Search found 7 matches
- Thu Jun 13, 2013 01:34
- Forum: Mod Releases
- Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
- Replies: 1587
- Views: 735491
- Mon Jun 10, 2013 18:45
- Forum: Problems
- Topic: Clients not loading Mods from Server
- Replies: 2
- Views: 612
- Mon Jun 10, 2013 05:04
- Forum: Mod Releases
- Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
- Replies: 1587
- Views: 735491
Okay that fixed it. But now I am getting this: 00:08:05: ACTION[ServerThread]: MOBF: trying to activate mob rat at invalid position 00:08:05: ACTION[ServerThread]: Activation at: default:stone --> removing 00:08:05: ACTION[ServerThread]: MOBF: trying to activate mob vombie at invalid position 00:08:...
- Mon Jun 10, 2013 03:45
- Forum: Mod Releases
- Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
- Replies: 1587
- Views: 735491
- Mon Jun 10, 2013 01:48
- Forum: Problems
- Topic: Clients not loading Mods from Server
- Replies: 2
- Views: 612
Clients not loading Mods from Server
Hello everyone. I setup a lan server. The world is called Server and has all the mods enabled. But when I check what mods are enabled from the clients (/mods) only the default mods are listed. Is there something I have to enable?
- Sat Jun 08, 2013 06:01
- Forum: Problems
- Topic: Not loading any mods .47 Arch Linux
- Replies: 1
- Views: 522
- Sat Jun 08, 2013 05:36
- Forum: Problems
- Topic: Not loading any mods .47 Arch Linux
- Replies: 1
- Views: 522
Not loading any mods .47 Arch Linux
Hello. I am having issues with minetest-git on Arch Linux. I copied the mods from my ubutnu laptop and put them in ~/.minetest/mods/minetest/ . Minetest is not displaying them in the config section, the only entry is a mod called "minetest" which does not exist. What should I do?