Search found 283 matches

by Amaz
Tue May 26, 2020 21:50
Forum: Game Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Replies: 422
Views: 134330

Re: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]

Sorry about that. Changes in Minetest 5.2.0 brought to light some bugs that were present in LOTT before, but didn't cause crashes. I've fixed them, and made a bugfix release: https://github.com/minetest-LOTR/Lord-of-the-Test/releases/tag/v1.2.2 Hopefully it should all work now! sound!!! thanks for ...
by Amaz
Tue May 26, 2020 16:26
Forum: Game Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Replies: 422
Views: 134330

Re: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]

I've fixed them, and made a bugfix release: https://github.com/minetest-LOTR/Lord-of-the-Test/releases/tag/v1.2.2 Do we have to recreate the world, or I can just update files and restart same server? Thanks! Nope, there's no need to recreate the world. Just update the game, and restart, and it shou...
by Amaz
Tue May 26, 2020 15:48
Forum: Game Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Replies: 422
Views: 134330

Re: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]

I'm returning to minetest after a long time away, and get many errors trying to get your game to work. What combination of environment is needed to get it to work in the 'award winning' way, without needing to perform many manual patches. I followed a bunch of the manual patches on github issues, w...
by Amaz
Thu Jan 02, 2020 21:41
Forum: Game Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Replies: 422
Views: 134330

Re: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]

While things have been a little quite over the past few weeks/months with LOTT, little bits of progress have been made. Pools are pretty much finished and working: https://i.imgur.com/jV243w3.png https://i.imgur.com/mQWhKQn.png A smooth, gentleish biome blend is fully functional: https://i.imgur.com...
by Amaz
Mon Aug 26, 2019 22:22
Forum: Game Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Replies: 422
Views: 134330

Re: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]

The update to 1.2.0 took away the admin's ability to access race chests, I believe. Is there any way to bypass this? I think that this was a mistake - pushed a commit to fix it: https://github.com/minetest-LOTR/Lord-of-the-Test/commit/fac6382ef3a875393de7c1ea54c9ec846168c20f Thanks for pointing tha...
by Amaz
Mon Aug 12, 2019 20:57
Forum: Game Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Replies: 422
Views: 134330

Re: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]

Oh, in terms of textures, I've actually got new ones for all of the ores, now you mention it: https://i.imgur.com/ZfjVRz2.png What the ores are, clockwise from top left: Gold, Lead, Silver, Tin, Iron, Copper. As you can see, I've tried to have a bit of variety again, with some ores having a more vei...
by Amaz
Mon Aug 12, 2019 17:09
Forum: Game Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Replies: 422
Views: 134330

Re: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]

It might be slow progress, but it is continuing! I've been working on a new way of having ores generate underground, to make the underground more interesting, and so that it's not just the case that every ore appears everywhere underground in more or less the same manner, but with various quantities...
by Amaz
Tue Jul 16, 2019 19:07
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9552
Views: 1219133

Re: Post your screenshots!

Some more work on the mapgen for LOTT: Added pools of water above sea level! The code's based on paramat's highland pools mod (although it's significantly modified). Thanks paramat for the wonderful mod!! https://i.imgur.com/mQWhKQn.png https://i.imgur.com/jV243w3.png https://i.imgur.com/lcaHOap.png...
by Amaz
Mon Dec 31, 2018 22:00
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9552
Views: 1219133

Re: Post your screenshots!

After a conversation with neinwhal, I decided it would be fun to see if the mapgen from a very old version could be rewritten in lua, and still produce the same terrain (I haven't got around to adding caves, water, dirt, mudflow stuff or trees yet, so there are slight differences!!!): Minetest 0.2.2...
by Amaz
Tue Jun 26, 2018 10:13
Forum: Mod Releases
Topic: [Mod] Protector Redo [3.1] [protector]
Replies: 262
Views: 49662

Re: [Mod] Protector Redo [2.5] [protector]

The default.gui_slots is part of the default variables used for many mods and formspecs, if anything Lord of the Test should include this so that they work properly as it's a given the variable should be found instead of every mod accounting for it missing... Issue added to LOTT github page: https:...
by Amaz
Sat Jun 02, 2018 18:23
Forum: Game Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Replies: 422
Views: 134330

Re: [Game] Lord Of The Rings [Lord-of-the-Test] [1.1.0]

Hello! Sorry for not replying for a while, life has been fairly busy recently... I didn't know this was being worked on currently, and I couldn't get in touch with the developers via email or IRC, so I have forked this game from the older (stable) version.... I'm sorry for not getting back to you at...
by Amaz
Tue Feb 06, 2018 22:14
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9552
Views: 1219133

Re: Post your screenshots!

