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Re: STRANGE, unidentified object walking around minetest!

if you indeed installed mobs by pilzadam which is outdated then this might be his sheep offset by a meter, which would be expected as there was a relevant change between the old 0.4.x and the new 5.x versions regarding the placing of mobs and avatars.
by twoelk
Wed Sep 11, 2019 13:20
 
Forum: General Discussion
Topic: STRANGE, unidentified object walking around minetest!
Replies: 15
Views: 639

Re: “Secret” feature: Main menu music

lol
have been using this feature since at least version 0.4.10 in 2014
normally the Sintel song
and an old installation of mine of 0.4.15 from 2017 has 5 ogg files

and I remember discussing with HybridDog and RBA about possible content ... and there also was the testsounds folder
by twoelk
Tue Sep 10, 2019 11:57
 
Forum: Feature Discussion
Topic: “Secret” feature: Main menu music
Replies: 10
Views: 453

Re: Post your mapgen questions here (modding or engine)

maybe
if ore found surrounded by certain amount of air then decorate it?
by twoelk
Fri Sep 06, 2019 14:39
 
Forum: Modding Discussion
Topic: Post your mapgen questions here (modding or engine)
Replies: 625
Views: 51620

Re: MineTest vs MineCraft: What is Status?

is there anyway to access a minecraft server with the minetest client? ... nope the similarities are basically just from the look and feel as exposed to the player. Under the hood differences are large. They view and organize the world differently and the communication protocols are different. So t...
by twoelk
Wed Sep 04, 2019 10:56
 
Forum: Feature Discussion
Topic: MineTest vs MineCraft: What is Status?
Replies: 18
Views: 1362

Re: Post your screenshots!

Image
by twoelk
Tue Sep 03, 2019 09:32
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9094
Views: 1046776

Re: [Game] Pixture Revival [0.2.0]

Wuzzy wrote:... The goal is to make Pixture work in Minetest 5.0.0 and fix bugs and improve usability ...

yuhoo! I was sort of missing it and it is definitely a game worth of keeping up to date.
by twoelk
Tue Sep 03, 2019 09:13
 
Forum: WIP Games
Topic: [Game] Repixture [1.0.0]
Replies: 59
Views: 1844

Re: Mobkit - Entity API [mobkit][alpha]

hmm...
how about some jellyfish teaming up?
viewtopic.php?p=241321#p241321

the gifs look cool btw
by twoelk
Sun Sep 01, 2019 14:15
 
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 238
Views: 11749

Re: Using Minetest with young students

indeed vbots had allready been on my to-add list. :-) It was announced on the forum only two weeks ago, so yeah, the wiki page might not be that fast on bleeding edge developments. Fixed one link to a german school, the new page is sadly a lot less informative though. Can't find the dogview texture ...
by twoelk
Wed Aug 21, 2019 09:39
 
Forum: General Discussion
Topic: Using Minetest with young students
Replies: 30
Views: 871

Re: Using Minetest with young students

you might find some interesting things collected on the Mods:Learning page of the Minetest-Wiki. The "Related Forum Threads and other links" section has some links to more forum threads and resources in other places.
by twoelk
Wed Aug 21, 2019 08:15
 
Forum: General Discussion
Topic: Using Minetest with young students
Replies: 30
Views: 871

Re: This model crashes the game

you might want to study the links in the B3D exporter for Blender thread or consult the Using Blender page at the wiki.
by twoelk
Thu Aug 15, 2019 08:49
 
Forum: Problems
Topic: This model crashes the game
Replies: 3
Views: 145

Re: Post your Buildings(screenshots)

oops, I allready played around with a copy I made from the screenshots. :D https://forum.minetest.net/download/file.php?mode=view&id=19629&sid=7bfc300e860e7677000c9aae9793cc6f This is indeed a quite interesting building - I mean the ancient asturian church of San Miguel de Lillo that inspire...
by twoelk
Thu Aug 08, 2019 18:02
 
Forum: General Discussion
Topic: Post your Buildings(screenshots)
Replies: 215
Views: 30476

Re: I'd like to run a stall for Minetest at FOSDEM

R-One wrote:...
Bristol ... no ... it would cost me about 200 € just for the plane.


pssst - Brussels, fosdem is at Brussels in Belgium, probably february 2020
by twoelk
Fri Aug 02, 2019 17:25
 
Forum: General Discussion
Topic: I'd like to run a stall for Minetest at FOSDEM
Replies: 11
Views: 524

Re: question about some of these mods ?????

he is not talking about portable apps as such (note the gap) but about a launcher software with builtin and moderated download catalogue and updating check. And yes it uses the stupid name "PortableApps" which makes people confuse it with any random selection of apps that happen to be port...
by twoelk
Fri Aug 02, 2019 15:19
 
Forum: Problems
Topic: question about some of these mods ?????
Replies: 9
Views: 256

Re: question about some of these mods ?????

mesecons are allready part of the mod-pak dreambuilder
either use one or the other.

portableapps version of mt? I wasn't aware of a recent mt-on-portableapps version.
by twoelk
Fri Aug 02, 2019 09:32
 
