Well, that was fast. Neat changes guys! ^ I dont know if this is a bug,but whenever I go to the main menu(after playing)minetest always crash I have a similar problem. It doesn't happen every time, but approximately half of the time. Also the game crashes sometimes while loading a world. Debug info...
Write on Paper 0.1.1 - Removed 2 nodes - Letters can be pinned to a wall below eye level Messages aren't lost, but some old letters are rotated incorrectly. https://dl.dropboxusercontent.com/s/88dtt05ssmo2i2k/screenshot_97392227.png https://dl.dropboxusercontent.com/s/45cgz0ci51d6lmv/screenshot_976...
some further suggestions: [12-30 05:49] <Hirato_> cute, little rock models :o [12-30 05:49] <Hirato_> but why do I need a pick to pick up a pebble :P [12-30 05:50] <VanessaE> ? [12-30 05:50] <Hirato_> it wouldn't let me pick up the pebble until I grabbed a wooden pick from a nearby chest [12-30 05:...
Actually if you just use nodebox + facedir, you can rotate it to sit against the wall OR floor (or ceiling) quite easily. Facedir/param2 values go from 0 to 23, just experiment until you find the right values. The Lua API tries to explain it, but look at the dirs1{} and dirs2{} tables used by the r...
There should be a drawtype, "ladderlike" or however it was called... it worked fine for ladders, then why not here too? Yeah, it's called "signlike", used it here. But didn't want to miss the ability to be able to rotate a letter horizontally depending on the direction the playe...
I've been playing around with and adding a bunch of new textures. The wood & fence is interesting, I started with a really light, fresh cut wood but then went with a much darker more weathered look. I like the stone, stone bricks, and cobble individually, but they don't exactly go perfect with ...
Write on Paper 0.1.0 - One can pin a letter at a wall (eye level or higher) To place a letter at a wall there has to be a node which you could build to (e.g. air, flower) below, otherwise it will be placed on the ground. If you place a letter too high above your head it floats in the air. I wish I ...
Grasses 0.1.8 - Added ("old") junglegrass from VanessaE's plantlife modpack - Changed code for spawning of different junglegrass sizes - Added README.txt Abm's for variation was indeed a dead end (should've known). Instead some smaller junglegrass plants will be added ongen, near default j...
Neuromancer wrote:Awesome! I was hoping you would add them. Glad to see you are back!
Normally I would've asked if it was ok. But after what you said here and how we worked together I just felt like doin it.
Thanks for your welcome back.
Ok, then let's add those nodes to the dry grasses mod, and I will remove the remnants from the plantlife modpack (at present, all that remains of the junglegrass mod now is some various sizes -> air aliases, plus the git history, which you will probably want to call up to get the last real node def...
Awesome mod. I have a suggestion: add Wax seals, so that we can seal closed the more important/royal letters, and the letter can not be opened without breaking the seal, making it obvious that the message has been intercepted. Thank you. :) Yeah, a wax seal would be a nice feature. I'm not sure how...
Bas080 wrote:This could work better if paper was a node and used the drawtype that ladder also uses. That way you can stick it the the wall or ceiling too.
Sorry for late response.
I thought about that too, maybe I'll change it.
Well the default junglegrass node is still provided by minetest_game, as it always has been, and it is spawned at mapgen time (I think it happens whether jungles spawn or not). The active regrowth and multiple sizes just aren't being done by plantlife anymore, which is why I recommended at least ad...
Great pack you got here, Neuro. Added the dryplants and grass textures to the grasses/dryplants mod (except default_grass_footsteps.png and dryplants_reedmace_water.png).
Nice how the textures add realism on one hand and remind of the old textures by celeron55 on the other hand.
Sorry I've been inactive here for a while. I had a lot of other stuff to do and still have.
Don't know exactly when I'll continue modding for minetest, but I hope soon.
Finally! I've waited for them for a long time, even planned to do some myshelf - but they didn't look convincing. Wanted to add them from the moment on you mentioned them, because I really like the idea (but there were so many other things I was working on), so it's a "Finally!" for me to...
I have encountered an error when I was getting the letter out of a bottle. I missed the block I was going to click on and instead left clicked in the air. Minetest then crashed. here is what you will want from the debug: 10:14:55: ACTION[ServerThread]: BSB uses memorandum:message, pointing at [noth...
I think it would look better if the dried grass were less yellow than in cottages though. The straw in the cottages mod is in that bright yellow color because I think that looks best for a straw-roof. My research showed that fresh straw roofs (hardly seen anywhere anymore) may be in that color. Old...