 13:20
 
Forum: Servers
Topic: [Server] Minetest Thailand 5.1.0-77cfc4f :30001 aktive
Replies: 64
Views: 2066

Re: WasteLands: Survival (Minetest 0.5.*)

so does this build on the old games of similar name? like: Wasteland Wasteland TNG and inspired by these: dYSToPiA or will it be more like: Apocalypse Survival Post-Apocalyptic World (aftermath) or rather themed on an other world such like among many others the games: Minetest_Hades Hades Revisited ...
by twoelk
Tue Mar 05, 2019 17:04
 
Forum: Game Discussion
Topic: WasteLands: Survival
Replies: 30
Views: 1262

Re: [Server] Minetest Thailand 5.1.0-51662da :30001 akti

hmm
[link deleted]
modifiyiere => modifiziere
fuer => für

seems some qwerty=>qwertz difficulties :)

without checking any further

nice project though
and pretty ambitious
as I have learned on own projects how time consuming
and work intensive translating can get
by twoelk
Tue Mar 05, 2019 15:52
 
Forum: Servers
Topic: [Server] Minetest Thailand 5.1.0-77cfc4f :30001 aktive
Replies: 64
Views: 2066

Re: [Server] Minetest Thailand 5.1.0-51662da :30001 akti

cool ...
now we just need to get you interested in translating the wiki :D
by twoelk
Tue Mar 05, 2019 10:31
 
Forum: Servers
Topic: [Server] Minetest Thailand 5.1.0-77cfc4f :30001 aktive
Replies: 64
Views: 2066

Re: Import 3D model to Minetest

You may like to check the file formats list at "On file Formats" on the Using Blender page on the wiki. The "static objects" section would be what you could study and maybe validate some of the entrys as to their usefullness. btw, what formats does TinkerCad export to? Sadly mc a...
by twoelk
Wed Feb 27, 2019 20:10
 
Forum: Maps
Topic: Import 3D model to Minetest
Replies: 3
Views: 312

Re: [MOD] Petz (petz)

could fit well with the mobs of nmobs

voxely design for the win
by twoelk
Wed Feb 27, 2019 17:56
 
Forum: WIP Mods
Topic: [MOD] Petz (petz) (v0.5)
Replies: 35
Views: 1768

Re: [Mod] Wine [0.9] [wine]

maybe name it something more generic than alcohol=1 (and school freindly :D ) it could be used for anything that lets you staggering around like anything druglike (mushrooms, poison) or simulated outer force (earthquake, on boat, strong wind) or failing senses (being hit hard or dizzy from some othe...
by twoelk
Wed Feb 27, 2019 17:04
 
Forum: Mod Releases
Topic: [Mod] Wine [0.9] [wine]
Replies: 50
Views: 9104

Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)

We have just re-launched our server today using an rc2 equivalent: Minetest 5.0.0-dev-0ad96cc7 This is a new King of the Hill (CapturePoint) game mode using Ruben's teams functionality from his CTF mod. (thanks Ruben!) We need testers this Saturday, February 23rd at 2:00pm US Central Tim e for load...
by twoelk
Fri Feb 22, 2019 09:36
 
Forum: News
Topic: Minetest 5.0 release candidate 2 (5.0.0-rc2)
Replies: 39
Views: 3885

Re: Access denied Reason invalid password

did you try to host the singleplayer map as a server at some time?
singleplayer with empty password may be locked out after that.
If you have access to the world folder it should be easy to fix though as hinted above.
by twoelk
Thu Feb 21, 2019 17:43
 
Forum: Problems
Topic: Access denied Reason invalid password
Replies: 5
Views: 1133

Re: one world DB, but more mts using ?

while I don't really think having several servers writing to the same map database at the same time is within minetests scope of design I could imagine sharing other resources more usefull. All my minetest installations for example save screenshots to the same folder parallel to the minetest folders...
by twoelk
Fri Feb 08, 2019 20:14
 
Forum: Feature Discussion
Topic: one world DB, but more mts using ?
Replies: 22
Views: 994

Re: Passwords Are Evil

... Moreover, it also has significant drawbacks: it makes it harder to switch machines (remember Minetest has Android and PC versions), and you lose access to you account if your device/PC burns (because in reality few people make backups). one of the most important issues for me as I use some half...
by twoelk
Wed Jan 30, 2019 14:18
 
Forum: Feature Discussion
Topic: Passwords Are Evil
Replies: 8
Views: 604

Re: Minetest 5.0.0 feature freeze !

How many mods will this break? erm, well if you could answer how many mods exist and give a lot of time to a dedicatet team of testers maybe there just might be a possible answer. maybe simply list the mods important to you and ask for people to test and post results, might work best if you volante...
by twoelk
Fri Jan 25, 2019 15:07
 
Forum: News
Topic: Minetest 5.0.0 feature freeze !
Replies: 35
Views: 5052

Re: [mod] A wand that picks the node you click on [nodepicke

does remind somewhat of the replacer tool
or some of the node info tools.
I wonder how many mods have been made by parents on a childs request by now.
hope your daughter enjoys waving her wand ingame :-)
by twoelk
Thu Jan 24, 2019 14:53
 
Forum: WIP Mods
Topic: [mod] A wand that picks the node you click on [nodepicker]
Replies: 16
Views: 659

Re: [Mod] Not So Simple Mobs [3.0] [nssm]

head trophies?

hm...
there was
Bring Me The Head [heads] by thefamilygrog66,
Small Head by davedevils and also
Heads 2.0 [heads] by bosapara
by twoelk
Thu Jan 24, 2019 14:23
 
Forum: Mod Releases
Topic: [Mod] Not So Simple Mobs [3.0] [nssm]
Replies: 405
Views: 67133

Re: [Poll] How did you find out about MT?

The kids of my sister started playing mc around late 2011 or early 2012. Soon they asked me to play along and help with issues. So I got dragged into the worlds of voxely cubes by introducing the kids to tools and probably somewhat fishy launchers to play mc from portable devices. Then one of the te...
by twoelk
Wed Jan 16, 2019 22:35
 
Forum: General Discussion
Topic: [Poll] How did you find out about MT?
Replies: 47
Views: 1824

Re: "True" Flat world

you could edit mgflat_spflags = nolakes, nohills mg_flags = nocaves, nodungeons, nodecorations in your map_meta.txt when creating a world with mgflat ... or try some old mods such as flatgen or superflat ... or search the forum and use this script from the "I need a completely flat green map&qu...
by twoelk
Thu Dec 13, 2018 16:54
 
Forum: Feature Discussion
Topic: "True" Flat world
Replies: 10
Views: 516
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