Forum: Problems
Topic: question about some of these mods ?????
Replies: 9
Views: 256

Re: [Server] VanessaE's Realtest Survival Server [git]

just noticed I can't find Dan's version of RealTest on the forums or GitHub anymore. Is the version of the RealTest game as used on this server archived somewhere?
by twoelk
Thu Aug 01, 2019 08:57
 
Forum: Servers
Topic: [Server] VanessaE's Realtest Survival Server [git]
Replies: 45
Views: 3975

Re: [Mod] Duane's Inventory [dinv]

without having investigated any deeper, it seems dinv hides the icon for the worldedit_gui.
the rest seems to work as expected from a short glance.
Also tried out the new mt help page which seems to work happily alongside.
by twoelk
Wed Jul 31, 2019 07:48
 
Forum: WIP Mods
Topic: [Mod] Duane's Inventory [dinv]
Replies: 13
Views: 641

Re: [Mod] Duane's Inventory [dinv]

I'm having some trouble using this. It usually opens fine when freshly activated but the only thing I can do is scroll. When I try to use it by clicking anywhere the inventory switches to the default inventory and there seems no way to switch back. Is there an extra chat command to force it to appea...
by twoelk
Tue Jul 30, 2019 07:45
 
Forum: WIP Mods
Topic: [Mod] Duane's Inventory [dinv]
Replies: 13
Views: 641

Re: Craft the Web - a game made at CERN, Switzerland

I once visited DESY as a student, that was very interesting. cool trip you did and most interesting project I mean the MT one teaching kids is by far one of the greatest and most pleasing adventures - if it works that is , could get frustrating otherwise I would have come along for the ride, I mean ...
by twoelk
Thu Jul 18, 2019 20:55
 
Forum: News
Topic: Craft the Web - a game made at CERN, Switzerland
Replies: 21
Views: 2890

Re: [Mod] Duane's Experimental Mapgen [mapgen]

when in doubt consider anything I write here as nonsense ;-P

Duane wrote:There's a layer of unfloodable air at the bottom of the first chunk in the floaters section.

oops, never whent there

seems I need to explore more thoroughly
by twoelk
Thu Jul 18, 2019 11:44
 
Forum: WIP Mods
Topic: [Mod] Duane's Experimental Mapgen [mapgen]
Replies: 37
Views: 1880

Re: [Mod] Special Staffs [staffs]

sorry, I just can't see the repo.
I see: Bushcraft, Irokotree, Morebricks v2.0, Nutrition, Morebricks 1.1 and bike
but I can't see any minetest-staffs

am I looking in the wrong place?

besides "look at the code to find out what this mod does" is not really user freindly
by twoelk
Thu Jul 18, 2019 09:55
 
Forum: WIP Mods
Topic: [Mod] Special Staffs [staffs]
Replies: 5
Views: 368

Re: [Mod] Duane's Experimental Mapgen [mapgen]

...snip...>8.. I got tired of falling to my death, so I added a water layer under the floaters. ...8<...snap... I wonder ... maybe a new type of air node? something that looks like air, maybe a bit more hazey but is thick enough to let the avatar swim on it - and if he needs to he can dive through ...
by twoelk
Thu Jul 18, 2019 09:39
 
Forum: WIP Mods
Topic: [Mod] Duane's Experimental Mapgen [mapgen]
Replies: 37
Views: 1880

Re: How do I............

... yup there is indeed a well hidden setting: in grafik/game/advanced 3D mode : [- sidebyside: split screen side by side.] never seen that before Side-by-side 3D has absolutely and 100 percent nothing to do with splitscreen multiplayer. :( so that's why I couldn't find anything about splitting con...
by twoelk
Tue Jul 16, 2019 18:12
 
Forum: Servers
Topic: How do I............
Replies: 20
Views: 474

Re: How do I............

yup there is indeed a well hidden setting: in grafik/game/advanced 3D mode : 3d_mode (enum default none, values none,anaglyph,interlaced,topbottom,sidebyside,pageflip) 3D support. Currently supported: - none: no 3d output. - anaglyph: cyan/magenta color 3d. - interlaced: odd/even line based polarisa...
by twoelk
Tue Jul 16, 2019 16:24
 
Forum: Servers
Topic: How do I............
Replies: 20
Views: 474

Re: How do I............

no "split-screen" playing seems to be planned
you always need two machines if 2 people want to play at the same time.
by twoelk
Tue Jul 16, 2019 16:10
 
Forum: Servers
Topic: How do I............
Replies: 20
Views: 474

Re: [Mod] Special Staffs [staffs]

You need to sign in or sign up before continuing. since when? is this a special setup for this repository? Authorize GitLab.com @twoelk GitLab.com by gitlabhq wants to access your twoelk account er ... Learn more about OAuth ... sigh ... ok not now @CalebJ please list at least the names of the four...
by twoelk
Tue Jul 16, 2019 08:55
 
Forum: WIP Mods
Topic: [Mod] Special Staffs [staffs]
Replies: 5
Views: 368
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