I've been doing some more work on LOTT's mapgen (and other bits):
Image

Image

More!
by Amaz
Tue Feb 06, 2018 22:08
Forum: Game Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Replies: 422
Views: 134330

Re: [Game] Lord Of The Rings [Lord-of-the-Test] [1.1.0]

Here's some more progress on the mapgen in LOTT! A dark part of Mirkwood: https://i.imgur.com/LXpjHik.png A lighter "clearing" in Mirkwood: https://i.imgur.com/YSDGFmC.png A pool in a forest in the Ettenmoors: https://i.imgur.com/Ux3epUC.png A rock formation in Harad: https://i.imgur.com/ocUzzCZ.png...
by Amaz
Tue Jan 09, 2018 11:32
Forum: Game Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Replies: 422
Views: 134330

Re: [Game] Lord Of The Rings [Lord-of-the-Test] [1.1.0]

Very nice game! I played a lot, singleplayer and on oldcoder server, but i can't find any servers anymore and the worlds I created are no longer "seen" since I use a newer release... There aren't very many servers running LOTT (sadly), there seem to be a couple on the server list though, if you hav...
by Amaz
Sun Dec 17, 2017 14:27
Forum: Game Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Replies: 422
Views: 134330

Re: [Game] Lord Of The Rings [Lord-of-the-Test] [1.1.0]

I've been working on adding a world map and waypoints which show up on both the HUD and the worldmap!
Image

Image
(The mouse was over the purple flag to display the tooltip)
by Amaz
Tue Dec 12, 2017 11:33
Forum: Feature Discussion
Topic: Better (3D) clouds
Replies: 12
Views: 1123

Re: Better (3D) clouds

I was able to make these clouds by changing the cloud size: https://i.imgur.com/VNNHoJr.png However, the result was 1 FPS, due to the massive increase in the number of calculations required... I don't know if there are any ways that can be avoided... These are the changes I made: Changed https://git...
by Amaz
Wed Dec 06, 2017 23:10
Forum: Game Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Replies: 422
Views: 134330

Re: [Game] Lord Of The Rings [Lord-of-the-Test] [1.1.0]

A dwarf coming down to a valley from a hard night's mining in the snow capped hills:
Image

And giving different races special features!
Image
by Amaz
Thu Nov 30, 2017 16:22
Forum: Game Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Replies: 422
Views: 134330

Re: [Game] Lord Of The Rings [Lord-of-the-Test] [1.1.0]

Here are some screenshots from LOTT 2.0, which is a complete rewrite of the current LOTT (i.e. taking no code from Minetest Game and very little from the old LOTT): Lorien: https://i.imgur.com/9nr8Vyn.png The Iron Hills: https://i.imgur.com/yEs3bwP.png Eregion (The land of holly trees, devestated by...
by Amaz
Tue Nov 07, 2017 10:41
Forum: WIP Mods
Topic: [Mod] Floatland Spawn [floatland_spawn]
Replies: 2
Views: 436

[Mod] Floatland Spawn [floatland_spawn]

A fairly simple mod that spawns players in mapgen v7 floatlands. Players will be spawned in the floatlands at a random position 2000 nodes around x = 0, y = 0. From my tests, players always spawn on the surface, with something underneath them. The only slight problem is that sometimes a player will ...
by Amaz
Tue Oct 10, 2017 21:58
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9552
Views: 1219133

Re: Post your screenshots!

I've been doing some work on skins for more selectable races in LOTT:
Image
More here!
by Amaz
Tue Oct 10, 2017 21:56
Forum: Game Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Replies: 422
Views: 134330

Re: [Game] Lord Of The Rings [Lord-of-the-Test]

Some new skins, for an expansion on the selectable races! https://i.imgur.com/8SxqeOZ.png The elves! (From left to right, Mirkwood, Lorien, Lindon.) https://i.imgur.com/ZguffTa.png Some dwarves. (From left to right, Misty Mountains, Iron Hills, Blue Mountains.) https://i.imgur.com/hzrcF2K.png Some g...
by Amaz
Fri Jul 21, 2017 16:25
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9552
Views: 1219133

Re: Post your screenshots!

Some screenshots of the new biomes I'm working on for Lord of the Test: http://i.imgur.com/La3o3ja.png Looking from Lindon into the Blue Mountains. http://i.imgur.com/WXRNCBn.png The Ettenmoors/Trollshaws. http://i.imgur.com/BRbYFEr.png A holly forest, in Eregion, in the foothills of the misty mount...
by Amaz
Tue May 23, 2017 08:42
Forum: Game Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Replies: 422
Views: 134330

Re: [Game] Lord Of The Rings [Lord-of-the-Test]

this looks like v6. or maybe another mapgen as v6... /useless And how would you know that? No, i doubt its v6, this error is most likely caused by an unknown mapgen (in case of any other mapgen that is not v6,7 or singlenode). Which mapgen should I choose, besides it's latest available version of m...
by Amaz
Mon Apr 03, 2017 09:56
Forum: Game Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Replies: 422
Views: 134330

Re: [Game] Lord Of The Rings [Lord-of-the-Test] [1.1.0] [23/

I have been unable to find any obsidian. I have dug down to a lava flow next to a lake and made the water touch the lake -- producing more cobblestone. Where can I find some obsidian? Thanks. You need to make sure that the water touches lava source blocks, not flowing lava. (The lava nodes inside t...
by Amaz
Mon Jan 02, 2017 23:04
Forum: Game Releases
Topic: [Game] rpgtest [git][rpgtest]
Replies: 409
Views: 94820

Re: [Game] rpgtest [git][rpgtest]

For spawning working workbenches, you could try something similar to what is done in LOTT. To make things like this work, there are nodes (generally with the airlike drawtype, so they're invisible) which are placed in the schematics in place of the furnace/workbench/whatever, and an abm runs on them...